Struct glutin::HeadlessContext [] [src]

pub struct HeadlessContext {
    // some fields omitted
}

Represents a headless OpenGL context.

Methods

impl HeadlessContext
[src]

unsafe fn make_current(&self) -> Result<()ContextError>

Creates a new OpenGL context Sets the context as the current context.

fn is_current(&self) -> bool

Returns true if this context is the current one in this thread.

fn get_proc_address(&self, addr: &str) -> *const ()

Returns the address of an OpenGL function.

Contrary to wglGetProcAddress, all available OpenGL functions return an address.

fn get_api(&self) -> Api

Returns the API that is currently provided by this window.

See Window::get_api for more infos.

fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>)

Trait Implementations

impl GlContext for HeadlessContext
[src]

unsafe fn make_current(&self) -> Result<()ContextError>

Sets the context as the current context.

fn is_current(&self) -> bool

Returns true if this context is the current one in this thread.

fn get_proc_address(&self, addr: &str) -> *const ()

Returns the address of an OpenGL function.

fn swap_buffers(&self) -> Result<()ContextError>

Swaps the buffers in case of double or triple buffering. Read more

fn get_api(&self) -> Api

Returns the OpenGL API being used.

fn get_pixel_format(&self) -> PixelFormat

Returns the pixel format of the main framebuffer of the context.