Available on crate feature
metadata only.Expand description
Metadata for items in the crate::render module
Constantsยง
- METADATA_
SDL_ PROP_ RENDERER_ CREATE_ GPU_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ GPU_ SHADERS_ DXIL_ BOOLEAN - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ GPU_ SHADERS_ MSL_ BOOLEAN - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ GPU_ SHADERS_ SPIRV_ BOOLEAN - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ NAME_ STRING - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ OUTPUT_ COLORSPACE_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ PRESENT_ VSYNC_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ SURFACE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ GRAPHICS_ QUEUE_ FAMILY_ INDEX_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ INSTANCE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ PHYSICAL_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ PRESENT_ QUEUE_ FAMILY_ INDEX_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ VULKAN_ SURFACE_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ CREATE_ WINDOW_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D9_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D11_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D11_ SWAPCHAIN_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D12_ COMMAND_ QUEUE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D12_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ D3D12_ SWAPCHAIN_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ GPU_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ HDR_ ENABLED_ BOOLEAN - METADATA_
SDL_ PROP_ RENDERER_ HDR_ HEADROOM_ FLOAT - METADATA_
SDL_ PROP_ RENDERER_ MAX_ TEXTURE_ SIZE_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ NAME_ STRING - METADATA_
SDL_ PROP_ RENDERER_ OUTPUT_ COLORSPACE_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ SDR_ WHITE_ POINT_ FLOAT - METADATA_
SDL_ PROP_ RENDERER_ SURFACE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ TEXTURE_ FORMATS_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ TEXTURE_ WRAPPING_ BOOLEAN - METADATA_
SDL_ PROP_ RENDERER_ VSYNC_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ GRAPHICS_ QUEUE_ FAMILY_ INDEX_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ INSTANCE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ PHYSICAL_ DEVICE_ POINTER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ PRESENT_ QUEUE_ FAMILY_ INDEX_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ SURFACE_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ VULKAN_ SWAPCHAIN_ IMAGE_ COUNT_ NUMBER - METADATA_
SDL_ PROP_ RENDERER_ WINDOW_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ ACCESS_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ COLORSPACE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ ACCESS_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ COLORSPACE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D11_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D11_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D11_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D12_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D12_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ D3D12_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ FORMAT_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ GPU_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ GPU_ TEXTURE_ UV_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ GPU_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ GPU_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ HDR_ HEADROOM_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ HEIGHT_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ METAL_ PIXELBUFFER_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGLE S2_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGLE S2_ TEXTURE_ UV_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGLE S2_ TEXTURE_ U_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGLE S2_ TEXTURE_ V_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGL_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGL_ TEXTURE_ UV_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGL_ TEXTURE_ U_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ OPENGL_ TEXTURE_ V_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ PALETTE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ SDR_ WHITE_ POINT_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ VULKAN_ LAYOUT_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ VULKAN_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ CREATE_ WIDTH_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ D3D11_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ D3D11_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ D3D11_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ D3D12_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ D3D12_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ D3D12_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ FORMAT_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ GPU_ TEXTURE_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ GPU_ TEXTURE_ UV_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ GPU_ TEXTURE_ U_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ GPU_ TEXTURE_ V_ POINTER - METADATA_
SDL_ PROP_ TEXTURE_ HDR_ HEADROOM_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ HEIGHT_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGLE S2_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGLE S2_ TEXTURE_ TARGET_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGLE S2_ TEXTURE_ UV_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGLE S2_ TEXTURE_ U_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGLE S2_ TEXTURE_ V_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEXTURE_ TARGET_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEXTURE_ UV_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEXTURE_ U_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEXTURE_ V_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEX_ H_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ OPENGL_ TEX_ W_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ SDR_ WHITE_ POINT_ FLOAT - METADATA_
SDL_ PROP_ TEXTURE_ VULKAN_ TEXTURE_ NUMBER - METADATA_
SDL_ PROP_ TEXTURE_ WIDTH_ NUMBER - METADATA_
SDL_ Renderer Logical Presentation - METADATA_
SDL_ Texture Access - METADATA_
SDL_ Texture Address Mode