Struct serenity::collector::component_interaction_collector::ComponentInteractionCollectorBuilder [−][src]
pub struct ComponentInteractionCollectorBuilder<'a> { /* fields omitted */ }
collector
only.Implementations
Limits how many interactions will attempt to be filtered.
The filter checks whether the message has been sent in the right guild, channel, and by the right author.
Limits how many interactions can be collected.
An interaction is considered collected, if the interaction passes all the requirements.
Sets a filter function where interactions passed to the function must
return true
, otherwise the interaction won’t be collected.
This is the last instance to pass for an interaction to count as collected.
This function is intended to be an interaction filter.
Sets the required author ID of an interaction. If an interaction is not triggered by a user with this ID, it won’t be received.
Sets the message on which the interaction must occur. If an interaction is not on a message with this ID, it won’t be received.
Sets the guild in which the interaction must occur. If an interaction is not on a message with this guild ID, it won’t be received.
Sets the channel on which the interaction must occur. If an interaction is not on a message with this channel ID, it won’t be received.
Trait Implementations
The type of value produced on completion.
Auto Trait Implementations
impl<'a> !RefUnwindSafe for ComponentInteractionCollectorBuilder<'a>
impl<'a> Send for ComponentInteractionCollectorBuilder<'a>
impl<'a> !Sync for ComponentInteractionCollectorBuilder<'a>
impl<'a> Unpin for ComponentInteractionCollectorBuilder<'a>
impl<'a> !UnwindSafe for ComponentInteractionCollectorBuilder<'a>
Blanket Implementations
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