Struct serenity::builder::EditChannel [] [src]

pub struct EditChannel(pub Map<String, Value>);

A builder to edit a GuildChannel for use via GuildChannel::edit

Defaults are not directly provided by the builder itself.

Examples

Edit a channel, providing a new name and topic:

// assuming a channel has already been bound
if let Err(why) = channel::edit(|c| c.name("new name").topic("a test topic")) {
    // properly handle the error
}

Methods

impl EditChannel
[src]

The bitrate of the channel in bits.

This is for voice channels only.

The name of the channel.

Must be between 2 and 100 characters long.

The position of the channel in the channel list.

The topic of the channel. Can be empty.

Must be between 0 and 1024 characters long.

This is for text channels only.

The number of users that may be in the channel simultaneously.

This is for voice channels only.

Trait Implementations

impl Clone for EditChannel
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for EditChannel
[src]

Formats the value using the given formatter.

impl Default for EditChannel
[src]

Returns the "default value" for a type. Read more