Module sgf_parse::go [−][src]
Expand description
Types specific to the game of Go.
This module contains a go-specific SgfProp implementation which
includes go specific properties (HA, KM, TB, TW). Point and Stone values
map to Point, and Move values map to Move. Properties with
invalid moves or points map to Prop::Invalid (as do any invalid
general properties).
This module also includes a convenience parse function which fails
on non-go games and returns the SgfNode values directly instead of
returning GameTree values.