pub unsafe extern "C" fn SDL_GetTextureColorMod(
texture: *mut SDL_Texture,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
) -> boolExpand description
Get the additional color value multiplied into render copy operations.
§Parameters
texture: the texture to query.r: a pointer filled in with the current red color value.g: a pointer filled in with the current green color value.b: a pointer filled in with the current blue color value.
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.