SDL_GetTextureSize

Function SDL_GetTextureSize 

Source
pub unsafe extern "C" fn SDL_GetTextureSize(
    texture: *mut SDL_Texture,
    w: *mut c_float,
    h: *mut c_float,
) -> bool
Expand description

Get the size of a texture, as floating point values.

§Parameters

  • texture: the texture to query.
  • w: a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don’t need this information.
  • h: a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don’t need this information.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.