pub trait NamedNodeMapMethods<D: DomTypes> {
// Required methods
fn Length(&self) -> u32;
fn Item(&self, cx: &mut JSContext, index: u32) -> Option<DomRoot<D::Attr>>;
fn GetNamedItem(
&self,
cx: &mut JSContext,
qualifiedName: DOMString,
) -> Option<DomRoot<D::Attr>>;
fn GetNamedItemNS(
&self,
cx: &mut JSContext,
namespace: Option<DOMString>,
localName: DOMString,
) -> Option<DomRoot<D::Attr>>;
fn SetNamedItem(
&self,
cx: &mut JSContext,
attr: &D::Attr,
) -> Fallible<Option<DomRoot<D::Attr>>>;
fn SetNamedItemNS(
&self,
cx: &mut JSContext,
attr: &D::Attr,
) -> Fallible<Option<DomRoot<D::Attr>>>;
fn RemoveNamedItem(
&self,
cx: &mut JSContext,
qualifiedName: DOMString,
) -> Fallible<DomRoot<D::Attr>>;
fn RemoveNamedItemNS(
&self,
cx: &mut JSContext,
namespace: Option<DOMString>,
localName: DOMString,
) -> Fallible<DomRoot<D::Attr>>;
fn IndexedGetter(
&self,
cx: &mut JSContext,
index: u32,
) -> Option<DomRoot<D::Attr>>;
fn SupportedPropertyNames(&self) -> Vec<DOMString>;
fn NamedGetter(
&self,
cx: &mut JSContext,
qualifiedName: DOMString,
) -> Option<DomRoot<D::Attr>>;
}Required Methods§
fn Length(&self) -> u32
fn Item(&self, cx: &mut JSContext, index: u32) -> Option<DomRoot<D::Attr>>
fn GetNamedItem( &self, cx: &mut JSContext, qualifiedName: DOMString, ) -> Option<DomRoot<D::Attr>>
fn GetNamedItemNS( &self, cx: &mut JSContext, namespace: Option<DOMString>, localName: DOMString, ) -> Option<DomRoot<D::Attr>>
fn SetNamedItem( &self, cx: &mut JSContext, attr: &D::Attr, ) -> Fallible<Option<DomRoot<D::Attr>>>
fn SetNamedItemNS( &self, cx: &mut JSContext, attr: &D::Attr, ) -> Fallible<Option<DomRoot<D::Attr>>>
fn RemoveNamedItem( &self, cx: &mut JSContext, qualifiedName: DOMString, ) -> Fallible<DomRoot<D::Attr>>
fn RemoveNamedItemNS( &self, cx: &mut JSContext, namespace: Option<DOMString>, localName: DOMString, ) -> Fallible<DomRoot<D::Attr>>
fn IndexedGetter( &self, cx: &mut JSContext, index: u32, ) -> Option<DomRoot<D::Attr>>
fn SupportedPropertyNames(&self) -> Vec<DOMString>
fn NamedGetter( &self, cx: &mut JSContext, qualifiedName: DOMString, ) -> Option<DomRoot<D::Attr>>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".