pub trait NavigationPreloadManagerMethods<D: DomTypes> {
// Required methods
fn Enable(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>;
fn Disable(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>;
fn SetHeaderValue(
&self,
value: ByteString,
_comp: InRealm<'_>,
_can_gc: CanGc,
) -> Rc<D::Promise>;
fn GetState(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>;
}Required Methods§
fn Enable(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>
fn Disable(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>
fn SetHeaderValue( &self, value: ByteString, _comp: InRealm<'_>, _can_gc: CanGc, ) -> Rc<D::Promise>
fn GetState(&self, _comp: InRealm<'_>, _can_gc: CanGc) -> Rc<D::Promise>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".