pub unsafe extern "C" fn SDL_SetTextureAlphaMod(
texture: *mut SDL_Texture,
alpha: Uint8,
) -> boolExpand description
Set an additional alpha value multiplied into render copy operations.
When this texture is rendered, during the copy operation the source alpha value is modulated by this alpha value according to the following formula:
srcA = srcA * (alpha / 255)
Alpha modulation is not always supported by the renderer; it will return false if alpha modulation is not supported.
§Parameters
texture: the texture to update.alpha: the source alpha value multiplied into copy operations.
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.