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/*!
Provide the Rust types that implement an in-memory representation of the the SDML Grammar.
*/
use crate::model::identifiers::{Identifier, IdentifierReference};
use std::{
collections::HashSet,
fmt::{Debug, Display},
hash::Hash,
ops::Range,
};
use tree_sitter::Node;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
// ------------------------------------------------------------------------------------------------
// Public Types ❱ Traits
// ------------------------------------------------------------------------------------------------
///
/// This trait is implemented by types that have a distinct /body/ type.
///
pub trait HasBody<T> {
/// Get the body of the enclosing type.
fn body(&self) -> &T;
/// Get a mutable reference to the body of the enclosing type.
fn body_mut(&mut self) -> &mut T;
/// Set the body of the enclosing type.
fn set_body(&mut self, body: T);
}
///
/// This trait is implemented by types that have a unique name.
///
pub trait HasName {
/// Get the name of the enclosing type.
fn name(&self) -> &Identifier;
/// Set the name of the enclosing type.
fn set_name(&mut self, name: Identifier);
}
pub trait HasNameReference {
/// Get the name reference for the enclosing type.
fn name_reference(&self) -> &IdentifierReference;
/// Set the name reference for the enclosing type.
fn set_name_reference(&mut self, name: IdentifierReference);
}
pub trait Namespace<T>
where
T: HasName,
{
/// Returns `true` of the namespace contains any members, else `false`.
fn has_members(&self) -> bool;
/// Returns the number of members in the namespace.
fn member_count(&self) -> usize;
/// Returns `true` if the namespace contains a member named `name`, else `false`.
fn contains_member(&self, name: &Identifier) -> bool;
/// Return the member with the name `name`, if present.
fn member(&self, name: &Identifier) -> Option<&T>;
/// Returns an iterator over all members in the namespace.
fn members(&self) -> Box<dyn Iterator<Item = &T> + '_>;
/// Returns an iterator over mutable members in the namespace.
fn members_mut(&mut self) -> Box<dyn Iterator<Item = &mut T> + '_>;
/// Returns an iterator over the names of namespace members.
fn member_names(&self) -> Box<dyn Iterator<Item = &Identifier> + '_>;
/// Add a member to the namespace. If a member already existed with the same name it
/// will be returned.
fn add_to_members(&mut self, value: T) -> Option<T>;
/// Add the members of the extension to the namespace. Any existing members with
/// the same names will be replaced.
fn extend_members<I>(&mut self, extension: I)
where
I: IntoIterator<Item = T>;
}
///
/// This trait is implemented by types that have a distinct, but optional, *body* type.
///
pub trait HasOptionalBody<T> {
fn has_body(&self) -> bool {
self.body().is_some()
}
fn body(&self) -> Option<&T>;
fn body_mut(&mut self) -> Option<&mut T>;
fn set_body(&mut self, body: T);
fn unset_body(&mut self);
}
pub trait HasSourceSpan {
fn with_source_span(self, ts_span: Span) -> Self;
fn has_source_span(&self) -> bool {
self.source_span().is_some()
}
fn source_span(&self) -> Option<&Span>;
fn set_source_span(&mut self, span: Span);
fn unset_source_span(&mut self);
}
pub trait References {
#[allow(unused_variables)]
fn referenced_types<'a>(&'a self, names: &mut HashSet<&'a IdentifierReference>) {}
#[allow(unused_variables)]
fn referenced_annotations<'a>(&'a self, names: &mut HashSet<&'a IdentifierReference>) {}
}
// ------------------------------------------------------------------------------------------------
// Public Types ❱ Structures
// ------------------------------------------------------------------------------------------------
///
/// The source location information from the tree-sitter [`Node`] type. The location is stored as
/// a start and end position, where the positions are byte indices.
///
#[derive(Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Deserialize, Serialize))]
pub struct Span(Range<usize>);
// ------------------------------------------------------------------------------------------------
// Implementations
// ------------------------------------------------------------------------------------------------
impl From<&Node<'_>> for Span {
fn from(node: &Node<'_>) -> Self {
Self(node.byte_range())
}
}
impl From<Node<'_>> for Span {
fn from(node: Node<'_>) -> Self {
Self::from(&node)
}
}
impl From<Span> for sdml_error::Span {
fn from(value: Span) -> Self {
value.byte_range()
}
}
impl From<&Span> for sdml_error::Span {
fn from(value: &Span) -> Self {
sdml_error::Span::from(value.clone())
}
}
impl Debug for Span {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Span")
.field("start", &self.0.start)
.field("end", &self.0.end)
.finish()
}
}
impl Display for Span {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}..{}", self.0.start, self.0.end)
}
}
impl Span {
// --------------------------------------------------------------------------------------------
// Constructors
// --------------------------------------------------------------------------------------------
/// Create a new span from the `start` byte and `end` byte indices.
#[inline(always)]
pub fn new(start: usize, end: usize) -> Self {
assert!(start <= end);
Self(start..end)
}
// --------------------------------------------------------------------------------------------
// Fields
// --------------------------------------------------------------------------------------------
/// Return the starting byte index of this span.
#[inline(always)]
pub fn start(&self) -> usize {
self.0.start
}
/// Return the ending byte index of this span.
#[inline(always)]
pub fn end(&self) -> usize {
self.0.end
}
/// Return this span as a `start..end` range.
#[inline(always)]
pub fn byte_range(&self) -> Range<usize> {
self.0.clone()
}
}
// ------------------------------------------------------------------------------------------------
// Modules
// ------------------------------------------------------------------------------------------------
#[macro_use]
mod macros;
pub mod annotations;
pub mod check;
pub mod constraints;
pub mod definitions;
pub mod identifiers;
pub mod members;
pub mod modules;
pub mod values;
pub mod walk;