pub struct TextArea { /* private fields */ }Implementations§
Source§impl TextArea
impl TextArea
pub const LINK_PLACEHOLDER: &'static str = "https://example.com"
pub fn new(value: Signal<String>) -> Self
pub fn new_styled(value: Signal<StyledDoc>) -> Self
pub fn placeholder(self, placeholder: impl Into<String>) -> Self
pub fn max_length(self, max: usize) -> Self
pub fn max_lines(self, max: usize) -> Self
pub fn min_lines(self, min: usize) -> Self
pub fn on_edit_start(self, f: impl Fn() + 'static) -> Self
pub fn on_edit_end(self, f: impl Fn(String) + 'static) -> Self
pub fn on_scroll(self, f: impl Fn(Vec2) + 'static) -> Self
pub fn font_size(self, size: f32) -> Self
pub fn weight(self, weight: FontWeight) -> Self
pub fn bold(self, bold: bool) -> Self
pub fn color(self, color: Color) -> Self
pub fn placeholder_color(self, color: Color) -> Self
pub fn background(self, color: Color) -> Self
pub fn border_color(self, color: Color) -> Self
pub fn border_width(self, width: f32) -> Self
pub fn border(self, width: f32, color: Color) -> Self
pub fn radius(self, radius: f32) -> Self
pub fn line_height_factor(self, factor: f32) -> Self
pub fn current_line(self, color: Color) -> Self
pub fn highlight_current_line(self, on: bool) -> Self
pub fn padding(self, padding: impl Into<Edges>) -> Self
pub fn padding_xy(self, x: f32, y: f32) -> Self
pub fn indent(self, indent: impl Into<String>) -> Self
pub fn auto_indent(self, on: bool) -> Self
pub fn editable(self, editable: bool) -> Self
pub fn accept_tab(self, on: bool) -> Self
pub fn appearance(self, style: TextAreaStyle) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn expand(self) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn caret(&self) -> usize
pub fn caret_count(&self) -> usize
pub fn set_caret(&self, caret: usize)
pub fn selection(&self) -> Option<(usize, usize)>
pub fn selections(&self) -> Vec<(usize, usize)>
pub fn caret_line_col(&self) -> (usize, usize)
pub fn line_count(&self) -> usize
pub fn scroll_offset(&self) -> Vec2
pub fn scroll_to(&self, offset: Vec2)
pub fn selected_text(&self) -> Option<String>
pub fn select_range(&self, a: usize, b: usize)
pub fn clear_selection(&self) -> bool
pub fn select_all(&self)
pub fn toggle_bold(&self)
pub fn toggle_italic(&self)
pub fn toggle_underline(&self)
pub fn toggle_strike(&self)
pub fn apply_link(&self)
pub fn apply_link_url(&self, url: &str)
Trait Implementations§
Source§impl View for TextArea
impl View for TextArea
fn body(&self) -> impl View + 'static
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn accepts_tab(&self) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn reuse_state(&self, old: &Self)
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for TextArea
impl !Send for TextArea
impl !Sync for TextArea
impl !UnwindSafe for TextArea
impl Freeze for TextArea
impl Unpin for TextArea
impl UnsafeUnpin for TextArea
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more