Expand description
Types specific to the game of Go.
This module contains a go-specific SgfProp implementation which
includes go specific properties (HA, KM, TB, TW). Point and Stone values
map to Point, and Move values map to Move. Properties with
invalid moves or points map to Prop::Invalid (as do any invalid
general properties).
This module also includes a convenience parse function which fails
on non-go games and returns the SgfNode values directly instead of
returning GameTree values.
Structs
- An SGF Point value for the Game of Go.
Enums
- An SGF Move value for the Game of Go.
- An SGF Property with identifier and value.
Functions
- Returns the
SgfNodevalues for Go games parsed from the provided text.
Type Aliases
- An SGF Stone value for the Game of Go.