shader_sense/
shader_error.rs1use core::fmt;
2
3use crate::symbols::symbols::ShaderRange;
4
5#[derive(Debug, Clone, PartialEq, Eq)]
6pub enum ShaderDiagnosticSeverity {
7 Error,
8 Warning,
9 Information,
10 Hint,
11}
12impl fmt::Display for ShaderDiagnosticSeverity {
13 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
14 match self {
15 ShaderDiagnosticSeverity::Error => write!(f, "error"),
16 ShaderDiagnosticSeverity::Warning => write!(f, "warning"),
17 ShaderDiagnosticSeverity::Information => write!(f, "info"),
18 ShaderDiagnosticSeverity::Hint => write!(f, "hint"),
19 }
20 }
21}
22
23impl From<String> for ShaderDiagnosticSeverity {
24 fn from(value: String) -> Self {
25 match value.as_str() {
26 "error" => ShaderDiagnosticSeverity::Error,
27 "warning" => ShaderDiagnosticSeverity::Warning,
28 "info" => ShaderDiagnosticSeverity::Information,
29 "hint" => ShaderDiagnosticSeverity::Hint,
30 _ => ShaderDiagnosticSeverity::Error,
31 }
32 }
33}
34
35impl ShaderDiagnosticSeverity {
36 pub fn is_required(&self, required_severity: ShaderDiagnosticSeverity) -> bool {
37 self.get_enum_index() <= required_severity.get_enum_index()
38 }
39 fn get_enum_index(&self) -> u32 {
40 match self {
41 ShaderDiagnosticSeverity::Error => 0,
42 ShaderDiagnosticSeverity::Warning => 1,
43 ShaderDiagnosticSeverity::Information => 2,
44 ShaderDiagnosticSeverity::Hint => 3,
45 }
46 }
47}
48
49#[derive(Debug, Clone)]
50pub struct ShaderDiagnostic {
51 pub severity: ShaderDiagnosticSeverity,
52 pub error: String,
53 pub range: ShaderRange,
54}
55#[derive(Debug, Default, Clone)]
56pub struct ShaderDiagnosticList {
57 pub diagnostics: Vec<ShaderDiagnostic>,
58}
59
60#[derive(Debug)]
61pub enum ShaderError {
62 ValidationError(String),
63 NoSymbol,
64 ParseSymbolError(String),
65 SymbolQueryError(String, ShaderRange),
66 IoErr(std::io::Error),
67 InternalErr(String),
68}
69
70impl From<regex::Error> for ShaderError {
71 fn from(error: regex::Error) -> Self {
72 match error {
73 regex::Error::CompiledTooBig(err) => {
74 ShaderError::InternalErr(format!("Regex compile too big: {}", err))
75 }
76 regex::Error::Syntax(err) => {
77 ShaderError::InternalErr(format!("Regex syntax invalid: {}", err))
78 }
79 err => ShaderError::InternalErr(format!("Regex error: {:#?}", err)),
80 }
81 }
82}
83
84impl fmt::Display for ShaderError {
85 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
86 match self {
87 ShaderError::IoErr(err) => write!(f, "IoError: {}", err),
88 ShaderError::InternalErr(err) => write!(f, "Error: {}", err),
89 ShaderError::NoSymbol => write!(f, "NoSymbol"),
90 ShaderError::ParseSymbolError(err) => write!(f, "ParseSymbolError: {}", err),
91 ShaderError::ValidationError(err) => write!(f, "ValidationError: {}", err),
92 ShaderError::SymbolQueryError(err, range) => {
93 write!(f, "SymbolQueryError: {} at {:?}", err, range)
94 }
95 }
96 }
97}
98
99impl From<std::io::Error> for ShaderError {
100 fn from(err: std::io::Error) -> Self {
101 ShaderError::IoErr(err)
102 }
103}
104impl From<ShaderDiagnostic> for ShaderDiagnosticList {
105 fn from(err: ShaderDiagnostic) -> Self {
106 Self {
107 diagnostics: vec![err],
108 }
109 }
110}
111impl ShaderDiagnosticList {
112 pub fn empty() -> Self {
113 Self {
114 diagnostics: Vec::new(),
115 }
116 }
117 pub fn push(&mut self, error: ShaderDiagnostic) {
118 self.diagnostics.push(error);
119 }
120 pub fn is_empty(&self) -> bool {
121 self.diagnostics.is_empty()
122 }
123}