default_system_fetcher/
default_system_fetcher.rs1use shady_audio::{
2 fetcher::{SystemAudioFetcher, SystemAudioFetcherDescriptor},
3 BarProcessor, BarProcessorConfig, SampleProcessor,
4};
5
6fn main() {
7 let descriptor = SystemAudioFetcherDescriptor::default();
9
10 let mut processor = SampleProcessor::new(SystemAudioFetcher::new(&descriptor).unwrap());
11 let mut bar_processor = BarProcessor::new(&processor, BarProcessorConfig::default());
12
13 processor.process_next_samples();
15 bar_processor.process_bars(&processor);
16}