Module dungeons
Source - Companion
- All the information about a single companion. The class is not included
here, as you access this via a map, where the key will be the class
- CompanionClassIter
- An iterator over the variants of CompanionClass
- Dungeons
- The information about all generic dungeons in the game. Information about
special dungeons like the portal
- LightDungeonIter
- An iterator over the variants of LightDungeon
- Portal
- The personal demon portal
- ShadowDungeonIter
- An iterator over the variants of ShadowDungeon
- CompanionClass
- The class of a companion. There is only 1 companion per class, so this is
also a ident of the characters
- Dungeon
- The category of a dungeon. This is only used internally, so there is no
real point for you to use this
- DungeonProgress
- The current state of a dungeon
- DungeonType
- The category of a dungeon. This is only used internally, so there is no
real point for you to use this
- LightDungeon
- All possible light dungeons. They are NOT numbered continuously (17 is
missing), so you should use
LightDungeon::iter(), if you want to iterate
these - ShadowDungeon
- All possible shadow dungeons. You can use
ShadowDungeon::iter(), if you
want to iterate these
- dungeon_enemy