Struct sensehat_screen::FontCollection
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pub struct FontCollection(_);
A set of font symbols that can be printed on a Screen
.
Methods
impl FontCollection
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pub fn new() -> Self
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Create a default FontCollection
, containing the Unicode constants
from the font8x8 crate, except for
MISC_UNICODE
, and SGA_UNICODE
(which are non-standard).
pub fn from_hashmap(hashmap: HashMap<u16, [u8; 8]>) -> Self
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Create a FontCollection
with a custom HashMap of font symbols.
pub fn get(&self, symbol: u16) -> Option<&[u8; 8]>
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Get an Option
with the symbol's byte rendering.
pub fn contains_key(&self, symbol: u16) -> bool
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Search if collection has a symbol by its unicode key.
pub fn sanitize_str(&self, s: &str) -> Result<FontString, FromUtf16Error>
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Sanitize a &str
and create a new FontString
.
Trait Implementations
impl Clone for FontCollection
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fn clone(&self) -> FontCollection
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for FontCollection
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for FontCollection
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fn eq(&self, __arg_0: &FontCollection) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &FontCollection) -> bool
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This method tests for !=
.