Expand description
Types specific to the game of Go.
This module contains a go-specific SgfProp
implementation which
includes go specific properties (HA, KM, TB, TW). Point and Stone values
map to Point
, and Move values map to Move
. Properties with
invalid moves or points map to Prop::Invalid
(as do any invalid
general properties).
This module also includes a convenience parse
function which fails
on non-go games and returns the SgfNode
values directly instead of
returning GameTree
values.
Structs
- An SGF Point value for the Game of Go.
Enums
- An SGF Move value for the Game of Go.
- An SGF Property with identifier and value.
Functions
- Returns the
SgfNode
values for Go games parsed from the provided text.
Type Definitions
- An SGF Stone value for the Game of Go.