pub struct Checkbox { /* private fields */ }Implementations§
Source§impl Checkbox
impl Checkbox
pub fn new(checked: Signal<bool>) -> Self
pub fn label(self, label: impl Into<String>) -> Self
pub fn style(self, style: CheckboxStyle) -> Self
pub fn background(self, color: Color) -> Self
pub fn checked_background(self, color: Color) -> Self
pub fn border_color(self, color: Color) -> Self
pub fn checked_border(self, color: Color) -> Self
pub fn check_color(self, color: Color) -> Self
pub fn text_color(self, color: Color) -> Self
pub fn font_size(self, size: f32) -> Self
pub fn radius(self, radius: f32) -> Self
pub fn box_size(self, size: f32) -> Self
pub fn disabled(self, disabled: bool) -> Self
pub fn on_toggle(self, f: impl Fn(bool) + 'static) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
Trait Implementations§
Source§impl View for Checkbox
impl View for Checkbox
fn accessibility(&self) -> Option<Accessible>
fn body(&self) -> impl View + 'static
fn hit_testable(&self) -> bool
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for Checkbox
impl !Send for Checkbox
impl !Sync for Checkbox
impl !UnwindSafe for Checkbox
impl Freeze for Checkbox
impl Unpin for Checkbox
impl UnsafeUnpin for Checkbox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more