Type Alias Vector3u

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pub type Vector3u = Vector3<u32>;
Expand description

export Vector3 as Vector3u

Aliased Type§

struct Vector3u {
    pub x: u32,
    pub y: u32,
    pub z: u32,
}

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§x: u32

X coordinate of the vector.

§y: u32

Y coordinate of the vector.

§z: u32

Z coordinate of the vector.

Implementations

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impl<T> Vector3<T>

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pub fn new(x: T, y: T, z: T) -> Vector3<T>

Create a new Vector3f with the given values.

Trait Implementations

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impl<T: Add + Copy> Add<T> for Vector3<T>

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type Output = Vector3<<T as Add>::Output>

The resulting type after applying the + operator.
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fn add(self, rhs: T) -> Vector3<T::Output>

Performs the + operation. Read more
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impl<T: Add> Add for Vector3<T>

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type Output = Vector3<<T as Add>::Output>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector3<T>) -> Vector3<T::Output>

Performs the + operation. Read more
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impl<T: Clone> Clone for Vector3<T>

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fn clone(&self) -> Vector3<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Vector3<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Div + Copy> Div<T> for Vector3<T>

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type Output = Vector3<<T as Div>::Output>

The resulting type after applying the / operator.
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fn div(self, rhs: T) -> Vector3<T::Output>

Performs the / operation. Read more
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impl<T: Div> Div for Vector3<T>

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type Output = Vector3<<T as Div>::Output>

The resulting type after applying the / operator.
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fn div(self, rhs: Vector3<T>) -> Vector3<T::Output>

Performs the / operation. Read more
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impl<T: Mul + Copy> Mul<T> for Vector3<T>

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type Output = Vector3<<T as Mul>::Output>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Vector3<T::Output>

Performs the * operation. Read more
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impl<T: Mul> Mul for Vector3<T>

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type Output = Vector3<<T as Mul>::Output>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3<T>) -> Vector3<T::Output>

Performs the * operation. Read more
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impl<T: PartialEq> PartialEq for Vector3<T>

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fn eq(&self, other: &Vector3<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd> PartialOrd for Vector3<T>

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fn partial_cmp(&self, other: &Vector3<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T: Sub + Copy> Sub<T> for Vector3<T>

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type Output = Vector3<<T as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, rhs: T) -> Vector3<T::Output>

Performs the - operation. Read more
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impl<T: Sub> Sub for Vector3<T>

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type Output = Vector3<<T as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector3<T>) -> Vector3<T::Output>

Performs the - operation. Read more
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impl<T: Copy> Copy for Vector3<T>

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impl<T> StructuralPartialEq for Vector3<T>