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self_hosted_node/engine_backend/
java_backend.rs

1#![allow(dead_code)]
2
3#[cfg(forge_backend)]
4use std::collections::HashMap;
5use std::env;
6#[cfg(feature = "java-forge")]
7use std::io::{BufRead, BufReader, BufWriter, Write};
8use std::path::{Path, PathBuf};
9#[cfg(feature = "java-forge")]
10use std::process::{Child, ChildStdin, Command, Stdio};
11use std::sync::atomic::AtomicBool;
12use std::sync::mpsc as std_mpsc;
13#[cfg(feature = "java-forge")]
14use std::sync::mpsc::RecvTimeoutError;
15#[cfg(forge_backend)]
16use std::sync::mpsc::TryRecvError;
17use std::sync::Arc;
18#[cfg(feature = "java-forge")]
19use std::sync::Mutex;
20#[cfg(forge_backend)]
21use std::time::Duration;
22#[cfg(forge_backend)]
23use std::time::Instant;
24
25use manabrew_protocol::deck_dto::{Deck, DeckCardIdentity};
26
27use crate::config::DeckSelection;
28#[cfg(feature = "java-forge")]
29use manabot::{BotAgent, SimpleAi};
30#[cfg(forge_backend)]
31use manabrew_agent_interface::game_view_dto::GameViewDto;
32use manabrew_agent_interface::prompt::{AgentMessage, ClientToServerMessage};
33#[cfg(forge_backend)]
34use manabrew_agent_interface::prompt::{
35    AgentPrompt, ChooseActionOutput, DiceRolledOutput, DirectiveInput, GameOverInput, PromptInput,
36    PromptOutput, ProtocolError, ProtocolErrorCode, ResponseViolation, StateUpdate,
37};
38#[cfg(feature = "java-forge")]
39use manabrew_agent_interface::prompt::{MulliganOutput, MulliganPutBackOutput};
40use serde::Serialize;
41#[cfg(feature = "java-forge")]
42use serde_json::json;
43#[cfg(feature = "java-forge")]
44use serde_json::Value;
45#[cfg(forge_backend)]
46use tracing::warn;
47#[cfg(forge_backend)]
48use tracing::{debug, info};
49
50use super::HostedGameOver;
51use crate::config::workspace_root;
52
53pub fn unsupported_message() -> &'static str {
54    "hosted java-forge backend is unavailable; rebuild self-hosted-node with --features java-forge"
55}
56
57#[cfg(feature = "java-forge")]
58pub fn run_smoke_game(max_prompts: usize) -> Result<(), String> {
59    let config = JavaRuntimeConfig::from_env();
60    let assets_dir = config.assets_dir.to_string_lossy().to_string();
61    let bridge = SubprocessBridge::spawn(&config)?;
62    let mut session = JavaForgeSession::new(bridge);
63    session.initialize(&assets_dir)?;
64
65    let deck_a = smoke_deck("Mountain", "Lightning Bolt");
66    let deck_b = smoke_deck("Forest", "Grizzly Bears");
67    let request = StartGameRequest::new(
68        "self-hosted-java-smoke".to_string(),
69        String::new(),
70        20,
71        42,
72        vec![
73            PlayerConfig::new("Smoke A".to_string(), &deck_a, Vec::new()),
74            PlayerConfig::new("Smoke B".to_string(), &deck_b, Vec::new()),
75        ],
76    );
77    let session_id = session.start_game(&request)?;
78    info!(session_id, "java-forge smoke session started");
79
80    let mut prompts_seen = 0usize;
81    while prompts_seen < max_prompts {
82        let Some(prompt_json) = wait_for_prompt(&mut session, 600)? else {
83            session.end_game()?;
84            return Err("timed out waiting for java-forge smoke prompt".to_string());
85        };
86        let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
87            .map_err(|err| format!("failed to parse java-forge smoke prompt: {err}"))?;
88        let player = player_index(&prompt.deciding_player_id);
89        info!(prompts_seen, player, "java-forge smoke prompt");
90        let pass = PromptOutput::ChooseAction(ChooseActionOutput::Pass {
91            until: None,
92            exhaust_stack: false,
93        });
94        session.submit_action(&serde_json::to_string(&pass).map_err(|err| err.to_string())?)?;
95        prompts_seen += 1;
96    }
97
98    let snapshot_json = session.get_snapshot(Some(0))?;
99    let snapshot: Value = serde_json::from_str(&snapshot_json)
100        .map_err(|err| format!("failed to parse java-forge smoke snapshot: {err}"))?;
101    info!(
102        turn = snapshot
103            .get("turn")
104            .and_then(|value| value.as_i64())
105            .unwrap_or_default(),
106        phase = snapshot
107            .get("phase")
108            .and_then(|value| value.as_str())
109            .unwrap_or("<missing>"),
110        "java-forge smoke snapshot"
111    );
112    session.end_game()?;
113    Ok(())
114}
115
116#[cfg(not(feature = "java-forge"))]
117pub fn run_smoke_game(_max_prompts: usize) -> Result<(), String> {
118    Err(
119        "java-forge smoke requires building self-hosted-node with --features java-forge"
120            .to_string(),
121    )
122}
123
124// Unlike run_smoke_game, which spawns the JAR in a subprocess, this drives the
125// GraalVM native library in-process: isolate creation, forge_initialize (which
126// loads the card database) and a real game start. CI runs it after restoring
127// forge-harness/native/build from cache, where nothing else would notice a
128// stale or broken libforgeharness.
129#[cfg(feature = "graal-forge")]
130pub fn run_graal_smoke() -> Result<(), String> {
131    let config = JavaRuntimeConfig::from_env();
132    let engine = GraalEngineHandle::create(&config.assets_dir)?;
133
134    let deck_a = smoke_deck("Mountain", "Lightning Bolt");
135    let deck_b = smoke_deck("Forest", "Grizzly Bears");
136    let request = StartGameRequest::new(
137        "self-hosted-graal-smoke".to_string(),
138        String::new(),
139        20,
140        42,
141        vec![
142            PlayerConfig::new("Smoke A".to_string(), &deck_a, Vec::new()),
143            PlayerConfig::new("Smoke B".to_string(), &deck_b, Vec::new()),
144        ],
145    );
146
147    let session_id = engine.start_game(&request.to_json().map_err(|err| err.to_string())?)?;
148    info!(session_id, "graal-forge smoke session started");
149    engine.end_game(&session_id)?;
150    Ok(())
151}
152
153#[cfg(not(feature = "graal-forge"))]
154pub fn run_graal_smoke() -> Result<(), String> {
155    Err(
156        "graal-forge smoke requires building self-hosted-node with --features graal-forge"
157            .to_string(),
158    )
159}
160
161#[cfg(feature = "java-forge")]
162pub fn run_scenario(name: &str, max_prompts: usize) -> Result<(), String> {
163    let scenario = JavaScenario::from_name(name)?;
164    let config = JavaRuntimeConfig::from_env();
165    let assets_dir = config.assets_dir.to_string_lossy().to_string();
166    let bridge = SubprocessBridge::spawn(&config)?;
167    let mut session = JavaForgeSession::new(bridge);
168    session.initialize(&assets_dir)?;
169
170    let request = StartGameRequest::new(
171        format!("self-hosted-java-scenario-{}", scenario.name()),
172        String::new(),
173        20,
174        42,
175        vec![
176            PlayerConfig::new(
177                "Scenario A".to_string(),
178                &scenario_deck("Swamp"),
179                Vec::new(),
180            ),
181            PlayerConfig::new(
182                "Scenario B".to_string(),
183                &scenario_deck("Forest"),
184                Vec::new(),
185            ),
186        ],
187    );
188    let session_id = session.start_game(&request)?;
189    info!(
190        session_id,
191        scenario = scenario.name(),
192        "java-forge scenario started"
193    );
194
195    let result = run_scenario_loop(&mut session, scenario, max_prompts);
196    let end_result = session.end_game();
197    result.and(end_result)
198}
199
200#[cfg(not(feature = "java-forge"))]
201pub fn run_scenario(_name: &str, _max_prompts: usize) -> Result<(), String> {
202    Err(
203        "java-forge scenarios require building self-hosted-node with --features java-forge"
204            .to_string(),
205    )
206}
207
208#[cfg(feature = "java-forge")]
209pub fn run_self_play(
210    seats: &[DeckSelection],
211    starting_life: i32,
212    seed: u64,
213    max_prompts: usize,
214    games: usize,
215) -> Result<(), String> {
216    let config = JavaRuntimeConfig::from_env();
217    let assets_dir = config.assets_dir.to_string_lossy().to_string();
218    let bridge = SubprocessBridge::spawn(&config)?;
219    let mut session = JavaForgeSession::new(bridge);
220    session.initialize(&assets_dir)?;
221
222    let mut players = Vec::with_capacity(seats.len());
223    for (i, seat) in seats.iter().enumerate() {
224        let identities = deck_card_identities(&seat.deck);
225        players.push(PlayerConfig::new(
226            format!("Self-Play {}", i + 1),
227            &identities,
228            commander_names_for_java(&seat.deck, seat.commander_name.as_deref()),
229        ));
230    }
231
232    for game_index in 0..games.max(1) {
233        let request = StartGameRequest::new(
234            format!("self-hosted-java-self-play-{game_index}"),
235            String::new(),
236            starting_life,
237            seed.wrapping_add(game_index as u64),
238            players.clone(),
239        );
240        let session_id = session.start_game(&request)?;
241        info!(
242            session_id,
243            game_index,
244            games,
245            players = seats.len(),
246            starting_life,
247            max_prompts,
248            "java-forge self-play game started"
249        );
250        let result = run_self_play_loop(&mut session, max_prompts);
251        let end_result = session.end_game();
252        result.and(end_result)?;
253    }
254    Ok(())
255}
256
257#[cfg(not(feature = "java-forge"))]
258pub fn run_self_play(
259    _seats: &[DeckSelection],
260    _starting_life: i32,
261    _seed: u64,
262    _max_prompts: usize,
263    _games: usize,
264) -> Result<(), String> {
265    Err(
266        "java-forge self-play requires building self-hosted-node with --features java-forge"
267            .to_string(),
268    )
269}
270
271#[cfg(feature = "java-forge")]
272type SharedBridge = Arc<Mutex<SubprocessBridge>>;
273
274#[cfg(feature = "java-forge")]
275struct PoolSlot {
276    bridge: SharedBridge,
277    active: usize,
278}
279
280#[cfg(feature = "java-forge")]
281pub struct JavaEnginePool {
282    config: JavaRuntimeConfig,
283    max_sessions: usize,
284    sessions_per_process: usize,
285    slots: Mutex<Vec<PoolSlot>>,
286    in_use: Mutex<HashMap<String, SharedBridge>>,
287}
288
289#[cfg(feature = "java-forge")]
290#[derive(Clone)]
291pub struct JavaEngineHandle {
292    pool: Arc<JavaEnginePool>,
293}
294
295#[cfg(feature = "java-forge")]
296impl JavaEnginePool {
297    pub fn start(
298        config: &JavaRuntimeConfig,
299        max_sessions: usize,
300        sessions_per_process: usize,
301    ) -> Result<Arc<Self>, String> {
302        let max_sessions = max_sessions.max(1);
303        let sessions_per_process = sessions_per_process.max(1);
304        let processes = max_sessions.div_ceil(sessions_per_process);
305        let mut slots = Vec::with_capacity(processes);
306        for slot in 0..processes {
307            info!(
308                slot,
309                processes, sessions_per_process, "pre-warming java subprocess"
310            );
311            let bridge = SubprocessBridge::spawn(config)?;
312            slots.push(PoolSlot {
313                bridge: Arc::new(Mutex::new(bridge)),
314                active: 0,
315            });
316        }
317        Ok(Arc::new(Self {
318            config: config.clone(),
319            max_sessions,
320            sessions_per_process,
321            slots: Mutex::new(slots),
322            in_use: Mutex::new(HashMap::new()),
323        }))
324    }
325
326    pub fn handle(self: &Arc<Self>) -> JavaEngineHandle {
327        JavaEngineHandle {
328            pool: Arc::clone(self),
329        }
330    }
331}
332
333#[cfg(feature = "java-forge")]
334impl Drop for JavaEnginePool {
335    fn drop(&mut self) {
336        let slots = self.slots.get_mut().map(std::mem::take).unwrap_or_default();
337        for slot in slots {
338            if let Ok(mutex) = Arc::try_unwrap(slot.bridge) {
339                if let Ok(inner) = mutex.into_inner() {
340                    inner.shutdown();
341                }
342            }
343        }
344    }
345}
346
347#[cfg(feature = "java-forge")]
348impl JavaEnginePool {
349    fn acquire(&self) -> Result<SharedBridge, String> {
350        let deadline = Instant::now() + Duration::from_secs(60);
351        loop {
352            let claimed = {
353                let mut slots = self
354                    .slots
355                    .lock()
356                    .map_err(|_| "java engine slots poisoned".to_string())?;
357                let mut claimed = None;
358                for slot in slots.iter_mut() {
359                    if slot.active < self.sessions_per_process {
360                        slot.active += 1;
361                        claimed = Some(Arc::clone(&slot.bridge));
362                        break;
363                    }
364                }
365                claimed
366            };
367            if let Some(bridge) = claimed {
368                let alive = bridge
369                    .lock()
370                    .ok()
371                    .map(|mut guard| guard.is_alive())
372                    .unwrap_or(false);
373                if alive {
374                    return Ok(bridge);
375                }
376                warn!("discarding dead java subprocess from pool");
377                self.replace_slot(&bridge);
378                continue;
379            }
380            if Instant::now() >= deadline {
381                return Err(format!(
382                    "java engine pool exhausted (max_sessions={}); no free session slot after 60s",
383                    self.max_sessions
384                ));
385            }
386            std::thread::sleep(Duration::from_millis(50));
387        }
388    }
389
390    fn release(&self, bridge: SharedBridge) {
391        let now_idle = {
392            let mut slots = match self.slots.lock() {
393                Ok(slots) => slots,
394                Err(_) => return,
395            };
396            match slots.iter_mut().find(|s| Arc::ptr_eq(&s.bridge, &bridge)) {
397                Some(slot) => {
398                    slot.active = slot.active.saturating_sub(1);
399                    slot.active == 0
400                }
401                None => return,
402            }
403        };
404        if !now_idle {
405            return;
406        }
407        let healthy = {
408            let mut guard = match bridge.lock() {
409                Ok(guard) => guard,
410                Err(_) => return,
411            };
412            guard.is_alive() && guard.reset().is_ok()
413        };
414        if !healthy {
415            warn!("java subprocess unhealthy at idle; respawning");
416            self.replace_slot(&bridge);
417        }
418    }
419
420    fn replace_slot(&self, dead: &SharedBridge) {
421        let Ok(mut slots) = self.slots.lock() else {
422            return;
423        };
424        let Some(index) = slots.iter().position(|s| Arc::ptr_eq(&s.bridge, dead)) else {
425            return;
426        };
427        match SubprocessBridge::spawn(&self.config) {
428            Ok(replacement) => {
429                slots[index] = PoolSlot {
430                    bridge: Arc::new(Mutex::new(replacement)),
431                    active: 0,
432                };
433            }
434            Err(error) => {
435                warn!(%error, "failed to respawn java subprocess; retiring pool slot");
436                slots.remove(index);
437            }
438        }
439    }
440}
441
442#[cfg(feature = "java-forge")]
443impl JavaEngineHandle {
444    fn bridge_for(&self, session_id: &str) -> Result<SharedBridge, String> {
445        let in_use = self
446            .pool
447            .in_use
448            .lock()
449            .map_err(|_| "java engine in_use map poisoned".to_string())?;
450        in_use
451            .get(session_id)
452            .cloned()
453            .ok_or_else(|| format!("unknown java session: {session_id}"))
454    }
455
456    pub fn start_game(&self, request_json: &str) -> Result<String, String> {
457        let bridge = self.pool.acquire()?;
458        let response = {
459            let mut guard = bridge
460                .lock()
461                .map_err(|_| "java subprocess mutex poisoned".to_string())?;
462            guard.start_game_json(request_json)
463        };
464        let response = match response {
465            Ok(response) => response,
466            Err(error) => {
467                self.pool.release(bridge);
468                return Err(error);
469            }
470        };
471        let parsed: StartGameResponse = match serde_json::from_str(&response) {
472            Ok(parsed) => parsed,
473            Err(error) => {
474                self.pool.release(bridge);
475                return Err(format!("malformed startGame response: {error}"));
476            }
477        };
478        let session_id = parsed.session_id.clone();
479        let displaced = {
480            let mut in_use = self
481                .pool
482                .in_use
483                .lock()
484                .map_err(|_| "java engine in_use map poisoned".to_string())?;
485            in_use.insert(session_id.clone(), bridge)
486        };
487        if let Some(displaced) = displaced {
488            warn!(
489                session_id,
490                "session_id collision; releasing displaced java subprocess"
491            );
492            self.pool.release(displaced);
493        }
494        Ok(session_id)
495    }
496
497    pub fn submit_action(&self, session_id: &str, action_json: &str) -> Result<String, String> {
498        let bridge = self.bridge_for(session_id)?;
499        let mutex_started = Instant::now();
500        let mut guard = bridge
501            .lock()
502            .map_err(|_| "java subprocess mutex poisoned".to_string())?;
503        crate::metrics::record_forge_decision_stage("bridge_mutex", mutex_started.elapsed());
504        let call_started = Instant::now();
505        let result = guard.submit_action(session_id, action_json);
506        crate::metrics::record_forge_decision_stage("submit_action", call_started.elapsed());
507        result
508    }
509
510    pub fn get_prompt(
511        &self,
512        session_id: &str,
513        player_index: usize,
514    ) -> Result<Option<String>, String> {
515        let bridge = self.bridge_for(session_id)?;
516        let mut guard = bridge
517            .lock()
518            .map_err(|_| "java subprocess mutex poisoned".to_string())?;
519        guard.get_prompt(session_id, player_index)
520    }
521
522    pub fn is_game_over(&self, session_id: &str) -> Result<bool, String> {
523        let bridge = self.bridge_for(session_id)?;
524        let mut guard = bridge
525            .lock()
526            .map_err(|_| "java subprocess mutex poisoned".to_string())?;
527        guard.is_game_over(session_id)
528    }
529
530    pub fn get_snapshot(&self, session_id: &str, viewer: Option<usize>) -> Result<String, String> {
531        let bridge = self.bridge_for(session_id)?;
532        let mut guard = bridge
533            .lock()
534            .map_err(|_| "java subprocess mutex poisoned".to_string())?;
535        guard.get_snapshot(session_id, viewer)
536    }
537
538    pub fn end_game(&self, session_id: &str) -> Result<(), String> {
539        let bridge = {
540            let mut in_use = self
541                .pool
542                .in_use
543                .lock()
544                .map_err(|_| "java engine in_use map poisoned".to_string())?;
545            in_use.remove(session_id)
546        };
547        let Some(bridge) = bridge else {
548            return Ok(());
549        };
550        let result = {
551            let mut guard = bridge
552                .lock()
553                .map_err(|_| "java subprocess mutex poisoned".to_string())?;
554            guard.end_game(session_id)
555        };
556        self.pool.release(bridge);
557        result
558    }
559
560    pub fn abort_game(&self, session_id: &str) -> Result<(), String> {
561        let bridge = {
562            let mut in_use = self
563                .pool
564                .in_use
565                .lock()
566                .map_err(|_| "java engine in_use map poisoned".to_string())?;
567            in_use.remove(session_id)
568        };
569        let Some(bridge) = bridge else {
570            return Ok(());
571        };
572        let result = {
573            let mut guard = bridge
574                .lock()
575                .map_err(|_| "java subprocess mutex poisoned".to_string())?;
576            guard.abort_game(session_id)
577        };
578        self.pool.release(bridge);
579        result
580    }
581}
582
583#[cfg(feature = "java-forge")]
584static JAVA_ENGINE: std::sync::OnceLock<Arc<JavaEnginePool>> = std::sync::OnceLock::new();
585
586#[cfg(feature = "java-forge")]
587pub fn init_engine() -> Result<(), String> {
588    if JAVA_ENGINE.get().is_some() {
589        return Ok(());
590    }
591    let config = JavaRuntimeConfig::from_env();
592    // SELF_HOSTED_NODE_MAX_GAMES is the concurrent-session ceiling for this node.
593    // SELF_HOSTED_NODE_GAMES_PER_JVM multiplexes that many sessions into each
594    // subprocess (the engine is concurrency-safe since the endstep patches), so
595    // the pool spawns ceil(max_games / games_per_jvm) processes. Default 1 keeps
596    // the historical one-subprocess-per-game shape.
597    let max_sessions = env::var("SELF_HOSTED_NODE_MAX_GAMES")
598        .ok()
599        .and_then(|value| value.parse::<usize>().ok())
600        .filter(|n| *n >= 1)
601        .unwrap_or(1);
602    let sessions_per_process = env::var("SELF_HOSTED_NODE_GAMES_PER_JVM")
603        .ok()
604        .and_then(|value| value.parse::<usize>().ok())
605        .filter(|n| *n >= 1)
606        .unwrap_or(1);
607    let pool = JavaEnginePool::start(&config, max_sessions, sessions_per_process)?;
608    JAVA_ENGINE
609        .set(pool)
610        .map_err(|_| "java engine already initialized".to_string())
611}
612
613#[cfg(all(feature = "graal-forge", not(feature = "java-forge")))]
614pub fn init_engine() -> Result<(), String> {
615    // Loading the card database into the isolate takes tens of seconds on a
616    // small box. Pay it here, before any room is advertised, rather than
617    // leaving it for whoever starts the first game.
618    if shared_isolate_enabled() {
619        drop(GraalEngineHandle::create(
620            &JavaRuntimeConfig::from_env().assets_dir,
621        )?);
622    }
623    Ok(())
624}
625
626#[cfg(not(forge_backend))]
627pub fn init_engine() -> Result<(), String> {
628    Err(
629        "forge engine requires building self-hosted-node with --features java-forge or graal-forge"
630            .to_string(),
631    )
632}
633
634#[cfg(feature = "java-forge")]
635fn engine_handle() -> Result<JavaEngineHandle, String> {
636    JAVA_ENGINE
637        .get()
638        .map(JavaEnginePool::handle)
639        .ok_or_else(|| "java engine is not initialized".to_string())
640}
641
642#[cfg(feature = "java-forge")]
643type ForgeEngine = JavaEngineHandle;
644
645#[cfg(feature = "java-forge")]
646fn obtain_engine() -> Result<ForgeEngine, String> {
647    engine_handle()
648}
649
650#[cfg(all(feature = "graal-forge", not(feature = "java-forge")))]
651type ForgeEngine = GraalEngineHandle;
652
653#[cfg(all(feature = "graal-forge", not(feature = "java-forge")))]
654fn obtain_engine() -> Result<ForgeEngine, String> {
655    GraalEngineHandle::create(&JavaRuntimeConfig::from_env().assets_dir)
656}
657
658#[cfg(feature = "graal-forge")]
659mod graal_ffi {
660    use std::os::raw::{c_char, c_int};
661
662    #[allow(non_camel_case_types)]
663    pub type graal_isolate_t = std::ffi::c_void;
664    #[allow(non_camel_case_types)]
665    pub type graal_isolatethread_t = std::ffi::c_void;
666
667    extern "C" {
668        pub fn graal_create_isolate(
669            params: *mut std::ffi::c_void,
670            isolate: *mut *mut graal_isolate_t,
671            thread: *mut *mut graal_isolatethread_t,
672        ) -> c_int;
673        pub fn graal_tear_down_isolate(thread: *mut graal_isolatethread_t) -> c_int;
674        pub fn graal_attach_thread(
675            isolate: *mut graal_isolate_t,
676            thread: *mut *mut graal_isolatethread_t,
677        ) -> c_int;
678        pub fn graal_detach_thread(thread: *mut graal_isolatethread_t) -> c_int;
679        pub fn forge_initialize(
680            thread: *mut graal_isolatethread_t,
681            assets_dir: *const c_char,
682        ) -> *mut c_char;
683        pub fn forge_start_game(
684            thread: *mut graal_isolatethread_t,
685            request_json: *const c_char,
686        ) -> *mut c_char;
687        pub fn forge_submit_action(
688            thread: *mut graal_isolatethread_t,
689            session_id: *const c_char,
690            action_json: *const c_char,
691        ) -> *mut c_char;
692        pub fn forge_get_prompt(
693            thread: *mut graal_isolatethread_t,
694            session_id: *const c_char,
695            player_index: c_int,
696        ) -> *mut c_char;
697        pub fn forge_get_snapshot(
698            thread: *mut graal_isolatethread_t,
699            session_id: *const c_char,
700            viewer: c_int,
701        ) -> *mut c_char;
702        pub fn forge_get_game_over(
703            thread: *mut graal_isolatethread_t,
704            session_id: *const c_char,
705        ) -> *mut c_char;
706        pub fn forge_end_game(
707            thread: *mut graal_isolatethread_t,
708            session_id: *const c_char,
709        ) -> *mut c_char;
710        pub fn forge_abort_game(
711            thread: *mut graal_isolatethread_t,
712            session_id: *const c_char,
713        ) -> *mut c_char;
714        pub fn forge_free_string(thread: *mut graal_isolatethread_t, ptr: *mut c_char);
715        pub fn forge_dump_heap(
716            thread: *mut graal_isolatethread_t,
717            path: *const c_char,
718            live_objects_only: c_int,
719        ) -> *mut c_char;
720    }
721}
722
723#[cfg(feature = "graal-forge")]
724#[derive(serde::Deserialize)]
725struct ForgeReply {
726    ok: bool,
727    #[serde(default)]
728    result: String,
729    #[serde(default)]
730    error: Option<String>,
731}
732
733// A GraalVM isolate hosts the in-process Forge engine. The `thread` handle is
734// bound to the hosted-engine thread that created or attached it (isolate
735// threads are not portable), so the handle is Rc/!Send by design. In shared
736// mode one isolate serves all rooms: the first creator initializes Forge, later
737// rooms attach their own thread to it and sessions coexist in the adapter.
738#[cfg(feature = "graal-forge")]
739struct GraalBridge {
740    thread: *mut graal_ffi::graal_isolatethread_t,
741    attached: bool,
742}
743
744#[cfg(feature = "graal-forge")]
745struct SharedIsolate(*mut graal_ffi::graal_isolate_t);
746#[cfg(feature = "graal-forge")]
747unsafe impl Send for SharedIsolate {}
748
749#[cfg(feature = "graal-forge")]
750static SHARED_GRAAL_ISOLATE: std::sync::Mutex<Option<SharedIsolate>> = std::sync::Mutex::new(None);
751
752// One isolate hosts every room's game (safe since the endstep concurrency
753// patches), so the card database loads once per node. Off keeps the historical
754// isolate-per-game shape.
755#[cfg(feature = "graal-forge")]
756fn shared_isolate_enabled() -> bool {
757    env::var("SELF_HOSTED_NODE_SHARED_ISOLATE")
758        .map(|value| value == "1" || value.eq_ignore_ascii_case("true"))
759        .unwrap_or(false)
760}
761
762#[cfg(feature = "graal-forge")]
763impl GraalBridge {
764    fn create() -> Result<Self, String> {
765        let mut isolate: *mut graal_ffi::graal_isolate_t = std::ptr::null_mut();
766        let mut thread: *mut graal_ffi::graal_isolatethread_t = std::ptr::null_mut();
767        let rc = unsafe {
768            graal_ffi::graal_create_isolate(std::ptr::null_mut(), &mut isolate, &mut thread)
769        };
770        if rc != 0 {
771            return Err(format!("graal_create_isolate failed with code {rc}"));
772        }
773        Ok(Self {
774            thread,
775            attached: false,
776        })
777    }
778
779    fn create_in_shared_isolate(assets_dir: &Path) -> Result<Self, String> {
780        let mut guard = SHARED_GRAAL_ISOLATE
781            .lock()
782            .map_err(|_| "shared graal isolate poisoned".to_string())?;
783        if let Some(shared) = guard.as_ref() {
784            let mut thread: *mut graal_ffi::graal_isolatethread_t = std::ptr::null_mut();
785            let rc = unsafe { graal_ffi::graal_attach_thread(shared.0, &mut thread) };
786            if rc != 0 {
787                return Err(format!("graal_attach_thread failed with code {rc}"));
788            }
789            return Ok(Self {
790                thread,
791                attached: true,
792            });
793        }
794        let mut isolate: *mut graal_ffi::graal_isolate_t = std::ptr::null_mut();
795        let mut thread: *mut graal_ffi::graal_isolatethread_t = std::ptr::null_mut();
796        let rc = unsafe {
797            graal_ffi::graal_create_isolate(std::ptr::null_mut(), &mut isolate, &mut thread)
798        };
799        if rc != 0 {
800            return Err(format!("graal_create_isolate failed with code {rc}"));
801        }
802        let mut bridge = Self {
803            thread,
804            attached: false,
805        };
806        let assets = cstring(&assets_dir.to_string_lossy())?;
807        bridge.decode(unsafe { graal_ffi::forge_initialize(bridge.thread, assets.as_ptr()) })?;
808        bridge.attached = true;
809        *guard = Some(SharedIsolate(isolate));
810        info!("shared graal isolate initialized");
811        Ok(bridge)
812    }
813
814    fn decode(&self, raw: *mut std::os::raw::c_char) -> Result<String, String> {
815        if raw.is_null() {
816            return Err("forge native lib returned null".to_string());
817        }
818        let envelope = unsafe { std::ffi::CStr::from_ptr(raw) }
819            .to_string_lossy()
820            .into_owned();
821        unsafe { graal_ffi::forge_free_string(self.thread, raw) };
822        let reply: ForgeReply = serde_json::from_str(&envelope)
823            .map_err(|err| format!("malformed forge envelope: {err}"))?;
824        if reply.ok {
825            Ok(reply.result)
826        } else {
827            Err(reply
828                .error
829                .unwrap_or_else(|| "unknown forge error".to_string()))
830        }
831    }
832}
833
834#[cfg(feature = "graal-forge")]
835impl Drop for GraalBridge {
836    fn drop(&mut self) {
837        if self.attached {
838            unsafe { graal_ffi::graal_detach_thread(self.thread) };
839        } else {
840            unsafe { graal_ffi::graal_tear_down_isolate(self.thread) };
841        }
842    }
843}
844
845#[cfg(feature = "graal-forge")]
846#[derive(Clone)]
847struct GraalEngineHandle {
848    bridge: std::rc::Rc<GraalBridge>,
849}
850
851#[cfg(feature = "graal-forge")]
852impl GraalEngineHandle {
853    fn create(assets_dir: &Path) -> Result<Self, String> {
854        let bridge = if shared_isolate_enabled() {
855            GraalBridge::create_in_shared_isolate(assets_dir)?
856        } else {
857            let bridge = GraalBridge::create()?;
858            let assets = cstring(&assets_dir.to_string_lossy())?;
859            bridge
860                .decode(unsafe { graal_ffi::forge_initialize(bridge.thread, assets.as_ptr()) })?;
861            bridge
862        };
863        Ok(Self {
864            bridge: std::rc::Rc::new(bridge),
865        })
866    }
867
868    fn start_game(&self, request_json: &str) -> Result<String, String> {
869        let request = cstring(request_json)?;
870        let response = self
871            .bridge
872            .decode(unsafe { graal_ffi::forge_start_game(self.bridge.thread, request.as_ptr()) })?;
873        let parsed: StartGameResponse = serde_json::from_str(&response)
874            .map_err(|err| format!("malformed startGame response: {err}"))?;
875        Ok(parsed.session_id)
876    }
877
878    fn submit_action(&self, session_id: &str, action_json: &str) -> Result<String, String> {
879        let session = cstring(session_id)?;
880        let action = cstring(action_json)?;
881        self.bridge.decode(unsafe {
882            graal_ffi::forge_submit_action(self.bridge.thread, session.as_ptr(), action.as_ptr())
883        })
884    }
885
886    fn get_prompt(&self, session_id: &str, player_index: usize) -> Result<Option<String>, String> {
887        let session = cstring(session_id)?;
888        let prompt = self.bridge.decode(unsafe {
889            graal_ffi::forge_get_prompt(
890                self.bridge.thread,
891                session.as_ptr(),
892                player_index as std::os::raw::c_int,
893            )
894        })?;
895        Ok((!prompt.is_empty()).then_some(prompt))
896    }
897
898    fn is_game_over(&self, session_id: &str) -> Result<bool, String> {
899        let session = cstring(session_id)?;
900        let value = self.bridge.decode(unsafe {
901            graal_ffi::forge_get_game_over(self.bridge.thread, session.as_ptr())
902        })?;
903        Ok(value.trim() == "true")
904    }
905
906    fn get_snapshot(&self, session_id: &str, viewer: Option<usize>) -> Result<String, String> {
907        let session = cstring(session_id)?;
908        let viewer = viewer.map_or(-1, |v| v as std::os::raw::c_int);
909        self.bridge.decode(unsafe {
910            graal_ffi::forge_get_snapshot(self.bridge.thread, session.as_ptr(), viewer)
911        })
912    }
913
914    fn end_game(&self, session_id: &str) -> Result<(), String> {
915        let session = cstring(session_id)?;
916        self.bridge
917            .decode(unsafe { graal_ffi::forge_end_game(self.bridge.thread, session.as_ptr()) })
918            .map(|_| ())
919    }
920
921    fn abort_game(&self, session_id: &str) -> Result<(), String> {
922        let session = cstring(session_id)?;
923        self.bridge
924            .decode(unsafe { graal_ffi::forge_abort_game(self.bridge.thread, session.as_ptr()) })
925            .map(|_| ())
926    }
927}
928
929/// Write an hprof dump of the shared isolate's heap. Attaches its own isolate
930/// thread, so it is callable from a signal handler task rather than the engine
931/// thread that owns the room's bridge.
932#[cfg(feature = "graal-forge")]
933pub fn dump_shared_heap(path: &str) -> Result<(), String> {
934    let isolate = SHARED_GRAAL_ISOLATE
935        .lock()
936        .map_err(|_| "shared graal isolate poisoned".to_string())?
937        .as_ref()
938        .map(|shared| shared.0)
939        .ok_or_else(|| "no shared isolate to dump".to_string())?;
940    let mut thread: *mut graal_ffi::graal_isolatethread_t = std::ptr::null_mut();
941    let rc = unsafe { graal_ffi::graal_attach_thread(isolate, &mut thread) };
942    if rc != 0 {
943        return Err(format!("graal_attach_thread failed with code {rc}"));
944    }
945    let bridge = GraalBridge {
946        thread,
947        attached: true,
948    };
949    let target = cstring(path)?;
950    bridge
951        .decode(unsafe { graal_ffi::forge_dump_heap(bridge.thread, target.as_ptr(), 1) })
952        .map(|_| ())
953}
954
955#[cfg(feature = "graal-forge")]
956fn cstring(value: &str) -> Result<std::ffi::CString, String> {
957    std::ffi::CString::new(value).map_err(|_| "string contained interior NUL".to_string())
958}
959
960#[cfg(feature = "java-forge")]
961pub fn run_concurrent_self_play(
962    seats: &[DeckSelection],
963    starting_life: i32,
964    seed: u64,
965    max_prompts: usize,
966    concurrency: usize,
967) -> Result<(), String> {
968    let config = JavaRuntimeConfig::from_env();
969    let games_per_process = env::var("SELF_HOSTED_NODE_GAMES_PER_JVM")
970        .ok()
971        .and_then(|value| value.parse::<usize>().ok())
972        .filter(|n| *n >= 1)
973        .unwrap_or(1);
974    let pool = JavaEnginePool::start(&config, concurrency.max(1), games_per_process)?;
975    info!(
976        concurrency,
977        "java-engine started; launching concurrent games"
978    );
979
980    let mut players = Vec::with_capacity(seats.len());
981    for (i, seat) in seats.iter().enumerate() {
982        let identities = deck_card_identities(&seat.deck);
983        players.push(PlayerConfig::new(
984            format!("Self-Play {}", i + 1),
985            &identities,
986            commander_names_for_java(&seat.deck, seat.commander_name.as_deref()),
987        ));
988    }
989
990    let mut joins = Vec::with_capacity(concurrency.max(1));
991    for game_index in 0..concurrency.max(1) {
992        let handle = pool.handle();
993        let request = StartGameRequest::new(
994            format!("self-hosted-java-concurrent-{game_index}"),
995            String::new(),
996            starting_life,
997            seed.wrapping_add(game_index as u64),
998            players.clone(),
999        );
1000        joins.push(std::thread::spawn(move || -> Result<(), String> {
1001            let request_json = request.to_json().map_err(|error| error.to_string())?;
1002            let session_id = handle.start_game(&request_json)?;
1003            info!(session_id, game_index, "concurrent java game started");
1004            let result = drive_game_via_handle(&handle, &session_id, max_prompts);
1005            let _ = handle.end_game(&session_id);
1006            result
1007        }));
1008    }
1009
1010    let mut outcome = Ok(());
1011    for join in joins {
1012        match join.join() {
1013            Ok(Ok(())) => {}
1014            Ok(Err(error)) => outcome = Err(error),
1015            Err(_) => outcome = Err("concurrent game thread panicked".to_string()),
1016        }
1017    }
1018    outcome
1019}
1020
1021#[cfg(not(feature = "java-forge"))]
1022pub fn run_concurrent_self_play(
1023    _seats: &[DeckSelection],
1024    _starting_life: i32,
1025    _seed: u64,
1026    _max_prompts: usize,
1027    _concurrency: usize,
1028) -> Result<(), String> {
1029    Err(
1030        "java-forge concurrent self-play requires building self-hosted-node with --features java-forge"
1031            .to_string(),
1032    )
1033}
1034
1035#[cfg(feature = "java-forge")]
1036fn drive_game_via_handle(
1037    handle: &JavaEngineHandle,
1038    session_id: &str,
1039    max_prompts: usize,
1040) -> Result<(), String> {
1041    let mut bots: HashMap<usize, SimpleAi> = HashMap::new();
1042    let mut last_prompt: Option<String> = None;
1043    let mut acted = 0usize;
1044    let mut seen_prompt = false;
1045    let max_iterations = max_prompts.saturating_mul(200).max(2_000);
1046
1047    for _ in 0..max_iterations {
1048        if let Some(prompt_json) = handle.get_prompt(session_id, 0)? {
1049            seen_prompt = true;
1050            if last_prompt.as_deref() == Some(prompt_json.as_str()) {
1051                if handle.is_game_over(session_id)? {
1052                    return Ok(());
1053                }
1054                std::thread::sleep(Duration::from_millis(20));
1055                continue;
1056            }
1057            let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
1058                .map_err(|error| format!("failed to parse concurrent prompt: {error}"))?;
1059            let player = player_index(&prompt.deciding_player_id);
1060            if let Some(action) = bots.entry(player).or_default().decide(prompt) {
1061                let action_json = serde_json::to_string(&action).map_err(|err| err.to_string())?;
1062                handle.submit_action(session_id, &action_json)?;
1063                acted += 1;
1064                if acted >= max_prompts {
1065                    return Err(format!(
1066                        "concurrent game {session_id} did not finish within {max_prompts} decisions"
1067                    ));
1068                }
1069            }
1070            last_prompt = Some(prompt_json);
1071            continue;
1072        }
1073        if seen_prompt && handle.is_game_over(session_id)? {
1074            return Ok(());
1075        }
1076        std::thread::sleep(Duration::from_millis(20));
1077    }
1078    Err(format!(
1079        "concurrent game {session_id} exceeded its iteration cap"
1080    ))
1081}
1082
1083/// G1 keeps pauses roughly bounded as the live set grows; Serial does not.
1084const DEFAULT_JAVA_COLLECTOR: &str = "G1";
1085const DEFAULT_JAVA_GC_LOG: &str = "stderr";
1086const DEFAULT_JAVA_HEAP_MB: u64 = 1024;
1087const DEFAULT_JAVA_ACTIVE_PROCESSORS: u64 = 2;
1088
1089#[derive(Debug, Clone)]
1090pub struct JavaRuntimeConfig {
1091    pub assets_dir: PathBuf,
1092    pub harness_jar: PathBuf,
1093    pub java_home: Option<PathBuf>,
1094    pub extra_classpath: Vec<PathBuf>,
1095    pub heap_mb: Option<u64>,
1096    pub active_processor_count: Option<u64>,
1097    pub gc_log: Option<String>,
1098    pub collector: Option<String>,
1099    pub extra_jvm_args: Vec<String>,
1100}
1101
1102impl JavaRuntimeConfig {
1103    pub fn from_env() -> Self {
1104        let root = workspace_root();
1105        Self {
1106            assets_dir: env_path("SELF_HOSTED_NODE_FORGE_ASSETS_DIR")
1107                .or_else(|| env_path("MANA_BREW_FORGE_ASSETS_DIR"))
1108                .unwrap_or_else(|| root.join("forge/forge-gui")),
1109            harness_jar: env_path("SELF_HOSTED_NODE_FORGE_HARNESS_JAR")
1110                .or_else(|| env_path("MANA_BREW_FORGE_HARNESS_JAR"))
1111                .unwrap_or_else(|| {
1112                    root.join("forge-harness/target/forge-harness-jar-with-dependencies.jar")
1113                }),
1114            java_home: env_path("SELF_HOSTED_NODE_JAVA_HOME")
1115                .or_else(|| env_path("MANA_BREW_JAVA_HOME"))
1116                .or_else(|| env_path("JAVA_HOME")),
1117            extra_classpath: env_classpath("SELF_HOSTED_NODE_FORGE_EXTRA_CLASSPATH")
1118                .into_iter()
1119                .chain(env_classpath("MANA_BREW_FORGE_EXTRA_CLASSPATH"))
1120                .collect(),
1121            heap_mb: env_sizing("SELF_HOSTED_NODE_JAVA_HEAP_MB", DEFAULT_JAVA_HEAP_MB),
1122            active_processor_count: env_sizing(
1123                "SELF_HOSTED_NODE_JAVA_ACTIVE_PROCESSORS",
1124                DEFAULT_JAVA_ACTIVE_PROCESSORS,
1125            ),
1126            collector: env::var("SELF_HOSTED_NODE_JAVA_COLLECTOR")
1127                .ok()
1128                .map(|value| value.trim().to_string())
1129                .filter(|value| !value.is_empty())
1130                .or_else(|| Some(DEFAULT_JAVA_COLLECTOR.to_string())),
1131            // Defaults on: the fleet ships no logs, so this log exists to be
1132            // turned into metrics by the stderr pump (see metrics.rs).
1133            gc_log: env::var("SELF_HOSTED_NODE_JAVA_GC_LOG")
1134                .ok()
1135                .map(|value| value.trim().to_string())
1136                .filter(|value| !value.is_empty())
1137                .or_else(|| Some(DEFAULT_JAVA_GC_LOG.to_string())),
1138            extra_jvm_args: env::var("SELF_HOSTED_NODE_JAVA_OPTS")
1139                .unwrap_or_default()
1140                .split_whitespace()
1141                .map(str::to_string)
1142                .collect(),
1143        }
1144    }
1145
1146    #[cfg(feature = "java-forge")]
1147    fn jvm_args(&self) -> Vec<String> {
1148        let mut args = vec![
1149            "-Dfile.encoding=UTF-8".to_string(),
1150            "-Dsun.stdout.encoding=UTF-8".to_string(),
1151            "-Dsun.stderr.encoding=UTF-8".to_string(),
1152            "-Djava.awt.headless=true".to_string(),
1153            // Forge's endstep concurrency patches assume a heap exhaustion kills the process
1154            // instead of thrashing; a supervised node is restarted, a thrashing one is not.
1155            "-XX:+ExitOnOutOfMemoryError".to_string(),
1156            // Forge calls System.gc() on match boundaries (Match.java,
1157            // HostedMatch.java) and so does the harness. Each one is a full
1158            // collection, and a full collection costs about 1.3ms per MB of
1159            // live set, so on a large board they are seconds of stop-the-world
1160            // for no benefit the collector would not have reached anyway.
1161            "-XX:+DisableExplicitGC".to_string(),
1162        ];
1163        // Pause time is linear in the live set and Serial collects on one
1164        // thread, so a bigger heap under Serial means longer freezes, not
1165        // shorter ones. Name the collector rather than inheriting whatever the
1166        // host's environment happens to set.
1167        if let Some(collector) = &self.collector {
1168            args.push(format!("-XX:+Use{collector}GC"));
1169        }
1170        // A fleet runs many of these side by side, and every JVM sizes its heap and its GC
1171        // thread count from the whole machine unless told otherwise.
1172        if let Some(heap_mb) = self.heap_mb {
1173            args.push(format!("-Xmx{heap_mb}m"));
1174        }
1175        if let Some(processors) = self.active_processor_count {
1176            args.push(format!("-XX:ActiveProcessorCount={processors}"));
1177        }
1178        // In a container the only log that reaches Loki is the node's own, and the
1179        // subprocess owns stdout for the protocol, so "stderr" routes GC through the
1180        // stderr pump instead of a file nothing ships.
1181        match self.gc_log.as_deref() {
1182            None => {}
1183            Some("stderr") => args.push("-Xlog:gc*:stderr:time,uptime,level,tags".to_string()),
1184            Some(dir) => args.push(format!(
1185                "-Xlog:gc*:file={}:time,uptime,level,tags:filecount=5,filesize=20M",
1186                Path::new(dir).join("engine-gc-%p.log").display()
1187            )),
1188        }
1189        args.extend(self.extra_jvm_args.iter().cloned());
1190        args
1191    }
1192
1193    pub fn validate(&self) -> Result<(), String> {
1194        require_dir(&self.assets_dir, "Forge assets directory")?;
1195        require_file(&self.harness_jar, "Forge harness jar")?;
1196        if let Some(java_home) = &self.java_home {
1197            require_dir(java_home, "Java home")?;
1198        }
1199        for entry in &self.extra_classpath {
1200            if !entry.exists() {
1201                return Err(format!(
1202                    "Classpath entry does not exist: {}",
1203                    entry.display()
1204                ));
1205            }
1206        }
1207        Ok(())
1208    }
1209
1210    pub fn classpath_entries(&self) -> Vec<PathBuf> {
1211        let mut entries = Vec::with_capacity(1 + self.extra_classpath.len());
1212        entries.push(self.harness_jar.clone());
1213        entries.extend(self.extra_classpath.iter().cloned());
1214        entries
1215    }
1216}
1217
1218#[cfg(forge_backend)]
1219#[allow(clippy::too_many_arguments)]
1220pub fn run_hosted_engine_game(
1221    game_id: String,
1222    player_names: Vec<String>,
1223    decks: Vec<Deck>,
1224    commander_names: Vec<Option<String>>,
1225    commander_variant: bool,
1226    game_variant: String,
1227    local_player_index: Option<usize>,
1228    ai_player_indices: Vec<usize>,
1229    starting_life: i32,
1230    remote_prompt_tx: std_mpsc::Sender<(usize, AgentMessage)>,
1231    remote_response_rxs: Vec<(usize, std_mpsc::Receiver<ClientToServerMessage>)>,
1232    game_over_tx: std_mpsc::Sender<HostedGameOver>,
1233    cancel: Arc<AtomicBool>,
1234) -> Result<(), String> {
1235    run_hosted_engine_game_inner(
1236        game_id,
1237        player_names,
1238        decks,
1239        commander_names,
1240        commander_variant,
1241        game_variant,
1242        local_player_index,
1243        ai_player_indices,
1244        starting_life,
1245        remote_prompt_tx,
1246        remote_response_rxs,
1247        game_over_tx,
1248        cancel,
1249    )
1250}
1251
1252#[cfg(not(forge_backend))]
1253#[allow(clippy::too_many_arguments)]
1254pub fn run_hosted_engine_game(
1255    _game_id: String,
1256    _player_names: Vec<String>,
1257    _decks: Vec<Deck>,
1258    _commander_names: Vec<Option<String>>,
1259    _commander_variant: bool,
1260    _game_variant: String,
1261    _local_player_index: Option<usize>,
1262    _ai_player_indices: Vec<usize>,
1263    _starting_life: i32,
1264    _remote_prompt_tx: std_mpsc::Sender<(usize, AgentMessage)>,
1265    _remote_response_rxs: Vec<(usize, std_mpsc::Receiver<ClientToServerMessage>)>,
1266    _game_over_tx: std_mpsc::Sender<HostedGameOver>,
1267    _cancel: Arc<AtomicBool>,
1268) -> Result<(), String> {
1269    Err(unsupported_message().to_string())
1270}
1271
1272#[cfg(forge_backend)]
1273#[allow(clippy::too_many_arguments)]
1274fn run_hosted_engine_game_inner(
1275    game_id: String,
1276    player_names: Vec<String>,
1277    decks: Vec<Deck>,
1278    commander_names: Vec<Option<String>>,
1279    commander_variant: bool,
1280    game_variant: String,
1281    local_player_index: Option<usize>,
1282    ai_player_indices: Vec<usize>,
1283    starting_life: i32,
1284    remote_prompt_tx: std_mpsc::Sender<(usize, AgentMessage)>,
1285    remote_response_rxs: Vec<(usize, std_mpsc::Receiver<ClientToServerMessage>)>,
1286    game_over_tx: std_mpsc::Sender<HostedGameOver>,
1287    cancel: Arc<AtomicBool>,
1288) -> Result<(), String> {
1289    let engine = obtain_engine()?;
1290
1291    let mut players = Vec::with_capacity(player_names.len());
1292    for (index, name) in player_names.iter().enumerate() {
1293        let identities = deck_card_identities(&decks[index]);
1294        let seat_commander_names = if commander_variant {
1295            commander_names_for_java(&decks[index], commander_names[index].as_deref())
1296        } else {
1297            Vec::new()
1298        };
1299        players.push(PlayerConfig::new(
1300            name.clone(),
1301            &identities,
1302            seat_commander_names,
1303        ));
1304    }
1305    for &idx in &ai_player_indices {
1306        if let Some(player) = players.get_mut(idx) {
1307            player.ai = true;
1308        }
1309    }
1310    let request = StartGameRequest::new(
1311        game_id.clone(),
1312        game_variant,
1313        starting_life,
1314        rand::random(),
1315        players,
1316    );
1317    let session_id = engine.start_game(&request.to_json().map_err(|err| err.to_string())?)?;
1318    info!(game_id, session_id, "hosted java-forge session started");
1319
1320    struct SessionGuard {
1321        engine: ForgeEngine,
1322        session_id: String,
1323        armed: std::cell::Cell<bool>,
1324    }
1325    impl Drop for SessionGuard {
1326        fn drop(&mut self) {
1327            if self.armed.get() {
1328                if let Err(error) = self.engine.abort_game(&self.session_id) {
1329                    warn!(session_id = %self.session_id, %error, "failed to abort java session; context may leak");
1330                }
1331            }
1332        }
1333    }
1334    let guard = SessionGuard {
1335        engine: engine.clone(),
1336        session_id: session_id.clone(),
1337        armed: std::cell::Cell::new(true),
1338    };
1339
1340    let mut remote_response_rxs: HashMap<usize, std_mpsc::Receiver<ClientToServerMessage>> =
1341        remote_response_rxs.into_iter().collect();
1342    let mut last_prompt: Option<AgentPrompt> = None;
1343    let mut pending_roll_acks: usize = 0;
1344    let mut decision_received: Option<Instant> = None;
1345    let mut decision_submitted: Option<Instant> = None;
1346
1347    loop {
1348        if cancel.load(std::sync::atomic::Ordering::Relaxed) {
1349            info!(
1350                session_id,
1351                "hosted java-forge session cancelled; player left the game"
1352            );
1353            return Ok(());
1354        }
1355        for (player_index, rx) in &mut remote_response_rxs {
1356            loop {
1357                match rx.try_recv() {
1358                    Ok(ClientToServerMessage::Response {
1359                        action: PromptOutput::DiceRolled(DiceRolledOutput::DiceRolledAcknowledged),
1360                        ..
1361                    }) => {
1362                        if pending_roll_acks > 0 {
1363                            pending_roll_acks -= 1;
1364                            if pending_roll_acks == 0 {
1365                                let ack = serde_json::to_string(&PromptOutput::DiceRolled(
1366                                    DiceRolledOutput::DiceRolledAcknowledged,
1367                                ))
1368                                .map_err(|err| format!("failed to serialize roll ack: {err}"))?;
1369                                engine.submit_action(&session_id, &ack)?;
1370                            }
1371                        }
1372                    }
1373                    Ok(ClientToServerMessage::Response { prompt_id, action }) => {
1374                        // prompt_id 0 is transport-synthesized: the
1375                        // absent-player default, exempt from validation.
1376                        if prompt_id != 0 {
1377                            let Some(prompt) =
1378                                last_prompt.as_ref().filter(|p| p.prompt_id == prompt_id)
1379                            else {
1380                                reject_response(
1381                                    &remote_prompt_tx,
1382                                    *player_index,
1383                                    last_prompt.as_ref().filter(|p| {
1384                                        self::player_index(&p.deciding_player_id) == *player_index
1385                                    }),
1386                                    ProtocolErrorCode::StalePrompt,
1387                                    format!("response for prompt {prompt_id} is not open"),
1388                                );
1389                                continue;
1390                            };
1391                            if self::player_index(&prompt.deciding_player_id) != *player_index {
1392                                reject_response(
1393                                    &remote_prompt_tx,
1394                                    *player_index,
1395                                    None,
1396                                    ProtocolErrorCode::WrongPlayer,
1397                                    format!(
1398                                        "prompt {prompt_id} is for {}",
1399                                        prompt.deciding_player_id
1400                                    ),
1401                                );
1402                                continue;
1403                            }
1404                            match prompt.input.validate_response(&action) {
1405                                Ok(()) => {}
1406                                Err(ResponseViolation::WrongPromptType) => {
1407                                    reject_response(
1408                                        &remote_prompt_tx,
1409                                        *player_index,
1410                                        Some(prompt),
1411                                        ProtocolErrorCode::WrongPromptType,
1412                                        "response output does not match the prompt type"
1413                                            .to_string(),
1414                                    );
1415                                    continue;
1416                                }
1417                                Err(ResponseViolation::UnknownActionId(id)) => {
1418                                    reject_response(
1419                                        &remote_prompt_tx,
1420                                        *player_index,
1421                                        Some(prompt),
1422                                        ProtocolErrorCode::UnknownActionId,
1423                                        format!(
1424                                            "action id {id:?} was not advertised by the prompt"
1425                                        ),
1426                                    );
1427                                    continue;
1428                                }
1429                                Err(ResponseViolation::CancelNotAllowed) => {
1430                                    reject_response(
1431                                        &remote_prompt_tx,
1432                                        *player_index,
1433                                        Some(prompt),
1434                                        ProtocolErrorCode::CancelNotAllowed,
1435                                        "this prompt is not cancellable".to_string(),
1436                                    );
1437                                    continue;
1438                                }
1439                            }
1440                        }
1441                        decision_received = Some(Instant::now());
1442                        let action_json = serde_json::to_string(&action).map_err(|err| {
1443                            format!(
1444                                "failed to serialize prompt output for player {player_index}: {err}"
1445                            )
1446                        })?;
1447                        debug!(player_index, %action_json, "submitting remote response to java");
1448                        engine.submit_action(&session_id, &action_json)?;
1449                        decision_submitted = Some(Instant::now());
1450                    }
1451                    Ok(ClientToServerMessage::Directive {
1452                        directive: DirectiveInput::Concede,
1453                    }) => {
1454                        // A directive can arrive while another player's prompt
1455                        // is open (this loop drains every seat), so it names
1456                        // its seat.
1457                        let directive_json = directive_concede_json(*player_index);
1458                        debug!(player_index, %directive_json, "submitting concede directive to java");
1459                        engine.submit_action(&session_id, &directive_json)?;
1460                    }
1461                    Err(TryRecvError::Empty) => break,
1462                    Err(TryRecvError::Disconnected) => {
1463                        debug!(player_index, "java-forge response channel disconnected");
1464                        break;
1465                    }
1466                }
1467            }
1468        }
1469
1470        if let Some(prompt_json) = engine.get_prompt(&session_id, 0)? {
1471            let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
1472                .map_err(|err| format!("failed to parse java prompt: {err}"))?;
1473            if last_prompt.as_ref().map(|p| p.prompt_id) != Some(prompt.prompt_id) {
1474                if let Some(started) = decision_submitted.take() {
1475                    crate::metrics::record_forge_decision_stage("next_prompt", started.elapsed());
1476                }
1477                if let Some(started) = decision_received.take() {
1478                    crate::metrics::record_forge_decision_stage(
1479                        "decision_total",
1480                        started.elapsed(),
1481                    );
1482                }
1483                last_prompt = Some(prompt.clone());
1484                let player = player_index(&prompt.deciding_player_id);
1485                debug!(player, "forwarding java prompt to remote");
1486                if matches!(prompt.input, PromptInput::DiceRolled(_)) {
1487                    let snapshots_started = Instant::now();
1488                    let prompt_msg = AgentMessage::Prompt(prompt);
1489                    for &agent_index in remote_response_rxs.keys() {
1490                        let state = AgentMessage::State(state_via_handle(
1491                            &engine,
1492                            &session_id,
1493                            Some(agent_index),
1494                        )?);
1495                        let _ = remote_prompt_tx.send((agent_index, state));
1496                        let _ = remote_prompt_tx.send((agent_index, prompt_msg.clone()));
1497                    }
1498                    send_observer_state(&engine, &session_id, &remote_prompt_tx);
1499                    pending_roll_acks = remote_response_rxs.len();
1500                    if pending_roll_acks == 0 {
1501                        let ack = serde_json::to_string(&PromptOutput::DiceRolled(
1502                            DiceRolledOutput::DiceRolledAcknowledged,
1503                        ))
1504                        .map_err(|err| format!("failed to serialize roll ack: {err}"))?;
1505                        engine.submit_action(&session_id, &ack)?;
1506                    }
1507                    crate::metrics::record_forge_decision_stage(
1508                        "snapshots",
1509                        snapshots_started.elapsed(),
1510                    );
1511                } else if Some(player) == local_player_index {
1512                    if let Some(output) = auto_action(&prompt) {
1513                        let action_json = serde_json::to_string(&output)
1514                            .map_err(|err| format!("failed to serialize auto action: {err}"))?;
1515                        engine.submit_action(&session_id, &action_json)?;
1516                    }
1517                } else {
1518                    let snapshots_started = Instant::now();
1519                    for &agent_index in remote_response_rxs.keys() {
1520                        let state = AgentMessage::State(state_via_handle(
1521                            &engine,
1522                            &session_id,
1523                            Some(agent_index),
1524                        )?);
1525                        if remote_prompt_tx.send((agent_index, state)).is_err() {
1526                            return Ok(());
1527                        }
1528                    }
1529                    send_observer_state(&engine, &session_id, &remote_prompt_tx);
1530                    let prompt_msg = AgentMessage::Prompt(prompt);
1531                    if remote_prompt_tx.send((player, prompt_msg)).is_err() {
1532                        return Ok(());
1533                    }
1534                    crate::metrics::record_forge_decision_stage(
1535                        "snapshots",
1536                        snapshots_started.elapsed(),
1537                    );
1538                }
1539            }
1540        }
1541
1542        if engine.is_game_over(&session_id)? {
1543            info!("hosted java-forge session reached game over");
1544            let mut final_messages = Vec::new();
1545            for &agent_index in remote_response_rxs.keys() {
1546                match state_via_handle(&engine, &session_id, Some(agent_index)) {
1547                    Ok(state_update) => {
1548                        final_messages.push((agent_index, AgentMessage::State(state_update)));
1549                    }
1550                    Err(error) => {
1551                        warn!(%error, agent_index, "game over: final snapshot unavailable; sending game-over prompt only");
1552                    }
1553                }
1554            }
1555            if let Ok(state_update) = state_via_handle(&engine, &session_id, None) {
1556                final_messages.push((
1557                    crate::host::OBSERVER_SEAT,
1558                    AgentMessage::State(state_update),
1559                ));
1560            }
1561            let game_over = AgentMessage::Prompt(game_over_prompt());
1562            for &agent_index in remote_response_rxs.keys() {
1563                final_messages.push((agent_index, game_over.clone()));
1564            }
1565            let _ = game_over_tx.send(HostedGameOver {
1566                game_id: game_id.clone(),
1567                messages: final_messages,
1568            });
1569            engine.end_game(&session_id)?;
1570            guard.armed.set(false);
1571            return Ok(());
1572        }
1573
1574        std::thread::sleep(Duration::from_millis(50));
1575    }
1576}
1577
1578#[cfg(feature = "java-forge")]
1579fn wait_for_prompt<B: JavaBridge>(
1580    session: &mut JavaForgeSession<B>,
1581    max_polls: usize,
1582) -> Result<Option<String>, String> {
1583    for _ in 0..max_polls {
1584        if let Some(prompt) = session.get_prompt(0)? {
1585            return Ok(Some(prompt));
1586        }
1587        std::thread::sleep(Duration::from_millis(50));
1588    }
1589    Ok(None)
1590}
1591
1592#[cfg(forge_backend)]
1593fn send_observer_state(
1594    engine: &ForgeEngine,
1595    session_id: &str,
1596    remote_prompt_tx: &std_mpsc::Sender<(usize, AgentMessage)>,
1597) {
1598    match state_via_handle(engine, session_id, None) {
1599        Ok(state_update) => {
1600            let _ = remote_prompt_tx.send((
1601                crate::host::OBSERVER_SEAT,
1602                AgentMessage::State(state_update),
1603            ));
1604        }
1605        Err(error) => warn!(%error, "observer snapshot unavailable"),
1606    }
1607}
1608
1609#[cfg(forge_backend)]
1610fn player_index(deciding_player_id: &str) -> usize {
1611    deciding_player_id
1612        .strip_prefix("player-")
1613        .and_then(|n| n.parse().ok())
1614        .unwrap_or(0)
1615}
1616
1617#[cfg(forge_backend)]
1618fn reject_response(
1619    remote_prompt_tx: &std_mpsc::Sender<(usize, AgentMessage)>,
1620    seat: usize,
1621    reopen_prompt: Option<&AgentPrompt>,
1622    code: ProtocolErrorCode,
1623    message: String,
1624) {
1625    let _ = remote_prompt_tx.send((
1626        seat,
1627        AgentMessage::Error(ProtocolError {
1628            code,
1629            message,
1630            prompt_id: reopen_prompt.map(|p| p.prompt_id),
1631        }),
1632    ));
1633    if let Some(prompt) = reopen_prompt {
1634        let _ = remote_prompt_tx.send((seat, AgentMessage::Prompt(prompt.clone())));
1635    }
1636}
1637
1638#[cfg(forge_backend)]
1639fn auto_action(prompt: &AgentPrompt) -> Option<PromptOutput> {
1640    match prompt.input {
1641        PromptInput::ChooseAction(_) => {
1642            Some(PromptOutput::ChooseAction(ChooseActionOutput::Pass {
1643                until: None,
1644                exhaust_stack: false,
1645            }))
1646        }
1647        _ => None,
1648    }
1649}
1650
1651#[cfg(forge_backend)]
1652fn game_over_prompt() -> AgentPrompt {
1653    AgentPrompt {
1654        prompt_id: u32::MAX,
1655        deciding_player_id: "player-0".to_string(),
1656        source_card: None,
1657        input: PromptInput::GameOver(GameOverInput {}),
1658    }
1659}
1660
1661#[cfg(forge_backend)]
1662fn state_via_handle(
1663    engine: &ForgeEngine,
1664    session_id: &str,
1665    viewer: Option<usize>,
1666) -> Result<StateUpdate, String> {
1667    let game_view: GameViewDto = serde_json::from_str(&engine.get_snapshot(session_id, viewer)?)
1668        .map_err(|err| format!("failed to parse java snapshot: {err}"))?;
1669    Ok(StateUpdate { game_view })
1670}
1671
1672#[cfg(forge_backend)]
1673fn deck_card_identities(deck: &Deck) -> Vec<DeckCardIdentity> {
1674    deck.cards
1675        .iter()
1676        .chain(deck.commanders.iter().flatten())
1677        .map(|card| card.identity.clone())
1678        .collect()
1679}
1680
1681#[cfg(forge_backend)]
1682fn commander_names_for_java(deck: &Deck, fallback: Option<&str>) -> Vec<String> {
1683    let names: Vec<String> = deck
1684        .commanders
1685        .iter()
1686        .flatten()
1687        .map(|card| java_card_name(&card.identity.name))
1688        .collect();
1689    if !names.is_empty() {
1690        return names;
1691    }
1692    fallback
1693        .filter(|name| !name.is_empty())
1694        .map(|name| vec![java_card_name(name)])
1695        .unwrap_or_default()
1696}
1697
1698#[cfg(forge_backend)]
1699fn smoke_deck(land_name: &str, spell_name: &str) -> Vec<DeckCardIdentity> {
1700    (0..24)
1701        .map(|_| DeckCardIdentity {
1702            name: land_name.to_string(),
1703            ..Default::default()
1704        })
1705        .chain((0..36).map(|_| DeckCardIdentity {
1706            name: spell_name.to_string(),
1707            ..Default::default()
1708        }))
1709        .collect()
1710}
1711
1712#[cfg(feature = "java-forge")]
1713fn scenario_deck(land_name: &str) -> Vec<DeckCardIdentity> {
1714    (0..60)
1715        .map(|_| DeckCardIdentity {
1716            name: land_name.to_string(),
1717            ..Default::default()
1718        })
1719        .collect()
1720}
1721
1722#[cfg(feature = "java-forge")]
1723enum JavaScenario {
1724    KeepAndPlayLand {
1725        played_land: bool,
1726    },
1727    MulliganOncePlayLand {
1728        mulliganed: bool,
1729        kept_second_hand: bool,
1730        put_back_done: bool,
1731        played_land: bool,
1732    },
1733}
1734
1735#[cfg(feature = "java-forge")]
1736impl JavaScenario {
1737    fn from_name(name: &str) -> Result<Self, String> {
1738        match name {
1739            "keep-and-play-land" => Ok(Self::KeepAndPlayLand { played_land: false }),
1740            "mulligan-once-play-land" => Ok(Self::MulliganOncePlayLand {
1741                mulliganed: false,
1742                kept_second_hand: false,
1743                put_back_done: false,
1744                played_land: false,
1745            }),
1746            _ => Err(format!(
1747                "unknown java-forge scenario '{name}'. Supported scenarios: keep-and-play-land, mulligan-once-play-land"
1748            )),
1749        }
1750    }
1751
1752    fn name(&self) -> &'static str {
1753        match self {
1754            Self::KeepAndPlayLand { .. } => "keep-and-play-land",
1755            Self::MulliganOncePlayLand { .. } => "mulligan-once-play-land",
1756        }
1757    }
1758
1759    fn next_action(
1760        &mut self,
1761        prompt: &Value,
1762        game_view: &GameViewDto,
1763    ) -> Result<Option<PromptOutput>, String> {
1764        match self {
1765            Self::KeepAndPlayLand { played_land } => {
1766                if *played_land && battlefield_contains(game_view, "Swamp") {
1767                    return Ok(None);
1768                }
1769                match prompt_type(prompt) {
1770                    Some("mulligan") => Ok(Some(PromptOutput::Mulligan(
1771                        MulliganOutput::MulliganDecision { keep: true },
1772                    ))),
1773                    Some("chooseAction") => {
1774                        if let Some(action) = play_first_card_action(prompt, "Swamp")? {
1775                            *played_land = true;
1776                            Ok(Some(action))
1777                        } else {
1778                            Ok(Some(PromptOutput::ChooseAction(ChooseActionOutput::Pass {
1779                                until: None,
1780                                exhaust_stack: false,
1781                            })))
1782                        }
1783                    }
1784                    other => Err(format!(
1785                        "scenario '{}' expected mulligan or chooseAction, got {:?}",
1786                        self.name(),
1787                        other
1788                    )),
1789                }
1790            }
1791            Self::MulliganOncePlayLand {
1792                mulliganed,
1793                kept_second_hand,
1794                put_back_done,
1795                played_land,
1796            } => {
1797                if *played_land && battlefield_contains(game_view, "Swamp") {
1798                    return Ok(None);
1799                }
1800                match prompt_type(prompt) {
1801                    Some("mulligan") if !*mulliganed => {
1802                        *mulliganed = true;
1803                        Ok(Some(PromptOutput::Mulligan(MulliganOutput::MulliganDecision { keep: false })))
1804                    }
1805                    Some("mulligan") if !*kept_second_hand => {
1806                        *kept_second_hand = true;
1807                        Ok(Some(PromptOutput::Mulligan(MulliganOutput::MulliganDecision { keep: true })))
1808                    }
1809                    Some("mulliganPutBack") if !*put_back_done => {
1810                        let count = prompt
1811                            .get("input")
1812                            .and_then(|input| input.get("count"))
1813                            .and_then(Value::as_u64)
1814                            .unwrap_or(1) as usize;
1815                        let card_ids = prompt_card_ids(prompt, "handCardIds", count)?;
1816                        *put_back_done = true;
1817                        Ok(Some(PromptOutput::MulliganPutBack(MulliganPutBackOutput::MulliganPutBackDecision { card_ids })))
1818                    }
1819                    Some("chooseAction") => {
1820                        if let Some(action) = play_first_card_action(prompt, "Swamp")? {
1821                            *played_land = true;
1822                            Ok(Some(action))
1823                        } else {
1824                            Ok(Some(PromptOutput::ChooseAction(ChooseActionOutput::Pass { until: None, exhaust_stack: false })))
1825                        }
1826                    }
1827                    other => Err(format!(
1828                        "scenario '{}' expected mulligan, mulliganPutBack, or chooseAction, got {:?}",
1829                        self.name(),
1830                        other
1831                    )),
1832                }
1833            }
1834        }
1835    }
1836}
1837
1838#[cfg(feature = "java-forge")]
1839fn run_scenario_loop<B: JavaBridge>(
1840    session: &mut JavaForgeSession<B>,
1841    mut scenario: JavaScenario,
1842    max_prompts: usize,
1843) -> Result<(), String> {
1844    let mut prompts_seen = 0usize;
1845    let mut last_prompt_json: Option<String> = None;
1846    while prompts_seen < max_prompts {
1847        let Some(prompt_json) = wait_for_prompt(session, 600)? else {
1848            return Err(format!(
1849                "timed out waiting for java-forge scenario '{}' prompt",
1850                scenario.name()
1851            ));
1852        };
1853        if last_prompt_json.as_deref() == Some(prompt_json.as_str()) {
1854            std::thread::sleep(Duration::from_millis(50));
1855            continue;
1856        }
1857        last_prompt_json = Some(prompt_json.clone());
1858        prompts_seen += 1;
1859
1860        let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
1861            .map_err(|err| format!("failed to parse java scenario prompt: {err}"))?;
1862        let player = player_index(&prompt.deciding_player_id);
1863        if player != 0 {
1864            if let Some(output) = auto_action(&prompt) {
1865                session.submit_action(
1866                    &serde_json::to_string(&output).map_err(|err| err.to_string())?,
1867                )?;
1868            }
1869            continue;
1870        }
1871
1872        let game_view: GameViewDto = serde_json::from_str(&session.get_snapshot(Some(0))?)
1873            .map_err(|err| format!("failed to parse java scenario snapshot: {err}"))?;
1874        let normalized_prompt = serde_json::to_value(&prompt).map_err(|err| err.to_string())?;
1875        info!(
1876            scenario = scenario.name(),
1877            prompts_seen,
1878            prompt_type = prompt_type(&normalized_prompt).unwrap_or("<missing>"),
1879            "java-forge scenario prompt"
1880        );
1881        let Some(action) = scenario.next_action(&normalized_prompt, &game_view)? else {
1882            info!(
1883                scenario = scenario.name(),
1884                prompts_seen, "java-forge scenario assertions satisfied"
1885            );
1886            return Ok(());
1887        };
1888        submit_player_action(session, &action)?;
1889    }
1890    Err(format!(
1891        "java-forge scenario '{}' did not complete within {max_prompts} prompts",
1892        scenario.name()
1893    ))
1894}
1895
1896#[cfg(feature = "java-forge")]
1897pub fn run_concede_smoke() -> Result<(), String> {
1898    let config = JavaRuntimeConfig::from_env();
1899    let assets_dir = config.assets_dir.to_string_lossy().to_string();
1900    let bridge = SubprocessBridge::spawn(&config)?;
1901    let mut session = JavaForgeSession::new(bridge);
1902    session.initialize(&assets_dir)?;
1903    run_concede_game(&mut session, 3, 2, 12)?;
1904    run_concede_game(&mut session, 2, 1, 8)?;
1905    Ok(())
1906}
1907
1908#[cfg(not(feature = "java-forge"))]
1909pub fn run_concede_smoke() -> Result<(), String> {
1910    Err(unsupported_message().to_string())
1911}
1912
1913#[cfg(forge_backend)]
1914fn directive_concede_json(player: usize) -> String {
1915    format!(r#"{{"type":"directive","directive":{{"type":"concede"}},"player":{player}}}"#)
1916}
1917
1918#[cfg(feature = "java-forge")]
1919fn run_concede_game<B: JavaBridge>(
1920    session: &mut JavaForgeSession<B>,
1921    seats: usize,
1922    conceder: usize,
1923    concede_after: usize,
1924) -> Result<(), String> {
1925    const POST_CONCEDE_DECISIONS: usize = 12;
1926    const STALL_REPEATS: usize = 300;
1927
1928    let cards: Vec<manabrew_protocol::deck_dto::DeckCard> = (0..60)
1929        .map(|_| manabrew_protocol::deck_dto::DeckCard {
1930            identity: DeckCardIdentity {
1931                name: "Mountain".to_string(),
1932                set_code: "M20".to_string(),
1933                ..Default::default()
1934            },
1935            ..Default::default()
1936        })
1937        .collect();
1938    let deck = Deck {
1939        name: "concede-smoke".to_string(),
1940        cards,
1941        ..Default::default()
1942    };
1943    let identities = deck_card_identities(&deck);
1944    let players: Vec<PlayerConfig> = (0..seats)
1945        .map(|i| PlayerConfig::new(format!("Concede {}", i + 1), &identities, Vec::new()))
1946        .collect();
1947    let request = StartGameRequest::new(
1948        format!("concede-smoke-{seats}p"),
1949        String::new(),
1950        20,
1951        7,
1952        players,
1953    );
1954    let session_id = session.start_game(&request)?;
1955    info!(
1956        session_id,
1957        seats, conceder, concede_after, "concede smoke game started"
1958    );
1959
1960    let mut bots: HashMap<usize, SimpleAi> = HashMap::new();
1961    let mut last_prompt_json: Option<String> = None;
1962    let mut acted = 0usize;
1963    let mut acted_after_concede = 0usize;
1964    let mut conceded = false;
1965    let mut repeat_count = 0usize;
1966
1967    for _ in 0..40_000 {
1968        if session.is_game_over()? {
1969            if !conceded {
1970                return Err("concede smoke: game ended before the concede fired".to_string());
1971            }
1972            break;
1973        }
1974        let Some(prompt_json) = session.get_prompt(0)? else {
1975            std::thread::sleep(Duration::from_millis(10));
1976            continue;
1977        };
1978        if last_prompt_json.as_deref() == Some(prompt_json.as_str()) {
1979            repeat_count += 1;
1980            if repeat_count > STALL_REPEATS {
1981                return Err(format!(
1982                    "concede smoke stalled on the same prompt (seats={seats} acted={acted} conceded={conceded} after={acted_after_concede}): {prompt_json}"
1983                ));
1984            }
1985            std::thread::sleep(Duration::from_millis(10));
1986            continue;
1987        }
1988        repeat_count = 0;
1989
1990        let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
1991            .map_err(|err| format!("concede smoke: bad prompt: {err}"))?;
1992        let player = player_index(&prompt.deciding_player_id);
1993
1994        if !conceded && acted >= concede_after {
1995            info!(conceder, acted, "concede smoke: injecting concede");
1996            session.submit_action(&directive_concede_json(conceder))?;
1997            conceded = true;
1998            last_prompt_json = None;
1999            continue;
2000        }
2001        if conceded && player == conceder {
2002            session.submit_action(&directive_concede_json(conceder))?;
2003            last_prompt_json = Some(prompt_json);
2004            continue;
2005        }
2006
2007        if let Some(action) = bots.entry(player).or_default().decide(prompt) {
2008            submit_player_action(session, &action)?;
2009            acted += 1;
2010            if conceded {
2011                acted_after_concede += 1;
2012            }
2013        }
2014        last_prompt_json = Some(prompt_json);
2015        if conceded && seats > 2 && acted_after_concede >= POST_CONCEDE_DECISIONS {
2016            break;
2017        }
2018    }
2019
2020    if !conceded {
2021        return Err("concede smoke: never reached the injection point".to_string());
2022    }
2023    if seats == 2 {
2024        if !session.is_game_over()? {
2025            return Err("concede smoke: 2p concession did not end the game".to_string());
2026        }
2027        info!(acted, "concede smoke: 2p concession ended the game");
2028    } else {
2029        if acted_after_concede < POST_CONCEDE_DECISIONS && !session.is_game_over()? {
2030            return Err(format!(
2031                "concede smoke: game did not progress after the concession (only {acted_after_concede} decisions)"
2032            ));
2033        }
2034        let snapshot = parse_snapshot(session)?;
2035        let status = snapshot
2036            .pointer(&format!("/players/{conceder}/status"))
2037            .and_then(Value::as_str)
2038            .unwrap_or("");
2039        if status != "conceded" {
2040            return Err(format!(
2041                "concede smoke: seat {conceder} has status '{status}', expected 'conceded'"
2042            ));
2043        }
2044        info!(
2045            acted,
2046            acted_after_concede, "concede smoke: game continued past the concession"
2047        );
2048    }
2049    session.end_game()?;
2050    Ok(())
2051}
2052
2053#[cfg(feature = "java-forge")]
2054fn run_self_play_loop<B: JavaBridge>(
2055    session: &mut JavaForgeSession<B>,
2056    max_prompts: usize,
2057) -> Result<(), String> {
2058    const STALL_REPEATS: usize = 100;
2059
2060    let mut bots: HashMap<usize, SimpleAi> = HashMap::new();
2061    let mut last_prompt_json: Option<String> = None;
2062    let mut acted = 0usize;
2063    let mut repeat_count = 0usize;
2064    let mut seen_prompt = false;
2065    let max_iterations = max_prompts.saturating_mul(200).max(2_000);
2066
2067    for _ in 0..max_iterations {
2068        if let Some(prompt_json) = session.get_prompt(0)? {
2069            seen_prompt = true;
2070            if last_prompt_json.as_deref() == Some(prompt_json.as_str()) {
2071                if session.is_game_over()? {
2072                    info!(acted, "java-forge self-play reached game over");
2073                    return Ok(());
2074                }
2075                repeat_count += 1;
2076                if repeat_count > STALL_REPEATS {
2077                    let raw_value: Value =
2078                        serde_json::from_str(&prompt_json).unwrap_or(Value::Null);
2079                    dump_stuck(
2080                        "java re-emitted the same prompt after the bot acted (stall)",
2081                        &raw_value,
2082                        None,
2083                        session,
2084                    );
2085                    return Err(
2086                        "self-play stalled: java re-emitted the same prompt after the bot's action"
2087                            .to_string(),
2088                    );
2089                }
2090                std::thread::sleep(Duration::from_millis(20));
2091                continue;
2092            }
2093            repeat_count = 0;
2094
2095            let prompt: AgentPrompt = serde_json::from_str(&prompt_json)
2096                .map_err(|err| format!("failed to parse java self-play prompt: {err}"))?;
2097            let player = player_index(&prompt.deciding_player_id);
2098            let raw_value: Value = serde_json::from_str(&prompt_json).unwrap_or(Value::Null);
2099            let normalized = raw_value.clone();
2100
2101            match bots.entry(player).or_default().decide(prompt) {
2102                Some(action) => {
2103                    if let Err(err) = submit_player_action(session, &action) {
2104                        dump_stuck(
2105                            "java rejected the bot action",
2106                            &raw_value,
2107                            Some(&normalized),
2108                            session,
2109                        );
2110                        return Err(format!(
2111                            "self-play: java rejected action for player {player}: {err}"
2112                        ));
2113                    }
2114                    acted += 1;
2115                    if acted >= max_prompts {
2116                        dump_stuck(
2117                            "did not reach game over within max prompts",
2118                            &raw_value,
2119                            Some(&normalized),
2120                            session,
2121                        );
2122                        return Err(format!(
2123                            "self-play did not reach game over within {max_prompts} decisions"
2124                        ));
2125                    }
2126                }
2127                None => debug!(
2128                    player,
2129                    prompt_type = prompt_type(&normalized).unwrap_or("<missing>"),
2130                    "self-play: no action for prompt (display-only)"
2131                ),
2132            }
2133            last_prompt_json = Some(prompt_json);
2134            continue;
2135        }
2136
2137        if seen_prompt && session.is_game_over()? {
2138            info!(acted, "java-forge self-play reached game over");
2139            return Ok(());
2140        }
2141        std::thread::sleep(Duration::from_millis(20));
2142    }
2143
2144    dump_stuck(
2145        "self-play exceeded its iteration cap without game over",
2146        &Value::Null,
2147        None,
2148        session,
2149    );
2150    Err("self-play exceeded its iteration cap without reaching game over".to_string())
2151}
2152
2153#[cfg(feature = "java-forge")]
2154fn parse_snapshot<B: JavaBridge>(session: &mut JavaForgeSession<B>) -> Result<Value, String> {
2155    let snapshot_json = session.get_snapshot(Some(0))?;
2156    serde_json::from_str(&snapshot_json)
2157        .map_err(|err| format!("failed to parse java self-play snapshot: {err}"))
2158}
2159
2160#[cfg(feature = "java-forge")]
2161fn dump_stuck<B: JavaBridge>(
2162    reason: &str,
2163    prompt: &Value,
2164    normalized: Option<&Value>,
2165    session: &mut JavaForgeSession<B>,
2166) {
2167    let snapshot = parse_snapshot(session).unwrap_or(Value::Null);
2168    let artifact = json!({
2169        "reason": reason,
2170        "rawPrompt": prompt,
2171        "normalizedPrompt": normalized,
2172        "snapshot": snapshot,
2173    });
2174    let ts = std::time::SystemTime::now()
2175        .duration_since(std::time::UNIX_EPOCH)
2176        .map(|d| d.as_millis())
2177        .unwrap_or(0);
2178    let path = workspace_root().join(format!("target/self-play-stuck-{ts}.json"));
2179    match serde_json::to_string_pretty(&artifact) {
2180        Ok(body) => {
2181            if let Err(error) = std::fs::write(&path, body) {
2182                warn!(%error, reason, "self-play stuck; failed to write artifact");
2183            } else {
2184                warn!(path = %path.display(), reason, "self-play stuck; wrote artifact");
2185            }
2186        }
2187        Err(error) => warn!(%error, reason, "self-play stuck; failed to serialize artifact"),
2188    }
2189}
2190
2191#[cfg(feature = "java-forge")]
2192fn submit_player_action<B: JavaBridge>(
2193    session: &mut JavaForgeSession<B>,
2194    action: &PromptOutput,
2195) -> Result<(), String> {
2196    let action_json = serde_json::to_string(action)
2197        .map_err(|err| format!("failed to serialize scenario action: {err}"))?;
2198    session.submit_action(&action_json)?;
2199    Ok(())
2200}
2201
2202#[cfg(feature = "java-forge")]
2203fn prompt_type(prompt: &Value) -> Option<&str> {
2204    prompt
2205        .get("input")
2206        .and_then(|input| input.get("type"))
2207        .and_then(Value::as_str)
2208}
2209
2210#[cfg(feature = "java-forge")]
2211fn play_first_card_action(prompt: &Value, card_name: &str) -> Result<Option<PromptOutput>, String> {
2212    let Some(action) = prompt
2213        .get("input")
2214        .and_then(|input| input.get("actions"))
2215        .and_then(Value::as_array)
2216        .and_then(|actions| {
2217            actions.iter().find(|action| {
2218                action
2219                    .get("modeLabel")
2220                    .and_then(Value::as_str)
2221                    .is_some_and(|label| label.contains(card_name))
2222            })
2223        })
2224    else {
2225        return Ok(None);
2226    };
2227    let action_id = action
2228        .get("id")
2229        .and_then(Value::as_str)
2230        .ok_or_else(|| format!("playable action for '{card_name}' is missing id"))?;
2231    Ok(Some(PromptOutput::ChooseAction(ChooseActionOutput::Act {
2232        action_id: action_id.to_string(),
2233    })))
2234}
2235
2236#[cfg(feature = "java-forge")]
2237fn prompt_card_ids(prompt: &Value, field: &str, count: usize) -> Result<Vec<String>, String> {
2238    let card_ids = prompt
2239        .get("input")
2240        .and_then(|input| input.get(field))
2241        .and_then(Value::as_array)
2242        .ok_or_else(|| format!("prompt is missing {field}"))?;
2243    if card_ids.len() < count {
2244        return Err(format!(
2245            "prompt field {field} has {} cards, need {count}",
2246            card_ids.len()
2247        ));
2248    }
2249    Ok(card_ids
2250        .iter()
2251        .take(count)
2252        .filter_map(Value::as_str)
2253        .map(str::to_string)
2254        .collect())
2255}
2256
2257#[cfg(feature = "java-forge")]
2258fn battlefield_contains(game_view: &GameViewDto, card_name: &str) -> bool {
2259    use manabrew_agent_interface::game_view_dto::{CardView, ZoneKind};
2260    game_view.zones.iter().any(|zone| {
2261        zone.zone == ZoneKind::Battlefield
2262            && zone.owner_id == "player-0"
2263            && zone.cards.iter().any(|card| match card {
2264                CardView::Visible(dto) => dto.identity.name == card_name,
2265                CardView::Hidden { .. } => false,
2266            })
2267    })
2268}
2269
2270pub trait JavaBridge {
2271    fn initialize(&mut self, assets_dir: &str) -> Result<(), String>;
2272    fn start_game_json(&mut self, request_json: &str) -> Result<String, String>;
2273    fn submit_action(&mut self, session_id: &str, action_json: &str) -> Result<String, String>;
2274    fn get_prompt(
2275        &mut self,
2276        session_id: &str,
2277        player_index: usize,
2278    ) -> Result<Option<String>, String>;
2279    fn get_snapshot(&mut self, session_id: &str, viewer: Option<usize>) -> Result<String, String>;
2280    fn is_game_over(&mut self, session_id: &str) -> Result<bool, String>;
2281    fn end_game(&mut self, session_id: &str) -> Result<(), String>;
2282    fn abort_game(&mut self, session_id: &str) -> Result<(), String>;
2283}
2284
2285pub struct JavaForgeSession<B> {
2286    bridge: B,
2287    session_id: Option<String>,
2288}
2289
2290impl<B: JavaBridge> JavaForgeSession<B> {
2291    pub fn new(bridge: B) -> Self {
2292        Self {
2293            bridge,
2294            session_id: None,
2295        }
2296    }
2297
2298    pub fn initialize(&mut self, assets_dir: &str) -> Result<(), String> {
2299        self.bridge.initialize(assets_dir)
2300    }
2301
2302    pub fn start_game(&mut self, request: &StartGameRequest) -> Result<String, String> {
2303        let request_json = request.to_json().map_err(|err| err.to_string())?;
2304        let response_json = self.bridge.start_game_json(&request_json)?;
2305        let response: StartGameResponse =
2306            serde_json::from_str(&response_json).map_err(|err| err.to_string())?;
2307        self.session_id = Some(response.session_id.clone());
2308        Ok(response.session_id)
2309    }
2310
2311    pub fn submit_action(&mut self, action_json: &str) -> Result<String, String> {
2312        let session_id = self.require_session_id()?.to_string();
2313        self.bridge.submit_action(&session_id, action_json)
2314    }
2315
2316    pub fn get_prompt(&mut self, player_index: usize) -> Result<Option<String>, String> {
2317        let session_id = self.require_session_id()?.to_string();
2318        self.bridge.get_prompt(&session_id, player_index)
2319    }
2320
2321    pub fn get_snapshot(&mut self, viewer: Option<usize>) -> Result<String, String> {
2322        let session_id = self.require_session_id()?.to_string();
2323        self.bridge.get_snapshot(&session_id, viewer)
2324    }
2325
2326    pub fn is_game_over(&mut self) -> Result<bool, String> {
2327        let session_id = self.require_session_id()?.to_string();
2328        self.bridge.is_game_over(&session_id)
2329    }
2330
2331    pub fn end_game(&mut self) -> Result<(), String> {
2332        let Some(session_id) = self.session_id.take() else {
2333            return Ok(());
2334        };
2335        self.bridge.end_game(&session_id)
2336    }
2337
2338    fn require_session_id(&self) -> Result<&str, String> {
2339        self.session_id
2340            .as_deref()
2341            .ok_or_else(|| "java-forge session has not started".to_string())
2342    }
2343}
2344
2345pub struct UnavailableJavaBridge;
2346
2347impl JavaBridge for UnavailableJavaBridge {
2348    fn initialize(&mut self, _assets_dir: &str) -> Result<(), String> {
2349        Err(unsupported_message().to_string())
2350    }
2351
2352    fn start_game_json(&mut self, _request_json: &str) -> Result<String, String> {
2353        Err(unsupported_message().to_string())
2354    }
2355
2356    fn submit_action(&mut self, _session_id: &str, _action_json: &str) -> Result<String, String> {
2357        Err(unsupported_message().to_string())
2358    }
2359
2360    fn get_prompt(
2361        &mut self,
2362        _session_id: &str,
2363        _player_index: usize,
2364    ) -> Result<Option<String>, String> {
2365        Err(unsupported_message().to_string())
2366    }
2367
2368    fn get_snapshot(
2369        &mut self,
2370        _session_id: &str,
2371        _viewer: Option<usize>,
2372    ) -> Result<String, String> {
2373        Err(unsupported_message().to_string())
2374    }
2375
2376    fn is_game_over(&mut self, _session_id: &str) -> Result<bool, String> {
2377        Err(unsupported_message().to_string())
2378    }
2379
2380    fn end_game(&mut self, _session_id: &str) -> Result<(), String> {
2381        Err(unsupported_message().to_string())
2382    }
2383
2384    fn abort_game(&mut self, _session_id: &str) -> Result<(), String> {
2385        Err(unsupported_message().to_string())
2386    }
2387}
2388
2389#[cfg(feature = "java-forge")]
2390#[derive(serde::Deserialize)]
2391struct SubprocessReply {
2392    ok: bool,
2393    #[serde(default)]
2394    result: String,
2395    #[serde(default)]
2396    error: Option<String>,
2397}
2398
2399#[cfg(feature = "java-forge")]
2400const CALL_TIMEOUT: Duration = Duration::from_secs(60);
2401#[cfg(feature = "java-forge")]
2402const SHUTDOWN_GRACE: Duration = Duration::from_secs(5);
2403
2404#[cfg(feature = "java-forge")]
2405pub struct SubprocessBridge {
2406    child: Child,
2407    stdin: BufWriter<ChildStdin>,
2408    stdout_rx: std_mpsc::Receiver<String>,
2409    stdout_handle: Option<std::thread::JoinHandle<()>>,
2410    stderr_handle: Option<std::thread::JoinHandle<()>>,
2411}
2412
2413#[cfg(feature = "java-forge")]
2414impl SubprocessBridge {
2415    fn spawn(config: &JavaRuntimeConfig) -> Result<Self, String> {
2416        config.validate()?;
2417
2418        let java_bin = resolve_java_bin(config);
2419        let jvm_args = config.jvm_args();
2420        info!(target: "self_hosted_node::java", args = %jvm_args.join(" "), "spawning java engine");
2421        let mut cmd = Command::new(&java_bin);
2422        // The JVM applies JAVA_TOOL_OPTIONS before anything on the command line,
2423        // so whatever is set on the host silently governs every flag we do not
2424        // name. Production ran -Xmx512m -XX:+UseSerialGC that way for months
2425        // with nothing in the repo to show it. Use SELF_HOSTED_NODE_JAVA_OPTS
2426        // instead: it is passed here, logged above, and lives in config.
2427        cmd.env_remove("JAVA_TOOL_OPTIONS");
2428        cmd.args(&jvm_args);
2429        cmd.arg("-jar").arg(&config.harness_jar);
2430        cmd.arg("--interactive-server");
2431        cmd.arg("--forge-home")
2432            .arg(format!("{}/", config.assets_dir.display()));
2433
2434        let mut child = cmd
2435            .stdin(Stdio::piped())
2436            .stdout(Stdio::piped())
2437            .stderr(Stdio::piped())
2438            .spawn()
2439            .map_err(|err| format!("failed to spawn java subprocess: {err}"))?;
2440
2441        let stdin = child
2442            .stdin
2443            .take()
2444            .ok_or_else(|| "java subprocess has no stdin".to_string())?;
2445        let stdout = child
2446            .stdout
2447            .take()
2448            .ok_or_else(|| "java subprocess has no stdout".to_string())?;
2449        let stderr = child.stderr.take();
2450
2451        // Bounded so a chatty Java side can't grow the queue without bound.
2452        // Cap is generous — protocol replies are one line per request.
2453        let (stdout_tx, stdout_rx) = std_mpsc::sync_channel::<String>(1024);
2454        let stdout_handle = std::thread::spawn(move || {
2455            let reader = BufReader::new(stdout);
2456            for line in reader.lines().map_while(Result::ok) {
2457                if stdout_tx.send(line).is_err() {
2458                    break;
2459                }
2460            }
2461        });
2462
2463        let stderr_handle = std::thread::spawn(move || {
2464            if let Some(stderr) = stderr {
2465                let reader = BufReader::new(stderr);
2466                for line in reader.lines().map_while(Result::ok) {
2467                    if let Some(pause) = parse_gc_pause(&line) {
2468                        crate::metrics::record_jvm_gc(
2469                            pause.kind,
2470                            Duration::from_secs_f64(pause.millis / 1000.0),
2471                            pause.heap_after_mb,
2472                        );
2473                    }
2474                    if line.contains("Exception") || line.contains("ERROR") {
2475                        warn!(target: "self_hosted_node::java", "[java] {line}");
2476                    } else if line.contains("][gc") {
2477                        // -Xlog:gc*:stderr is opt-in, and debug would drop it before Loki.
2478                        info!(target: "self_hosted_node::java", "[java] {line}");
2479                    } else {
2480                        debug!(target: "self_hosted_node::java", "[java] {line}");
2481                    }
2482                }
2483            }
2484        });
2485
2486        Ok(Self {
2487            child,
2488            stdin: BufWriter::new(stdin),
2489            stdout_rx,
2490            stdout_handle: Some(stdout_handle),
2491            stderr_handle: Some(stderr_handle),
2492        })
2493    }
2494
2495    fn call(&mut self, request_json: &str) -> Result<String, String> {
2496        // Drain anything still queued from a prior request — a previous call()
2497        // that timed out may have left its reply in the channel, and consuming
2498        // it now would shift every subsequent call off-by-one.
2499        loop {
2500            match self.stdout_rx.try_recv() {
2501                Ok(stale) => {
2502                    debug!(target: "self_hosted_node::java", line = %stale, "discarding stale stdout line");
2503                }
2504                Err(TryRecvError::Empty) => break,
2505                Err(TryRecvError::Disconnected) => {
2506                    return Err("java subprocess closed stdout (crashed?)".to_string());
2507                }
2508            }
2509        }
2510
2511        self.stdin
2512            .write_all(request_json.as_bytes())
2513            .map_err(|err| format!("failed to write subprocess stdin: {err}"))?;
2514        self.stdin
2515            .write_all(b"\n")
2516            .map_err(|err| format!("failed to write subprocess newline: {err}"))?;
2517        self.stdin
2518            .flush()
2519            .map_err(|err| format!("failed to flush subprocess stdin: {err}"))?;
2520
2521        let deadline = Instant::now() + CALL_TIMEOUT;
2522        loop {
2523            let remaining = deadline.saturating_duration_since(Instant::now());
2524            if remaining.is_zero() {
2525                return Err(format!(
2526                    "java subprocess timed out after {}s",
2527                    CALL_TIMEOUT.as_secs()
2528                ));
2529            }
2530            match self.stdout_rx.recv_timeout(remaining) {
2531                Ok(line) => {
2532                    let trimmed = line.trim();
2533                    if trimmed.is_empty() {
2534                        continue;
2535                    }
2536                    match serde_json::from_str::<SubprocessReply>(trimmed) {
2537                        Ok(reply) if reply.ok => return Ok(reply.result),
2538                        Ok(reply) => {
2539                            return Err(reply.error.unwrap_or_else(|| "unknown java error".into()));
2540                        }
2541                        Err(_) => {
2542                            debug!(target: "self_hosted_node::java", line = trimmed, "non-protocol stdout line");
2543                        }
2544                    }
2545                }
2546                Err(RecvTimeoutError::Timeout) => {
2547                    return Err(format!(
2548                        "java subprocess timed out after {}s",
2549                        CALL_TIMEOUT.as_secs()
2550                    ));
2551                }
2552                Err(RecvTimeoutError::Disconnected) => {
2553                    return Err("java subprocess closed stdout (crashed?)".to_string());
2554                }
2555            }
2556        }
2557    }
2558
2559    fn reset(&mut self) -> Result<(), String> {
2560        self.call("{\"command\":\"reset\"}").map(|_| ())
2561    }
2562
2563    fn is_alive(&mut self) -> bool {
2564        matches!(self.child.try_wait(), Ok(None))
2565    }
2566
2567    fn shutdown(mut self) {
2568        let _ = self.stdin.write_all(b"{\"command\":\"quit\"}\n");
2569        let _ = self.stdin.flush();
2570        let deadline = Instant::now() + SHUTDOWN_GRACE;
2571        loop {
2572            match self.child.try_wait() {
2573                Ok(Some(_)) => break,
2574                Ok(None) if Instant::now() >= deadline => {
2575                    let _ = self.child.kill();
2576                    let _ = self.child.wait();
2577                    break;
2578                }
2579                Ok(None) => std::thread::sleep(Duration::from_millis(100)),
2580                Err(_) => break,
2581            }
2582        }
2583        if let Some(handle) = self.stdout_handle.take() {
2584            let _ = handle.join();
2585        }
2586        if let Some(handle) = self.stderr_handle.take() {
2587            let _ = handle.join();
2588        }
2589    }
2590}
2591
2592#[cfg(feature = "java-forge")]
2593impl JavaBridge for SubprocessBridge {
2594    fn initialize(&mut self, _assets_dir: &str) -> Result<(), String> {
2595        Ok(())
2596    }
2597
2598    fn start_game_json(&mut self, request_json: &str) -> Result<String, String> {
2599        let body = json!({ "command": "startGame", "payload": request_json });
2600        self.call(&body.to_string())
2601    }
2602
2603    fn submit_action(&mut self, session_id: &str, action_json: &str) -> Result<String, String> {
2604        let body = json!({
2605            "command": "submitAction",
2606            "sessionId": session_id,
2607            "payload": action_json,
2608        });
2609        self.call(&body.to_string())
2610    }
2611
2612    fn get_prompt(
2613        &mut self,
2614        session_id: &str,
2615        player_index: usize,
2616    ) -> Result<Option<String>, String> {
2617        let body = json!({
2618            "command": "getPrompt",
2619            "sessionId": session_id,
2620            "playerIndex": player_index,
2621        });
2622        let prompt = self.call(&body.to_string())?;
2623        Ok((!prompt.is_empty()).then_some(prompt))
2624    }
2625
2626    fn get_snapshot(&mut self, session_id: &str, viewer: Option<usize>) -> Result<String, String> {
2627        let mut body = json!({ "command": "getSnapshot", "sessionId": session_id });
2628        if let Some(viewer) = viewer {
2629            body["viewer"] = json!(viewer);
2630        }
2631        self.call(&body.to_string())
2632    }
2633
2634    fn is_game_over(&mut self, session_id: &str) -> Result<bool, String> {
2635        let body = json!({ "command": "getGameOver", "sessionId": session_id });
2636        let value = self.call(&body.to_string())?;
2637        Ok(value.trim() == "true")
2638    }
2639
2640    fn end_game(&mut self, session_id: &str) -> Result<(), String> {
2641        let body = json!({ "command": "endGame", "sessionId": session_id });
2642        self.call(&body.to_string()).map(|_| ())
2643    }
2644
2645    fn abort_game(&mut self, session_id: &str) -> Result<(), String> {
2646        let body = json!({ "command": "abortGame", "sessionId": session_id });
2647        self.call(&body.to_string()).map(|_| ())
2648    }
2649}
2650
2651#[cfg(feature = "java-forge")]
2652impl Drop for SubprocessBridge {
2653    fn drop(&mut self) {
2654        let _ = self.child.kill();
2655        let _ = self.child.wait();
2656        if let Some(handle) = self.stdout_handle.take() {
2657            let _ = handle.join();
2658        }
2659        if let Some(handle) = self.stderr_handle.take() {
2660            let _ = handle.join();
2661        }
2662    }
2663}
2664
2665#[cfg(feature = "java-forge")]
2666fn resolve_java_bin(config: &JavaRuntimeConfig) -> String {
2667    if let Some(home) = &config.java_home {
2668        let bin = home.join("bin").join("java");
2669        if bin.is_file() {
2670            return bin.to_string_lossy().to_string();
2671        }
2672    }
2673    if let Ok(home) = env::var("JAVA_HOME") {
2674        let bin = PathBuf::from(home).join("bin").join("java");
2675        if bin.is_file() {
2676            return bin.to_string_lossy().to_string();
2677        }
2678    }
2679    "java".to_string()
2680}
2681
2682#[derive(Debug, Clone, Serialize)]
2683#[serde(rename_all = "camelCase")]
2684pub struct StartGameRequest {
2685    game_id: String,
2686    variant: String,
2687    starting_life: i32,
2688    seed: u64,
2689    players: Vec<PlayerConfig>,
2690}
2691
2692#[derive(Debug, Clone, Serialize)]
2693#[serde(rename_all = "camelCase")]
2694pub struct PlayerConfig {
2695    name: String,
2696    deck: Vec<CardIdentityForJava>,
2697    commander_names: Vec<String>,
2698    ai: bool,
2699}
2700
2701#[derive(Debug, Clone, Serialize)]
2702#[serde(rename_all = "camelCase")]
2703pub struct CardIdentityForJava {
2704    name: String,
2705    set_code: Option<String>,
2706    collector_number: Option<String>,
2707    foil: bool,
2708}
2709
2710#[derive(Debug, serde::Deserialize)]
2711#[serde(rename_all = "camelCase")]
2712struct StartGameResponse {
2713    session_id: String,
2714    #[allow(dead_code)]
2715    player_indexes: Vec<usize>,
2716}
2717
2718impl StartGameRequest {
2719    pub fn new(
2720        game_id: String,
2721        variant: String,
2722        starting_life: i32,
2723        seed: u64,
2724        players: Vec<PlayerConfig>,
2725    ) -> Self {
2726        Self {
2727            game_id,
2728            variant,
2729            starting_life,
2730            seed,
2731            players,
2732        }
2733    }
2734
2735    pub fn to_json(&self) -> Result<String, serde_json::Error> {
2736        serde_json::to_string(self)
2737    }
2738}
2739
2740impl PlayerConfig {
2741    pub fn new(name: String, deck: &[DeckCardIdentity], commander_names: Vec<String>) -> Self {
2742        Self {
2743            name,
2744            deck: deck.iter().map(CardIdentityForJava::from).collect(),
2745            commander_names,
2746            ai: false,
2747        }
2748    }
2749}
2750
2751impl From<&DeckCardIdentity> for CardIdentityForJava {
2752    fn from(identity: &DeckCardIdentity) -> Self {
2753        Self {
2754            name: java_card_name(&identity.name),
2755            set_code: (!identity.set_code.is_empty()).then(|| identity.set_code.clone()),
2756            collector_number: (!identity.card_number.is_empty())
2757                .then(|| identity.card_number.clone()),
2758            foil: identity.foil.unwrap_or(false),
2759        }
2760    }
2761}
2762
2763fn java_card_name(name: &str) -> String {
2764    name.split_once(" // ")
2765        .map(|(front, _)| front.to_string())
2766        .unwrap_or_else(|| name.to_string())
2767}
2768
2769fn env_path(key: &str) -> Option<PathBuf> {
2770    env::var_os(key)
2771        .filter(|value| !value.is_empty())
2772        .map(PathBuf::from)
2773}
2774
2775fn env_sizing(key: &str, default: u64) -> Option<u64> {
2776    let value = match env::var(key) {
2777        Ok(raw) if !raw.trim().is_empty() => match raw.trim().parse::<u64>() {
2778            Ok(parsed) => parsed,
2779            Err(_) => {
2780                tracing::warn!(target: "self_hosted_node::java", key, raw, "ignoring unparseable jvm sizing");
2781                default
2782            }
2783        },
2784        _ => default,
2785    };
2786    (value > 0).then_some(value)
2787}
2788
2789fn env_classpath(key: &str) -> Vec<PathBuf> {
2790    let Some(value) = env::var_os(key) else {
2791        return Vec::new();
2792    };
2793    env::split_paths(&value).collect()
2794}
2795
2796fn require_dir(path: &Path, label: &str) -> Result<(), String> {
2797    if path.is_dir() {
2798        Ok(())
2799    } else {
2800        Err(format!("{label} does not exist: {}", path.display()))
2801    }
2802}
2803
2804fn require_file(path: &Path, label: &str) -> Result<(), String> {
2805    if path.is_file() {
2806        Ok(())
2807    } else {
2808        Err(format!("{label} does not exist: {}", path.display()))
2809    }
2810}
2811
2812/// One `Pause` line from the JVM's unified GC log.
2813struct GcPause {
2814    kind: &'static str,
2815    millis: f64,
2816    heap_after_mb: Option<u64>,
2817}
2818
2819/// Parse a unified-log GC pause, e.g.
2820/// `[12.3s][info][gc] GC(7) Pause Full (Allocation Failure) 240M->171M(247M) 226.856ms`
2821fn parse_gc_pause(line: &str) -> Option<GcPause> {
2822    let kind = if line.contains("Pause Full") {
2823        "full"
2824    } else if line.contains("Pause Young") {
2825        "young"
2826    } else {
2827        return None;
2828    };
2829    let millis = line
2830        .rsplit(' ')
2831        .find_map(|token| token.strip_suffix("ms")?.parse::<f64>().ok())?;
2832    // "240M->171M(247M)": the figure after the arrow is what survived.
2833    let heap_after_mb = line.split_once("->").and_then(|(_, rest)| {
2834        let digits: String = rest.chars().take_while(char::is_ascii_digit).collect();
2835        digits.parse::<u64>().ok()
2836    });
2837    Some(GcPause {
2838        kind,
2839        millis,
2840        heap_after_mb,
2841    })
2842}
2843
2844#[cfg(test)]
2845mod gc_log_tests {
2846    use super::{parse_gc_pause, PlayerConfig, StartGameRequest};
2847    use manabrew_protocol::deck_dto::DeckCardIdentity;
2848
2849    #[test]
2850    fn reads_a_full_collection() {
2851        let pause = parse_gc_pause(
2852            "[117.6s][info][gc] GC(21) Pause Full (Allocation Failure) 240M->171M(247M) 226.856ms",
2853        )
2854        .expect("parsed");
2855        assert_eq!(pause.kind, "full");
2856        assert_eq!(pause.heap_after_mb, Some(171));
2857        assert!((pause.millis - 226.856).abs() < f64::EPSILON);
2858    }
2859
2860    #[test]
2861    fn reads_a_young_collection() {
2862        let pause = parse_gc_pause(
2863            "[3.1s][info][gc] GC(2) Pause Young (Allocation Failure) 216M->91M(494M) 17.254ms",
2864        )
2865        .expect("parsed");
2866        assert_eq!(pause.kind, "young");
2867        assert_eq!(pause.heap_after_mb, Some(91));
2868    }
2869
2870    /// The node asks for `-Xlog:gc*:stderr:time,uptime,level,tags`, which is a
2871    /// richer line than plain `-Xlog:gc`. Real production output.
2872    #[test]
2873    fn reads_the_format_the_node_actually_requests() {
2874        let pause = parse_gc_pause(
2875            "[2026-08-18T20:41:42.907+0000][120025.819s][info][gc] GC(1202) Pause Full (Allocation Failure) 494M->487M(494M) 545.344ms",
2876        )
2877        .expect("parsed");
2878        assert_eq!(pause.kind, "full");
2879        assert_eq!(pause.heap_after_mb, Some(487));
2880        assert!((pause.millis - 545.344).abs() < f64::EPSILON);
2881    }
2882
2883    /// `gc*` also emits region and metaspace lines that carry `->`; they must
2884    /// not be mistaken for pauses.
2885    #[test]
2886    fn ignores_the_extra_lines_gc_star_adds() {
2887        assert!(
2888            parse_gc_pause("[120025.819s][info][gc,heap] GC(1202) Eden regions: 10->0(12)")
2889                .is_none()
2890        );
2891        assert!(
2892            parse_gc_pause("[120025.819s][info][gc,metaspace] Metaspace: 48M->48M(1088M)")
2893                .is_none()
2894        );
2895    }
2896
2897    #[test]
2898    fn ignores_other_output() {
2899        assert!(parse_gc_pause("[java] LOGGER ERROR: something").is_none());
2900        assert!(parse_gc_pause("[1.0s][info][gc,init] CardTable entry size: 512").is_none());
2901    }
2902
2903    #[test]
2904    fn serializes_exact_printing_identity_for_java() {
2905        let card = DeckCardIdentity {
2906            name: "Forest".to_string(),
2907            set_code: "EOE".to_string(),
2908            card_number: "266".to_string(),
2909            foil: Some(true),
2910            ..Default::default()
2911        };
2912        let request = StartGameRequest::new(
2913            "printing-test".to_string(),
2914            "Constructed".to_string(),
2915            20,
2916            42,
2917            vec![PlayerConfig::new("Player".to_string(), &[card], Vec::new())],
2918        );
2919        let json = request.to_json().expect("serialized");
2920
2921        assert!(json.contains(
2922            r#""deck":[{"name":"Forest","setCode":"EOE","collectorNumber":"266","foil":true}]"#
2923        ));
2924    }
2925}