pub extern "C" fn SDL_GetGPUTextureFormatFromPixelFormat(
format: SDL_PixelFormat,
) -> SDL_GPUTextureFormatExpand description
Get the GPU texture format corresponding to an SDL pixel format.
§Parameters
format: a pixel format.
§Return value
Returns the corresponding GPU texture format, or
SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU
texture format.
§Availability
This function is available since SDL 3.4.0.