Module sfml::audio [−][src]
Sounds, streaming (musics or custom sources), recording, spatialization
Modules
capture | Types and helper functions dealing with audio capture. |
listener | The audio listener is the point in the scene from where all the sounds are heard. |
Structs
Music | Streamed music played from an audio file. |
Sound | Regular sound that can be played in the audio environment. |
SoundBuffer | Storage for audio samples defining a sound. |
SoundBufferRecorder | Specialized |
SoundRecorderDriver | Type that “drives” custom sound recorders. |
SoundStatus | Enumeration of statuses for sounds and musics |
SoundStreamPlayer | Player for custom streamed audio sources. See |
TimeSpan | Structure defining a time range |
Traits
SoundRecorder | Trait for processing captured sound data. |
SoundSource | Base trait defining a sound’s properties. |
SoundStream | Trait for streamed audio sources. |