SDL_RenderCoordinatesToWindow

Function SDL_RenderCoordinatesToWindow 

Source
pub unsafe extern "C" fn SDL_RenderCoordinatesToWindow(
    renderer: *mut SDL_Renderer,
    x: c_float,
    y: c_float,
    window_x: *mut c_float,
    window_y: *mut c_float,
) -> bool
Expand description

Get a point in window coordinates when given a point in render coordinates.

This takes into account several states:

§Parameters

  • renderer: the rendering context.
  • x: the x coordinate in render coordinates.
  • y: the y coordinate in render coordinates.
  • window_x: a pointer filled with the x coordinate in window coordinates.
  • window_y: a pointer filled with the y coordinate in window coordinates.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also