pub trait WebGLShaderPrecisionFormatMethods<D: DomTypes> {
// Required methods
fn RangeMin(&self) -> i32;
fn RangeMax(&self) -> i32;
fn Precision(&self) -> i32;
}Required Methods§
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".