Expand description
Sounds, streaming (musics or custom sources), recording, spatialization
Modules§
- capture
- Types and helper functions dealing with audio capture.
- listener
- The audio listener is the point in the scene from where all the sounds are heard.
Structs§
- Music
- Streamed music played from an audio file.
- Sound
- Regular sound that can be played in the audio environment.
- Sound
Buffer - Storage for audio samples defining a sound.
- Sound
Buffer Recorder - Specialized
SoundRecorder
which stores the captured audio data into a sound buffer. - Sound
Recorder Driver - Type that “drives” custom sound recorders.
- Sound
Status - Enumeration of statuses for sounds and musics
- Sound
Stream Player - Player for custom streamed audio sources. See
SoundStream
. - Time
Span - Structure defining a time range
Traits§
- Sound
Recorder - Trait for processing captured sound data.
- Sound
Source - Base trait defining a sound’s properties.
- Sound
Stream - Trait for streamed audio sources.