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SessionStore

Trait SessionStore 

Source
pub trait SessionStore {
    // Required methods
    fn load<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session_key: &'life1 SessionKey,
    ) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn reload<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session_key: &'life1 SessionKey,
    ) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn save<'life0, 'async_trait>(
        &'life0 self,
        session_key: Option<SessionKey>,
        data: SessionData,
    ) -> Pin<Box<dyn Future<Output = Result<SessionKey, SaveError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn update_ttl<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        session_key: &'life1 SessionKey,
        data: &'life2 SessionData,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn delete<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session_key: &'life1 SessionKey,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn gc<'life0, 'life1, 'async_trait>(
        &'life0 self,
        start_key: &'life1 SessionKey,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}

Required Methods§

Source

fn load<'life0, 'life1, 'async_trait>( &'life0 self, session_key: &'life1 SessionKey, ) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source

fn reload<'life0, 'life1, 'async_trait>( &'life0 self, session_key: &'life1 SessionKey, ) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source

fn save<'life0, 'async_trait>( &'life0 self, session_key: Option<SessionKey>, data: SessionData, ) -> Pin<Box<dyn Future<Output = Result<SessionKey, SaveError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn update_ttl<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, session_key: &'life1 SessionKey, data: &'life2 SessionData, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Source

fn delete<'life0, 'life1, 'async_trait>( &'life0 self, session_key: &'life1 SessionKey, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source

fn gc<'life0, 'life1, 'async_trait>( &'life0 self, start_key: &'life1 SessionKey, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§