pub struct SessionUpdate<'a> {
    pub session_id: Uuid,
    pub distinct_id: Option<String>,
    pub sequence: Option<u64>,
    pub timestamp: Option<SystemTime>,
    pub started: SystemTime,
    pub init: bool,
    pub duration: Option<f64>,
    pub status: SessionStatus,
    pub errors: u64,
    pub attributes: SessionAttributes<'a>,
}
Expand description

A Release Health Session.

Refer to the Sessions documentation for more details.

Fields

session_id: Uuid

The session identifier.

distinct_id: Option<String>

The distinct identifier. Should be device or user ID.

sequence: Option<u64>

An optional logical clock.

timestamp: Option<SystemTime>

The timestamp of when the session change event was created.

started: SystemTime

The timestamp of when the session itself started.

init: bool

A flag that indicates that this is the initial transmission of the session.

duration: Option<f64>

An optional duration of the session so far.

status: SessionStatus

The status of the session.

errors: u64

The number of errors that ocurred.

attributes: SessionAttributes<'a>

The session event attributes.

Trait Implementations

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