setup_framebuffer

Function setup_framebuffer 

Source
pub fn setup_framebuffer<F>(
    gl: &dyn Gl,
    texture_target: GLenum,
    size: Size2D<i32>,
    gl_interface: SkiaGrGLInterfaceRef,
    set_texture_image: F,
) -> Option<(GLuint, GLuint, GLuint)>
where F: Fn(),