Expand description

Sounds, streaming (musics or custom sources), recording, spatialization

Modules

Types and helper functions dealing with audio capture.
The audio listener is the point in the scene from where all the sounds are heard.

Structs

Streamed music played from an audio file.
Regular sound that can be played in the audio environment.
Storage for audio samples defining a sound.
Specialized SoundRecorder which stores the captured audio data into a sound buffer.
Type that “drives” custom sound recorders.
Enumeration of statuses for sounds and musics
Player for custom streamed audio sources. See SoundStream.
Structure defining a time range

Traits

Trait for processing captured sound data.
Base trait defining a sound’s properties.
Trait for streamed audio sources.