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use std::fmt;
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum AttachmentType {
    
    Attachment,
    
    
    Minidump,
    
    AppleCrashReport,
    
    
    UnrealContext,
    
    
    UnrealLogs,
}
impl Default for AttachmentType {
    fn default() -> Self {
        Self::Attachment
    }
}
impl AttachmentType {
    
    pub fn as_str(self) -> &'static str {
        match self {
            Self::Attachment => "event.attachment",
            Self::Minidump => "event.minidump",
            Self::AppleCrashReport => "event.applecrashreport",
            Self::UnrealContext => "unreal.context",
            Self::UnrealLogs => "unreal.logs",
        }
    }
}
#[derive(Clone, PartialEq)]
pub struct Attachment {
    
    pub buffer: Vec<u8>,
    
    pub filename: String,
    
    pub ty: Option<AttachmentType>,
}
impl Attachment {
    
    pub fn to_writer<W>(&self, writer: &mut W) -> std::io::Result<()>
    where
        W: std::io::Write,
    {
        writeln!(
            writer,
            r#"{{"type":"attachment","length":{length},"filename":"{filename}","attachment_type":"{at}"}}"#,
            filename = self.filename,
            length = self.buffer.len(),
            at = self.ty.unwrap_or_default().as_str()
        )?;
        writer.write_all(&self.buffer)?;
        Ok(())
    }
}
impl fmt::Debug for Attachment {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("Attachment")
            .field("buffer", &self.buffer.len())
            .field("filename", &self.filename)
            .field("type", &self.ty)
            .finish()
    }
}