pub trait AnimationEffectMethods<D: DomTypes> {
// Required methods
fn GetTiming(&self) -> EffectTiming;
fn GetComputedTiming(&self) -> ComputedEffectTiming;
fn UpdateTiming(&self, timing: &OptionalEffectTiming) -> Fallible<()>;
}Required Methods§
fn GetTiming(&self) -> EffectTiming
fn GetComputedTiming(&self) -> ComputedEffectTiming
fn UpdateTiming(&self, timing: &OptionalEffectTiming) -> Fallible<()>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".