pub trait HTMLSlotElementMethods<D: DomTypes> {
// Required methods
fn Name(&self) -> DOMString;
fn SetName(&self, cx: &mut JSContext, value: DOMString);
fn AssignedNodes(
&self,
cx: &JSContext,
options: &AssignedNodesOptions,
) -> Vec<DomRoot<D::Node>> ⓘ;
fn AssignedElements(
&self,
cx: &JSContext,
options: &AssignedNodesOptions,
) -> Vec<DomRoot<D::Element>> ⓘ;
fn Assign(&self, cx: &JSContext, nodes: Vec<ElementOrText<D>>);
}Required Methods§
fn Name(&self) -> DOMString
fn SetName(&self, cx: &mut JSContext, value: DOMString)
fn AssignedNodes( &self, cx: &JSContext, options: &AssignedNodesOptions, ) -> Vec<DomRoot<D::Node>> ⓘ
fn AssignedElements( &self, cx: &JSContext, options: &AssignedNodesOptions, ) -> Vec<DomRoot<D::Element>> ⓘ
fn Assign(&self, cx: &JSContext, nodes: Vec<ElementOrText<D>>)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".