Module sfml::audio[][src]

Sounds, streaming (musics or custom sources), recording, spatialization

Modules

capture

Types and helper functions dealing with audio capture.

listener

The audio listener is the point in the scene from where all the sounds are heard.

Structs

Music

Streamed music played from an audio file.

Sound

Regular sound that can be played in the audio environment.

SoundBuffer

Storage for audio samples defining a sound.

SoundBufferRecorder

Specialized SoundRecorder which stores the captured audio data into a sound buffer.

SoundRecorderDriver

Type that “drives” custom sound recorders.

SoundStatus

Enumeration of statuses for sounds and musics

SoundStreamPlayer

Player for custom streamed audio sources. See SoundStream.

TimeSpan

Structure defining a time range

Traits

SoundRecorder

Trait for processing captured sound data.

SoundSource

Base trait defining a sound’s properties.

SoundStream

Trait for streamed audio sources.