1use std::num::NonZeroU8;
2
3use chrono::{DateTime, Local};
4use enum_map::Enum;
5use log::error;
6use num_derive::FromPrimitive;
7use strum::EnumIter;
8
9use super::*;
10use crate::{PlayerId, gamestate::items::*, misc::*};
11
12#[derive(Debug, Default, Clone)]
15#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
16pub struct HellevatorEvent {
17 pub start: Option<DateTime<Local>>,
19 pub end: Option<DateTime<Local>>,
21 pub collect_time_end: Option<DateTime<Local>>,
24 pub(crate) active: Option<Hellevator>,
27}
28
29#[derive(Debug)]
30pub enum HellevatorStatus<'a> {
31 NotEntered,
34 NotAvailable,
36 RewardClaimable,
38 Active(&'a Hellevator),
40}
41
42impl HellevatorEvent {
43 #[must_use]
46 pub fn is_event_ongoing(&self) -> bool {
47 let now = Local::now();
48 matches!((self.start, self.end), (Some(start), Some(end)) if end > now && start < now)
49 }
50
51 #[must_use]
55 pub fn status(&self) -> HellevatorStatus<'_> {
56 match self.active.as_ref() {
57 None => HellevatorStatus::NotAvailable,
58 Some(h) if !self.is_event_ongoing() => {
59 if let Some(cend) = self.collect_time_end
60 && !h.has_final_reward
61 && Local::now() < cend
62 {
63 return HellevatorStatus::RewardClaimable;
64 }
65 HellevatorStatus::NotAvailable
66 }
67 Some(h) if h.current_floor == 0 => HellevatorStatus::NotEntered,
68 Some(h) => HellevatorStatus::Active(h),
69 }
70 }
71
72 }
80
81#[derive(Debug, Default, Clone)]
82#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
83pub struct Hellevator {
84 pub key_cards: u32,
85 pub current_floor: u32,
86 pub points: u32,
87 pub has_final_reward: bool,
88
89 pub guild_points_today: u32,
90 pub guild_rank: u32,
91 pub guild_raid_floors: Vec<HellevatorRaidFloor>,
92
93 pub guild_raid_signup_start: DateTime<Local>,
94 pub guild_raid_start: DateTime<Local>,
95 pub monster_rewards: Vec<HellevatorMonsterReward>,
96
97 pub own_best_floor: u32,
98 pub shop_items: [HellevatorShopTreat; 3],
99
100 pub current_treat: Option<HellevatorShopTreat>,
101
102 pub next_card_generated: Option<DateTime<Local>>,
103 pub next_reset: Option<DateTime<Local>>,
104 pub start_contrib_date: Option<DateTime<Local>>,
105
106 pub rewards_yesterday: Option<HellevatorDailyReward>,
107 pub rewards_today: Option<HellevatorDailyReward>,
108 pub rewards_next: Option<HellevatorDailyReward>,
109
110 pub daily_treat_bonus: Option<HellevatorTreatBonus>,
111
112 pub current_monster: Option<HellevatorMonster>,
113
114 pub earned_today: u32,
115 pub earned_yesterday: u32,
116
117 pub(crate) brackets: Vec<u32>,
118}
119
120#[derive(Debug, Default, Clone)]
121#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
122pub struct HellevatorTreatBonus {
123 pub typ: HellevatorTreatBonusType,
124 pub amount: u32,
125}
126
127#[derive(Debug, Default, Clone)]
128#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
129pub struct HellevatorMonster {
130 pub id: i64,
131 pub level: u32,
132 pub typ: HellevatorMonsterElement,
133}
134
135#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash, FromPrimitive)]
136#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
137pub enum HellevatorMonsterElement {
138 Fire = 1,
139 Cold = 2,
140 Lightning = 3,
141 #[default]
142 Unknown = 240,
143}
144
145impl HellevatorMonster {
146 pub(crate) fn parse(data: &[i64]) -> Result<Self, SFError> {
147 Ok(HellevatorMonster {
148 id: data.cget(0, "h monster id")?,
149 level: data.csiget(1, "h monster level", 0)?,
150 typ: data.cfpget(2, "h monster typ", |a| a)?.unwrap_or_default(),
151 })
152 }
153}
154
155impl HellevatorTreatBonus {
156 pub(crate) fn parse(data: &[i64]) -> Result<Self, SFError> {
157 Ok(HellevatorTreatBonus {
158 typ: data
159 .cfpget(0, "hellevator treat bonus", |a| a)?
160 .unwrap_or_default(),
161 amount: data.csiget(1, "hellevator treat bonus a", 0)?,
162 })
163 }
164}
165
166#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash, FromPrimitive)]
167#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
168pub enum HellevatorTreatBonusType {
169 ExtraDamage = 14,
170 #[default]
171 Unknown = 240,
172}
173
174#[derive(Debug, Default, Clone)]
175#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
176pub struct HellevatorMonsterReward {
177 pub typ: HellevatorMonsterRewardTyp,
178 pub amount: u64,
179}
180
181#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash)]
182#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
183pub enum HellevatorMonsterRewardTyp {
184 Points,
185 Tickets,
186 Mushrooms,
187 Silver,
188 LuckyCoin,
189 Wood,
190 Stone,
191 Arcane,
192 Metal,
193 Souls,
194 Fruit(HabitatType),
195
196 #[default]
197 Unknown,
198}
199
200impl HellevatorMonsterRewardTyp {
201 pub(crate) fn parse(data: i64) -> HellevatorMonsterRewardTyp {
202 match data {
203 1 => HellevatorMonsterRewardTyp::Points,
204 2 => HellevatorMonsterRewardTyp::Tickets,
205 3 => HellevatorMonsterRewardTyp::Mushrooms,
206 4 => HellevatorMonsterRewardTyp::Silver,
207 5 => HellevatorMonsterRewardTyp::LuckyCoin,
208 6 => HellevatorMonsterRewardTyp::Wood,
209 7 => HellevatorMonsterRewardTyp::Stone,
210 8 => HellevatorMonsterRewardTyp::Arcane,
211 9 => HellevatorMonsterRewardTyp::Metal,
212 10 => HellevatorMonsterRewardTyp::Souls,
213 11 => HellevatorMonsterRewardTyp::Fruit(HabitatType::Shadow),
214 12 => HellevatorMonsterRewardTyp::Fruit(HabitatType::Light),
215 13 => HellevatorMonsterRewardTyp::Fruit(HabitatType::Earth),
216 14 => HellevatorMonsterRewardTyp::Fruit(HabitatType::Fire),
217 15 => HellevatorMonsterRewardTyp::Fruit(HabitatType::Water),
218
219 _ => HellevatorMonsterRewardTyp::Unknown,
220 }
221 }
222}
223
224#[derive(Debug, Default, Clone)]
225#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
226pub struct HellevatorRaidFloor {
227 pub(crate) today: i64,
228 pub(crate) yesterday: i64,
229
230 pub point_reward: u32,
231 pub silver_reward: u64,
232
233 pub today_assigned: Vec<String>,
234 pub yesterday_assigned: Vec<String>,
235}
236
237#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash, FromPrimitive)]
238#[non_exhaustive]
239#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
240pub enum HellevatorTreatType {
241 ChocolateChilliPepper = 1,
242 PeppermintChocolate = 2,
243 Electroshock = 3,
244 ChillIceCream = 4,
245 CracklingChewingGum = 5,
246 PeppermintChewingGum = 6,
247 BeerBiscuit = 7,
248 GingerBreadHeart = 8,
249 FortuneCookie = 9,
250 CannedSpinach = 10,
251 StoneBiscuit = 11,
252 OrganicGranolaBar = 12,
253 ChocolateGoldCoin = 13,
254 #[default]
255 Unknown = 230,
256}
257
258#[derive(Debug, Default, Clone)]
259#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
260pub struct HellevatorShopTreat {
261 pub is_special: bool,
262 pub typ: HellevatorTreatType,
263 pub price: u32,
264 pub duration: u32,
265 pub effect_strength: u32,
266}
267
268#[derive(Debug, Clone, Default, PartialEq, Eq)]
269#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
270pub struct HellevatorDailyReward {
271 pub(crate) start_level: u16,
273 pub(crate) end_level: u16,
274
275 pub gold_chests: u16,
276 pub silver: u64,
277
278 pub fortress_chests: u16,
279 pub wood: u64,
280 pub stone: u64,
281
282 pub blacksmith_chests: u16,
283 pub arcane: u64,
284 pub metal: u64,
285}
286
287impl HellevatorDailyReward {
288 #[must_use]
290 pub fn claimable(&self) -> bool {
291 self.gold_chests > 0
292 || self.fortress_chests > 0
293 || self.blacksmith_chests > 0
294 }
295
296 pub(crate) fn parse(data: &[i64]) -> Option<HellevatorDailyReward> {
297 if data.len() < 10 {
298 return None;
299 }
300
301 Some(HellevatorDailyReward {
302 start_level: data.csiget(0, "start level", 0).unwrap_or(0),
303 end_level: data.csiget(1, "end level", 0).unwrap_or(0),
304 gold_chests: data.csiget(2, "gold chests", 0).unwrap_or(0),
305 silver: data.csiget(5, "silver reward", 0).unwrap_or(0),
306 fortress_chests: data.csiget(3, "ft chests", 0).unwrap_or(0),
307 wood: data.csiget(6, "wood reward", 0).unwrap_or(0),
308 stone: data.csiget(7, "stone reward", 0).unwrap_or(0),
309 blacksmith_chests: data.csiget(4, "bs chests", 0).unwrap_or(0),
310 arcane: data.csiget(8, "arcane reward", 0).unwrap_or(0),
311 metal: data.csiget(9, "metal reward", 0).unwrap_or(0),
312 })
313 }
314}
315
316impl Hellevator {
317 #[must_use]
321 pub fn rank_to_rewards_rank(&self, rank: u32) -> Option<u32> {
322 let mut rank_limit = 0;
323 let mut bracket = 0;
324 for bracket_len in &self.brackets {
325 bracket += 1;
326 rank_limit += *bracket_len;
327 if rank <= rank_limit {
328 return Some(bracket);
329 }
330 }
331 None
332 }
333
334 pub(crate) fn update(
335 &mut self,
336 data: &[i64],
337 server_time: ServerTime,
338 ) -> Result<(), SFError> {
339 self.key_cards = data.csiget(0, "h key cards", 0)?;
340 self.next_card_generated = data.cstget(1, "next card", server_time)?;
341 self.next_reset = data.cstget(2, "h next reset", server_time)?;
342 self.current_floor = data.csiget(3, "h current floor", 0)?;
343 self.points = data.csiget(4, "h points", 0)?;
344 self.start_contrib_date =
345 data.cstget(5, "start contrib", server_time)?;
346 self.has_final_reward = data.cget(6, "hellevator final")? == 1;
347 self.own_best_floor = data.csiget(7, "hellevator best rank", 0)?;
348
349 for (pos, shop_item) in self.shop_items.iter_mut().enumerate() {
350 let start = data.skip(8 + pos, "shop item start")?;
351 shop_item.typ = start
352 .cfpget(0, "hellevator shop treat", |a| a)?
353 .unwrap_or_default();
354 shop_item.is_special =
356 start.cget(3, "hellevator shop special")? > 0;
357 shop_item.price =
358 start.csiget(6, "hellevator shop price", u32::MAX)?;
359 shop_item.duration =
360 start.csiget(9, "hellevator shop duration", 0)?;
361 shop_item.effect_strength =
362 start.csiget(12, "hellevator effect str", 0)?;
363 }
364
365 let c_typ = data.cget(23, "current ctyp")?;
366 self.current_treat = if c_typ > 0 {
367 Some(HellevatorShopTreat {
368 typ: FromPrimitive::from_i64(c_typ).unwrap_or_default(),
369 is_special: data.cget(24, "current item special")? > 0,
370 price: 0,
371 duration: data.csiget(25, "current item remaining", 0)?,
372 effect_strength: data.csiget(26, "current item effect", 0)?,
373 })
374 } else {
375 None
376 };
377
378 self.earned_today = data.csiget(27, "points earned today", 0)?;
379 self.earned_yesterday = data.csiget(29, "points earned yd", 0)?;
381 Ok(())
384 }
385}
386
387#[derive(Debug, Default, Clone)]
388#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
389pub struct Witch {
390 pub required_item: Option<EquipmentSlot>,
392 pub cauldron_bubbling: bool,
394 pub progress: u32,
396 pub enchantment_price: u64,
398 pub enchantments: EnumMap<Enchantment, Option<EnchantmentIdent>>,
401}
402
403#[derive(Debug, Clone, Copy, PartialEq, Eq)]
406#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
407pub struct EnchantmentIdent(pub(crate) NonZeroU8);
408
409impl Witch {
410 pub(crate) fn update(
411 &mut self,
412 data: &[i64],
413 server_time: ServerTime,
414 ) -> Result<(), SFError> {
415 self.required_item = None;
416 if data.cget(5, "w current item")? == 0 {
417 self.required_item =
418 ItemType::parse(data.skip(3, "witch item")?, server_time)?
419 .and_then(|a| a.equipment_slot());
420 }
421 if self.required_item.is_none() {
422 self.cauldron_bubbling = true;
423 } else {
424 let current: i32 = data.ciget(1, "witch current")?;
427 let target: i32 = data.ciget(2, "witch target")?;
428 #[allow(clippy::cast_sign_loss, clippy::cast_possible_truncation)]
429 if current < 0 || target <= 0 {
430 self.progress = 100;
431 } else {
432 let current = f64::from(current);
433 let target = f64::from(target);
434 self.progress = ((current / target) * 100.0) as u32;
435 }
436 }
437
438 let e_count: u8 = data.ciget(7, "enchant count")?;
439 for i in 0..e_count {
440 let iid = data.cget(9 + 3 * i as usize, "iid")? - 1;
441 let key = match iid {
442 0 => continue,
443 10 => Enchantment::SwordOfVengeance,
444 30 => Enchantment::MariosBeard,
445 40 => Enchantment::ManyFeetBoots,
446 50 => Enchantment::ShadowOfTheCowboy,
447 60 => Enchantment::AdventurersArchaeologicalAura,
448 70 => Enchantment::ThirstyWanderer,
449 80 => Enchantment::UnholyAcquisitiveness,
450 90 => Enchantment::TheGraveRobbersPrayer,
451 100 => Enchantment::RobberBaronRitual,
452 x => {
453 warn!("Unknown witch enchant itemtype: {x}");
454 continue;
455 }
456 };
457 if let Some(val) = NonZeroU8::new(i + 1) {
458 *self.enchantments.get_mut(key) = Some(EnchantmentIdent(val));
459 }
460 }
461 Ok(())
462 }
463}
464
465#[derive(Debug, Clone, Default)]
466#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
467pub struct Blacksmith {
468 pub metal: u64,
469 pub arcane: u64,
470 pub dismantle_left: u8,
471 pub last_dismantled: Option<DateTime<Local>>,
473}
474
475const PETS_PER_HABITAT: usize = 20;
476
477#[derive(Debug, Default, Clone)]
478#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
479pub struct Pets {
480 pub total_collected: u16,
482 pub rank: u32,
484 pub honor: u32,
486 pub max_pet_level: u16,
487 pub opponent: PetOpponent,
489 pub habitats: EnumMap<HabitatType, Habitat>,
491 pub next_free_exploration: Option<DateTime<Local>>,
494 pub atr_bonus: EnumMap<AttributeType, u32>,
496}
497
498#[derive(Debug, Default, Clone)]
499#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
500pub struct Habitat {
501 pub exploration: HabitatExploration,
503 pub fruits: u16,
505 pub battled_opponent: bool,
508 pub pets: [Pet; PETS_PER_HABITAT],
510}
511
512#[derive(Debug, Default, Clone)]
514#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
515pub enum HabitatExploration {
516 #[default]
517 Finished,
520 Exploring {
522 fights_won: u32,
525 next_fight_lvl: u16,
527 },
528}
529
530#[derive(Debug, Default, Clone)]
531#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
532pub struct PetOpponent {
533 pub id: PlayerId,
534 pub pet_count: u32,
535 pub level_total: u32,
536 pub next_free_battle: Option<DateTime<Local>>,
538 pub reroll_date: Option<DateTime<Local>>,
540 pub habitat: Option<HabitatType>,
541}
542
543impl Pets {
544 pub(crate) fn update(
545 &mut self,
546 data: &[i64],
547 server_time: ServerTime,
548 ) -> Result<(), SFError> {
549 let mut pet_id = 0;
550 for (element_idx, element) in [
551 HabitatType::Shadow,
552 HabitatType::Light,
553 HabitatType::Earth,
554 HabitatType::Fire,
555 HabitatType::Water,
556 ]
557 .into_iter()
558 .enumerate()
559 {
560 let info = self.habitats.get_mut(element);
561 let explored = data.csiget(210 + element_idx, "pet exp", 20)?;
562 info.exploration = if explored == 20 {
563 HabitatExploration::Finished
564 } else {
565 let next_lvl =
566 data.csiget(238 + element_idx, "next exp pet lvl", 1_000)?;
567 HabitatExploration::Exploring {
568 fights_won: explored,
569 next_fight_lvl: next_lvl,
570 }
571 };
572 for (pet_pos, pet) in info.pets.iter_mut().enumerate() {
573 pet_id += 1;
574 pet.id = pet_id;
575 pet.level =
576 data.csiget((pet_id + 1) as usize, "pet level", 0)?;
577 pet.fruits_today =
578 data.csiget((pet_id + 109) as usize, "pet fruits td", 0)?;
579 pet.element = element;
580 pet.can_be_found =
581 pet.level == 0 && explored as usize >= pet_pos;
582 }
583 info.battled_opponent =
584 1 == data.cget(223 + element_idx, "element ff")?;
585 }
586
587 self.total_collected = data.csiget(103, "total pets", 0)?;
588 self.opponent.id = data.csiget(231, "pet opponent id", 0)?;
589 self.opponent.next_free_battle =
590 data.cstget(232, "next free pet fight", server_time)?;
591 self.rank = data.csiget(233, "pet rank", 0)?;
592 self.honor = data.csiget(234, "pet honor", 0)?;
593
594 self.opponent.pet_count = data.csiget(235, "pet enemy count", 0)?;
595 self.opponent.level_total =
596 data.csiget(236, "pet enemy lvl total", 0)?;
597 self.opponent.reroll_date =
598 data.cstget(237, "pet enemy reroll date", server_time)?;
599
600 update_enum_map(&mut self.atr_bonus, data.skip(250, "pet atr boni")?);
601 Ok(())
602 }
603
604 pub(crate) fn update_pet_stat(&mut self, data: &[i64]) {
605 match PetStats::parse(data) {
606 Ok(ps) => {
607 let idx = ps.id;
608 if let Some(pet) =
609 self.habitats.get_mut(ps.element).pets.get_mut(idx % 20)
610 {
611 pet.stats = Some(ps);
612 }
613 }
614 Err(e) => {
615 error!("Could not parse pet stats: {e}");
616 }
617 }
618 }
619}
620
621#[derive(Debug, Default, Clone)]
622#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
623pub struct Pet {
624 pub id: u32,
625 pub level: u16,
626 pub fruits_today: u16,
628 pub element: HabitatType,
629 pub stats: Option<PetStats>,
631 pub can_be_found: bool,
633}
634
635#[derive(Debug, Default, Clone)]
636#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
637pub struct PetStats {
638 pub id: usize,
639 pub level: u16,
640 pub armor: u16,
641 pub class: Class,
642 pub attributes: EnumMap<AttributeType, u32>,
643 pub bonus_attributes: EnumMap<AttributeType, u32>,
644 pub min_damage: u16,
645 pub max_damage: u16,
646 pub element: HabitatType,
647}
648
649#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Enum, EnumIter, Hash)]
650#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
651pub enum HabitatType {
652 #[default]
653 Shadow = 0,
654 Light = 1,
655 Earth = 2,
656 Fire = 3,
657 Water = 4,
658}
659
660impl From<HabitatType> for AttributeType {
661 fn from(value: HabitatType) -> Self {
662 match value {
663 HabitatType::Water => AttributeType::Strength,
664 HabitatType::Light => AttributeType::Dexterity,
665 HabitatType::Earth => AttributeType::Intelligence,
666 HabitatType::Shadow => AttributeType::Constitution,
667 HabitatType::Fire => AttributeType::Luck,
668 }
669 }
670}
671
672impl HabitatType {
673 pub(crate) fn from_pet_id(id: i64) -> Option<Self> {
674 Some(match id {
675 1..=20 => HabitatType::Shadow,
676 21..=40 => HabitatType::Light,
677 41..=60 => HabitatType::Earth,
678 61..=80 => HabitatType::Fire,
679 81..=100 => HabitatType::Water,
680 _ => return None,
681 })
682 }
683
684 pub(crate) fn from_typ_id(id: i64) -> Option<Self> {
685 Some(match id {
686 1 => HabitatType::Shadow,
687 2 => HabitatType::Light,
688 3 => HabitatType::Earth,
689 4 => HabitatType::Fire,
690 5 => HabitatType::Water,
691 _ => return None,
692 })
693 }
694}
695
696impl PetStats {
697 pub(crate) fn parse(data: &[i64]) -> Result<Self, SFError> {
698 let pet_id: u32 = data.csiget(0, "pet index", 0)?;
699 let mut s = Self {
700 id: pet_id as usize,
701 level: data.csiget(1, "pet lvl", 0)?,
702 armor: data.csiget(2, "pet armor", 0)?,
703 class: data.cfpuget(3, "pet class", |a| a)?,
704 min_damage: data.csiget(14, "min damage", 0)?,
705 max_damage: data.csiget(15, "max damage", 0)?,
706
707 element: match data.cget(16, "pet element")? {
708 0 => HabitatType::from_pet_id(i64::from(pet_id)).ok_or_else(
709 || SFError::ParsingError("det pet typ", pet_id.to_string()),
710 )?,
711 x => HabitatType::from_typ_id(x).ok_or_else(|| {
712 SFError::ParsingError("det pet typ", x.to_string())
713 })?,
714 },
715 ..Default::default()
716 };
717 update_enum_map(&mut s.attributes, data.skip(4, "pet attrs")?);
718 update_enum_map(&mut s.bonus_attributes, data.skip(9, "pet bonus")?);
719 Ok(s)
720 }
721}
722
723#[derive(Debug, Clone, Copy, strum::EnumCount, Default)]
725#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
726pub enum Mirror {
727 Pieces {
729 amount: u8,
731 },
732 #[default]
734 Full,
735}
736
737impl Mirror {
738 pub(crate) fn parse(i: i64) -> Mirror {
739 const MIRROR_PIECES_MASK: i64 = 0xFFF8_0000;
742
743 if i & (1 << 8) != 0 {
744 return Mirror::Full;
745 }
746 Mirror::Pieces {
747 amount: (i & MIRROR_PIECES_MASK)
748 .count_ones()
749 .try_into()
750 .unwrap_or(0),
751 }
752 }
753}
754
755#[derive(Debug, Clone, Copy, PartialEq, Eq)]
756#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
757pub struct Unlockable {
758 pub main_ident: i64,
760 pub sub_ident: i64,
762}
763
764impl Unlockable {
765 pub(crate) fn parse(data: &[i64]) -> Result<Vec<Unlockable>, SFError> {
766 data.chunks_exact(2)
767 .filter(|chunk| chunk.first().copied().unwrap_or_default() != 0)
768 .map(|chunk| {
769 Ok(Unlockable {
770 main_ident: chunk.cget(0, "unlockable ident")?,
771 sub_ident: chunk.cget(1, "unlockable sub ident")?,
772 })
773 })
774 .collect()
775 }
776}
777
778#[derive(Debug, Default, Clone)]
780#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
781pub struct Achievements(pub Vec<Achievement>);
782
783impl Achievements {
784 pub(crate) fn update(&mut self, data: &[i64]) -> Result<(), SFError> {
785 self.0.clear();
786 let total_count = data.len() / 2;
787 if !data.len().is_multiple_of(2) {
788 warn!("achievement data has the wrong length: {}", data.len());
789 return Ok(());
790 }
791
792 for i in 0..total_count {
793 self.0.push(Achievement {
794 achieved: data.cget(i, "achievement achieved")? == 1,
795 progress: data.cget(i + total_count, "achievement achieved")?,
796 });
797 }
798 Ok(())
799 }
800
801 #[must_use]
803 pub fn owned(&self) -> u32 {
804 self.0.iter().map(|a| u32::from(a.achieved)).sum()
805 }
806}
807
808#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
810#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
811pub struct Achievement {
812 pub achieved: bool,
814 pub progress: i64,
816}
817
818#[derive(Debug, Clone)]
820#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
821pub struct ScrapBook {
822 pub items: HashSet<EquipmentIdent>,
826 pub monster: HashSet<u16>,
830}
831
832impl ScrapBook {
833 pub(crate) fn parse(val: &str) -> Option<ScrapBook> {
836 let text = base64::Engine::decode(
837 &base64::engine::general_purpose::URL_SAFE,
838 val,
839 )
840 .ok()?;
841 if text.iter().all(|a| *a == 0) {
842 return None;
843 }
844
845 let mut index = 0;
846 let mut items = HashSet::new();
847 let mut monster = HashSet::new();
848
849 for byte in text {
850 for bit_pos in (0..=7).rev() {
851 index += 1;
852 let is_owned = ((byte >> bit_pos) & 1) == 1;
853 if !is_owned {
854 continue;
855 }
856 if index < 801 {
857 monster.insert(index.try_into().unwrap_or_default());
859 } else if let Some(ident) = parse_scrapbook_item(index) {
860 if !items.insert(ident) {
862 error!(
863 "Two scrapbook positions parsed to the same \
864 ident: {index}"
865 );
866 }
867 } else {
868 error!("Owned, but not parsed: {index}");
869 }
870 }
871 }
872 Some(ScrapBook { items, monster })
873 }
874}
875
876#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
878#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
879pub struct EquipmentIdent {
880 pub class: Option<Class>,
882 pub typ: EquipmentSlot,
884 pub model_id: u16,
886 pub color: u8,
888}
889
890#[allow(clippy::to_string_trait_impl)]
891impl ToString for EquipmentIdent {
892 fn to_string(&self) -> String {
893 let item_typ = self.typ.raw_id();
894 let model_id = self.model_id;
895 let color = self.color;
896
897 if let Some(class) = self.class {
898 let ci = class as u8 + 1;
899 format!("itm{item_typ}_{model_id}_{color}_{ci}")
900 } else {
901 format!("itm{item_typ}_{model_id}_{color}")
902 }
903 }
904}
905
906#[allow(clippy::enum_glob_use)]
907fn parse_scrapbook_item(item_idx: i64) -> Option<EquipmentIdent> {
908 use Class::*;
909 use EquipmentSlot::*;
910 let slots: [(_, _, _, &[_]); 44] = [
911 (801..1011, Amulet, None, &[]),
912 (1011..1051, Amulet, None, &[]),
913 (1051..1211, Ring, None, &[]),
914 (1211..1251, Ring, None, &[]),
915 (1251..1325, Talisman, None, &[]),
916 (1325..1365, Talisman, None, &[]),
917 (1365..1665, Weapon, Some(Warrior), &[]),
918 (1665..1705, Weapon, Some(Warrior), &[]),
919 (1705..1805, Shield, Some(Warrior), &[]),
920 (1805..1845, Shield, Some(Warrior), &[]),
921 (1845..1945, BreastPlate, Some(Warrior), &[]),
922 (1945..1985, BreastPlate, Some(Warrior), &[1954, 1955]),
923 (1985..2085, FootWear, Some(Warrior), &[]),
924 (2085..2125, FootWear, Some(Warrior), &[2094, 2095]),
925 (2125..2225, Gloves, Some(Warrior), &[]),
926 (2225..2265, Gloves, Some(Warrior), &[2234, 2235]),
927 (2265..2365, Hat, Some(Warrior), &[]),
928 (2365..2405, Hat, Some(Warrior), &[2374, 2375]),
929 (2405..2505, Belt, Some(Warrior), &[]),
930 (2505..2545, Belt, Some(Warrior), &[2514, 2515]),
931 (2545..2645, Weapon, Some(Mage), &[]),
932 (2645..2685, Weapon, Some(Mage), &[]),
933 (2685..2785, BreastPlate, Some(Mage), &[]),
934 (2785..2825, BreastPlate, Some(Mage), &[2794, 2795]),
935 (2825..2925, FootWear, Some(Mage), &[]),
936 (2925..2965, FootWear, Some(Mage), &[2934, 2935]),
937 (2965..3065, Gloves, Some(Mage), &[]),
938 (3065..3105, Gloves, Some(Mage), &[3074, 3075]),
939 (3105..3205, Hat, Some(Mage), &[]),
940 (3205..3245, Hat, Some(Mage), &[3214, 3215]),
941 (3245..3345, Belt, Some(Mage), &[]),
942 (3345..3385, Belt, Some(Mage), &[3354, 3355]),
943 (3385..3485, Weapon, Some(Scout), &[]),
944 (3485..3525, Weapon, Some(Scout), &[]),
945 (3525..3625, BreastPlate, Some(Scout), &[]),
946 (3625..3665, BreastPlate, Some(Scout), &[3634, 3635]),
947 (3665..3765, FootWear, Some(Scout), &[]),
948 (3765..3805, FootWear, Some(Scout), &[3774, 3775]),
949 (3805..3905, Gloves, Some(Scout), &[]),
950 (3905..3945, Gloves, Some(Scout), &[3914, 3915]),
951 (3945..4045, Hat, Some(Scout), &[]),
952 (4045..4085, Hat, Some(Scout), &[4054, 4055]),
953 (4085..4185, Belt, Some(Scout), &[]),
954 (4185..4225, Belt, Some(Scout), &[4194, 4195]),
955 ];
956
957 #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
958 for (pos, (range, typ, class, ignore)) in slots.into_iter().enumerate() {
959 if !range.contains(&item_idx) {
960 continue;
961 }
962 if ignore.contains(&item_idx) {
963 return None;
964 }
965
966 let is_epic = pos % 2 == 1;
967 let relative_pos = item_idx - range.start + 1;
968
969 let color = match relative_pos % 10 {
970 _ if typ == Talisman || is_epic => 1,
971 0 => 5,
972 1..=5 => relative_pos % 10,
973 _ => relative_pos % 10 - 5,
974 } as u8;
975
976 let model_id = match () {
977 () if is_epic => relative_pos + 49,
978 () if typ == Talisman => relative_pos,
979 () if relative_pos % 5 != 0 => relative_pos / 5 + 1,
980 () => relative_pos / 5,
981 } as u16;
982
983 return Some(EquipmentIdent {
984 class,
985 typ,
986 model_id,
987 color,
988 });
989 }
990 None
991}