Module joystick

Module joystick 

Source

Structs§

Joystick
Wrapper around the SDL_Joystick object
PowerInfo

Enums§

ConnectionState
HatState
This is represented in SDL2 as a bitfield but obviously not all combinations make sense: 5 for instance would mean up and down at the same time… To simplify things I turn it into an enum which is how the SDL2 docs present it anyway (using macros).
PowerLevel

Type Aliases§

JoystickId