pub struct Json<T>(pub T);Expand description
Extractor JSON com validação automática.
Deserializa o body como T e, se a validação via validator::Validate
falhar, devolve HTTP 422 com payload padronizado antes do handler ser
invocado:
{ "error": "validation_error", "fields": { "title": ["length"] } }T precisa derivar Deserialize e Validate. Se você não tem regras
de validação, o derive Validate continua sendo no-op:
use serde::Deserialize;
use validator::Validate;
use serverust_core::extract::Json;
use serverust_macros::post;
#[derive(Deserialize, Validate)]
struct CreateTask {
#[validate(length(min = 1, max = 200))]
title: String,
}
#[post("/tasks")]
async fn create(Json(task): Json<CreateTask>) -> &'static str {
// `task.title` já passou pela validação aqui
"created"
}Json<T> também implementa IntoResponse para T: Serialize, então o
mesmo tipo serve para entrada e saída do handler.
Posicionamento na assinatura: como Json<T> consome o body, ele tem
que ser o último parâmetro do handler. Extractors como Path, Query,
State (que só leem partes do request) vêm antes.
Tuple Fields§
§0: TTrait Implementations§
Source§impl<T, S> FromRequest<S> for Json<T>
impl<T, S> FromRequest<S> for Json<T>
Source§impl<T: Serialize> IntoResponse for Json<T>
impl<T: Serialize> IntoResponse for Json<T>
Source§fn into_response(self) -> Response
fn into_response(self) -> Response
impl<T: Copy> Copy for Json<T>
Auto Trait Implementations§
impl<T> Freeze for Json<T>where
T: Freeze,
impl<T> RefUnwindSafe for Json<T>where
T: RefUnwindSafe,
impl<T> Send for Json<T>where
T: Send,
impl<T> Sync for Json<T>where
T: Sync,
impl<T> Unpin for Json<T>where
T: Unpin,
impl<T> UnsafeUnpin for Json<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for Json<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, S> Handler<IntoResponseHandler, S> for T
impl<T, S> Handler<IntoResponseHandler, S> for T
Source§fn call(
self,
_req: Request<Body>,
_state: S,
) -> <T as Handler<IntoResponseHandler, S>>::Future
fn call( self, _req: Request<Body>, _state: S, ) -> <T as Handler<IntoResponseHandler, S>>::Future
Source§fn layer<L>(self, layer: L) -> Layered<L, Self, T, S>where
L: Layer<HandlerService<Self, T, S>> + Clone,
<L as Layer<HandlerService<Self, T, S>>>::Service: Service<Request<Body>>,
fn layer<L>(self, layer: L) -> Layered<L, Self, T, S>where
L: Layer<HandlerService<Self, T, S>> + Clone,
<L as Layer<HandlerService<Self, T, S>>>::Service: Service<Request<Body>>,
tower::Layer to the handler. Read moreSource§fn with_state(self, state: S) -> HandlerService<Self, T, S>
fn with_state(self, state: S) -> HandlerService<Self, T, S>
Service by providing the stateSource§impl<H, T> HandlerWithoutStateExt<T> for H
impl<H, T> HandlerWithoutStateExt<T> for H
Source§fn into_service(self) -> HandlerService<H, T, ()>
fn into_service(self) -> HandlerService<H, T, ()>
Service and no state.Source§fn into_make_service(self) -> IntoMakeService<HandlerService<H, T, ()>>
fn into_make_service(self) -> IntoMakeService<HandlerService<H, T, ()>>
MakeService and no state. Read moreSource§fn into_make_service_with_connect_info<C>(
self,
) -> IntoMakeServiceWithConnectInfo<HandlerService<H, T, ()>, C>
fn into_make_service_with_connect_info<C>( self, ) -> IntoMakeServiceWithConnectInfo<HandlerService<H, T, ()>, C>
MakeService which stores information
about the incoming connection and has no state. Read moreSource§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);