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WebGLShaderPrecisionFormatMethods

pub trait WebGLShaderPrecisionFormatMethods<D: DomTypes> {
    // Required methods
    fn RangeMin(&self) -> i32;
    fn RangeMax(&self) -> i32;
    fn Precision(&self) -> i32;
}

Required Methods§

Source

fn RangeMin(&self) -> i32

Source

fn RangeMax(&self) -> i32

Source

fn Precision(&self) -> i32

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§