pub struct SplitPanel { /* private fields */ }Implementations§
Source§impl SplitPanel
impl SplitPanel
pub fn new(fraction: Signal<f32>) -> Self
pub fn first<V: View + 'static>(self, child: V) -> Self
pub fn second<V: View + 'static>(self, child: V) -> Self
pub fn axis(self, axis: Axis) -> Self
pub fn horizontal(self) -> Self
pub fn vertical(self) -> Self
pub fn handle_width(self, width: f32) -> Self
pub fn min_first(self, min: f32) -> Self
pub fn min_second(self, min: f32) -> Self
pub fn min_pane(self, min: f32) -> Self
pub fn handle_color(self, color: Color) -> Self
pub fn handle_active_color(self, color: Color) -> Self
pub fn style(self, style: SplitPanelStyle) -> Self
pub fn fraction_value(&self) -> f32
pub fn padding(self, padding: impl Into<Edges>) -> Self
pub fn pad(self, padding: impl Into<Edges>) -> Self
pub fn padding_xy(self, x: f32, y: f32) -> Self
pub fn padding_x(self, x: f32) -> Self
pub fn padding_y(self, y: f32) -> Self
pub fn padding_left(self, v: f32) -> Self
pub fn padding_right(self, v: f32) -> Self
pub fn padding_top(self, v: f32) -> Self
pub fn padding_bottom(self, v: f32) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn size(self, width: impl Into<Length>, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn overflow(self, overflow: Overflow) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn indent_top(self, v: f32) -> Self
pub fn indent_bottom(self, v: f32) -> Self
pub fn indent_left(self, v: f32) -> Self
pub fn indent_right(self, v: f32) -> Self
pub fn clear_indents(self) -> Self
pub fn indent(self, indents: Indents) -> Self
pub fn indent_all(self, v: f32) -> Self
pub fn indent_xy(self, x: f32, y: f32) -> Self
pub fn indent_axes(self, horizontal: f32, vertical: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn flex_shrink(self, shrink: f32) -> Self
pub fn flex_basis(self, basis: Option<Length>) -> Self
pub fn align_self(self, align: Option<Align>) -> Self
pub fn expand(self) -> Self
pub fn fill_width(self) -> Self
pub fn fill_height(self) -> Self
pub fn fill_size(self) -> Self
pub fn fit(self) -> Self
pub fn hit_testable(self, on: bool) -> Self
pub fn position(self, position: Position) -> Self
pub fn absolute(self) -> Self
pub fn background(self, color: Color) -> Self
pub fn border(self, width: f32, color: Color) -> Self
pub fn radius(self, radius: f32) -> Self
pub fn box_style(self, style: BoxStyle) -> Self
Trait Implementations§
Source§impl Clone for SplitPanel
impl Clone for SplitPanel
Source§impl View for SplitPanel
impl View for SplitPanel
fn body(&self) -> impl View + 'static
fn arrange_override( &self, rt: &Runtime, el: ElementId, rect: Rect, ctx: &mut LayoutCtx<'_>, ) -> bool
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for SplitPanel
impl !Send for SplitPanel
impl !Sync for SplitPanel
impl !UnwindSafe for SplitPanel
impl Freeze for SplitPanel
impl Unpin for SplitPanel
impl UnsafeUnpin for SplitPanel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more