use super::*;
impl<T> RegularPolygon<T>
where
T: Real,
{
pub fn unit(sides: usize) -> Self {
Self { sides, center: Point { x: T::zero(), y: T::zero() }, radius: T::one(), rotate: T::zero() }
}
pub fn new<P>(sides: usize, center: P, radius: T, rotate: T) -> Self
where
Point<T>: From<P>,
{
Self { sides, center: center.into(), radius, rotate }
}
pub fn vertexes(&self) -> Vec<Point<T>> {
let mut out = Vec::with_capacity(self.sides);
for i in 0..self.sides {
let mut vertex = self.original_vertexes(i);
vertex.rotate(&self.rotate);
vertex.translate(&self.center.x, &self.center.y);
out.push(vertex)
}
out
}
fn original_vertexes(&self, _index: usize) -> Point<T> {
todo!()
}
pub fn height(&self) -> T {
todo!()
}
pub fn perimeter(&self) -> T {
self.side_length() * T::from(self.sides).unwrap()
}
pub fn central_angle(&self) -> T {
todo!()
}
pub fn side_length(&self) -> T {
todo!()
}
pub fn area(&self) -> T {
T::from(self.sides).unwrap() * self.radius.powi(2) * self.central_angle().tan() / two()
}
}
impl<T> Projective<T> for RegularPolygon<T>
where
T: Real + AddAssign,
{
#[track_caller]
#[allow(unused_variables)]
fn transform(&mut self, matrix: &[&T; 9]) {
panic!("Can't keep shape after projective transform");
}
fn translate(&mut self, x: &T, y: &T) {
self.center.x += *x;
self.center.y += *y;
}
fn rotate(&mut self, angle: &T) {
self.rotate += *angle
}
}