SDL_GetCurrentRenderOutputSize

Function SDL_GetCurrentRenderOutputSize 

Source
pub unsafe extern "C" fn SDL_GetCurrentRenderOutputSize(
    renderer: *mut SDL_Renderer,
    w: *mut c_int,
    h: *mut c_int,
) -> bool
Expand description

Get the current output size in pixels of a rendering context.

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().

Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().

§Parameters

  • renderer: the rendering context.
  • w: a pointer filled in with the current width.
  • h: a pointer filled in with the current height.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also