pub trait SessionStore {
// Required methods
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn reload<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save<'life0, 'async_trait>(
&'life0 self,
session_key: Option<SessionKey>,
data: SessionData,
) -> Pin<Box<dyn Future<Output = Result<SessionKey, SaveError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn update_ttl<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
data: &'life2 SessionData,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn gc<'life0, 'life1, 'async_trait>(
&'life0 self,
start_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn reload<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionData>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'async_trait>(
&'life0 self,
session_key: Option<SessionKey>,
data: SessionData,
) -> Pin<Box<dyn Future<Output = Result<SessionKey, SaveError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn update_ttl<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
data: &'life2 SessionData,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn gc<'life0, 'life1, 'async_trait>(
&'life0 self,
start_key: &'life1 SessionKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".