sdl3_sys/generated/thread.rs
1//! SDL offers cross-platform thread management functions. These are mostly
2//! concerned with starting threads, setting their priority, and dealing with
3//! their termination.
4//!
5//! In addition, there is support for Thread Local Storage (data that is unique
6//! to each thread, but accessed from a single key).
7//!
8//! On platforms without thread support (such as Emscripten when built without
9//! pthreads), these functions still exist, but things like [`SDL_CreateThread()`]
10//! will report failure without doing anything.
11//!
12//! If you're going to work with threads, you almost certainly need to have a
13//! good understanding of thread safety measures: locking and synchronization
14//! mechanisms are handled by the functions in SDL_mutex.h.
15
16use super::stdinc::*;
17
18use super::error::*;
19
20use super::properties::*;
21
22use super::atomic::*;
23
24apply_cfg!(#[cfg(any(doc, windows))] => {
25});
26
27/// A unique numeric ID that identifies a thread.
28///
29/// These are different from [`SDL_Thread`] objects, which are generally what an
30/// application will operate on, but having a way to uniquely identify a thread
31/// can be useful at times.
32///
33/// ## Availability
34/// This datatype is available since SDL 3.2.0.
35///
36/// ## See also
37/// - [`SDL_GetThreadID`]
38/// - [`SDL_GetCurrentThreadID`]
39#[repr(transparent)]
40#[derive(Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
41#[cfg_attr(feature = "debug-impls", derive(Debug))]
42pub struct SDL_ThreadID(pub Uint64);
43
44impl ::core::cmp::PartialEq<Uint64> for SDL_ThreadID {
45 #[inline(always)]
46 fn eq(&self, other: &Uint64) -> bool {
47 &self.0 == other
48 }
49}
50
51impl ::core::cmp::PartialEq<SDL_ThreadID> for Uint64 {
52 #[inline(always)]
53 fn eq(&self, other: &SDL_ThreadID) -> bool {
54 self == &other.0
55 }
56}
57
58impl From<SDL_ThreadID> for Uint64 {
59 #[inline(always)]
60 fn from(value: SDL_ThreadID) -> Self {
61 value.0
62 }
63}
64
65#[cfg(feature = "display-impls")]
66impl ::core::fmt::Display for SDL_ThreadID {
67 #[inline(always)]
68 fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
69 <Uint64 as ::core::fmt::Display>::fmt(&self.0, f)
70 }
71}
72
73impl SDL_ThreadID {
74 /// Initialize a `SDL_ThreadID` from a raw value.
75 #[inline(always)]
76 pub const fn new(value: Uint64) -> Self {
77 Self(value)
78 }
79}
80
81impl SDL_ThreadID {
82 /// Get a copy of the inner raw value.
83 #[inline(always)]
84 pub const fn value(&self) -> Uint64 {
85 self.0
86 }
87}
88
89#[cfg(feature = "metadata")]
90impl sdl3_sys::metadata::GroupMetadata for SDL_ThreadID {
91 const GROUP_METADATA: &'static sdl3_sys::metadata::Group =
92 &crate::metadata::thread::METADATA_SDL_ThreadID;
93}
94
95/// Thread local storage ID.
96///
97/// 0 is the invalid ID. An app can create these and then set data for these
98/// IDs that is unique to each thread.
99///
100/// ## Availability
101/// This datatype is available since SDL 3.2.0.
102///
103/// ## See also
104/// - [`SDL_GetTLS`]
105/// - [`SDL_SetTLS`]
106#[repr(transparent)]
107#[derive(Default)]
108#[cfg_attr(feature = "debug-impls", derive(Debug))]
109pub struct SDL_TLSID(pub SDL_AtomicInt);
110
111impl From<SDL_TLSID> for SDL_AtomicInt {
112 #[inline(always)]
113 fn from(value: SDL_TLSID) -> Self {
114 value.0
115 }
116}
117
118impl SDL_TLSID {
119 /// Initialize a `SDL_TLSID` from a raw value.
120 #[inline(always)]
121 pub const fn new(value: SDL_AtomicInt) -> Self {
122 Self(value)
123 }
124}
125
126#[cfg(feature = "metadata")]
127impl sdl3_sys::metadata::GroupMetadata for SDL_TLSID {
128 const GROUP_METADATA: &'static sdl3_sys::metadata::Group =
129 &crate::metadata::thread::METADATA_SDL_TLSID;
130}
131
132/// The SDL thread priority.
133///
134/// SDL will make system changes as necessary in order to apply the thread
135/// priority. Code which attempts to control thread state related to priority
136/// should be aware that calling [`SDL_SetCurrentThreadPriority`] may alter such
137/// state. [`SDL_HINT_THREAD_PRIORITY_POLICY`] can be used to control aspects of
138/// this behavior.
139///
140/// ## Availability
141/// This enum is available since SDL 3.2.0.
142///
143/// ## Known values (`sdl3-sys`)
144/// | Associated constant | Global constant | Description |
145/// | ------------------- | --------------- | ----------- |
146/// | [`LOW`](SDL_ThreadPriority::LOW) | [`SDL_THREAD_PRIORITY_LOW`] | |
147/// | [`NORMAL`](SDL_ThreadPriority::NORMAL) | [`SDL_THREAD_PRIORITY_NORMAL`] | |
148/// | [`HIGH`](SDL_ThreadPriority::HIGH) | [`SDL_THREAD_PRIORITY_HIGH`] | |
149/// | [`TIME_CRITICAL`](SDL_ThreadPriority::TIME_CRITICAL) | [`SDL_THREAD_PRIORITY_TIME_CRITICAL`] | |
150#[repr(transparent)]
151#[derive(Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
152pub struct SDL_ThreadPriority(pub ::core::ffi::c_int);
153
154impl ::core::cmp::PartialEq<::core::ffi::c_int> for SDL_ThreadPriority {
155 #[inline(always)]
156 fn eq(&self, other: &::core::ffi::c_int) -> bool {
157 &self.0 == other
158 }
159}
160
161impl ::core::cmp::PartialEq<SDL_ThreadPriority> for ::core::ffi::c_int {
162 #[inline(always)]
163 fn eq(&self, other: &SDL_ThreadPriority) -> bool {
164 self == &other.0
165 }
166}
167
168impl From<SDL_ThreadPriority> for ::core::ffi::c_int {
169 #[inline(always)]
170 fn from(value: SDL_ThreadPriority) -> Self {
171 value.0
172 }
173}
174
175#[cfg(feature = "debug-impls")]
176impl ::core::fmt::Debug for SDL_ThreadPriority {
177 fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
178 #[allow(unreachable_patterns)]
179 f.write_str(match *self {
180 Self::LOW => "SDL_THREAD_PRIORITY_LOW",
181 Self::NORMAL => "SDL_THREAD_PRIORITY_NORMAL",
182 Self::HIGH => "SDL_THREAD_PRIORITY_HIGH",
183 Self::TIME_CRITICAL => "SDL_THREAD_PRIORITY_TIME_CRITICAL",
184
185 _ => return write!(f, "SDL_ThreadPriority({})", self.0),
186 })
187 }
188}
189
190impl SDL_ThreadPriority {
191 pub const LOW: Self = Self((0 as ::core::ffi::c_int));
192 pub const NORMAL: Self = Self((1 as ::core::ffi::c_int));
193 pub const HIGH: Self = Self((2 as ::core::ffi::c_int));
194 pub const TIME_CRITICAL: Self = Self((3 as ::core::ffi::c_int));
195}
196
197pub const SDL_THREAD_PRIORITY_LOW: SDL_ThreadPriority = SDL_ThreadPriority::LOW;
198pub const SDL_THREAD_PRIORITY_NORMAL: SDL_ThreadPriority = SDL_ThreadPriority::NORMAL;
199pub const SDL_THREAD_PRIORITY_HIGH: SDL_ThreadPriority = SDL_ThreadPriority::HIGH;
200pub const SDL_THREAD_PRIORITY_TIME_CRITICAL: SDL_ThreadPriority = SDL_ThreadPriority::TIME_CRITICAL;
201
202impl SDL_ThreadPriority {
203 /// Initialize a `SDL_ThreadPriority` from a raw value.
204 #[inline(always)]
205 pub const fn new(value: ::core::ffi::c_int) -> Self {
206 Self(value)
207 }
208}
209
210impl SDL_ThreadPriority {
211 /// Get a copy of the inner raw value.
212 #[inline(always)]
213 pub const fn value(&self) -> ::core::ffi::c_int {
214 self.0
215 }
216}
217
218#[cfg(feature = "metadata")]
219impl sdl3_sys::metadata::GroupMetadata for SDL_ThreadPriority {
220 const GROUP_METADATA: &'static sdl3_sys::metadata::Group =
221 &crate::metadata::thread::METADATA_SDL_ThreadPriority;
222}
223
224/// The SDL thread state.
225///
226/// The current state of a thread can be checked by calling [`SDL_GetThreadState`].
227///
228/// ## Availability
229/// This enum is available since SDL 3.2.0.
230///
231/// ## See also
232/// - [`SDL_GetThreadState`]
233///
234/// ## Known values (`sdl3-sys`)
235/// | Associated constant | Global constant | Description |
236/// | ------------------- | --------------- | ----------- |
237/// | [`UNKNOWN`](SDL_ThreadState::UNKNOWN) | [`SDL_THREAD_UNKNOWN`] | The thread is not valid |
238/// | [`ALIVE`](SDL_ThreadState::ALIVE) | [`SDL_THREAD_ALIVE`] | The thread is currently running |
239/// | [`DETACHED`](SDL_ThreadState::DETACHED) | [`SDL_THREAD_DETACHED`] | The thread is detached and can't be waited on |
240/// | [`COMPLETE`](SDL_ThreadState::COMPLETE) | [`SDL_THREAD_COMPLETE`] | The thread has finished and should be cleaned up with [`SDL_WaitThread()`] |
241#[repr(transparent)]
242#[derive(Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
243pub struct SDL_ThreadState(pub ::core::ffi::c_int);
244
245impl ::core::cmp::PartialEq<::core::ffi::c_int> for SDL_ThreadState {
246 #[inline(always)]
247 fn eq(&self, other: &::core::ffi::c_int) -> bool {
248 &self.0 == other
249 }
250}
251
252impl ::core::cmp::PartialEq<SDL_ThreadState> for ::core::ffi::c_int {
253 #[inline(always)]
254 fn eq(&self, other: &SDL_ThreadState) -> bool {
255 self == &other.0
256 }
257}
258
259impl From<SDL_ThreadState> for ::core::ffi::c_int {
260 #[inline(always)]
261 fn from(value: SDL_ThreadState) -> Self {
262 value.0
263 }
264}
265
266#[cfg(feature = "debug-impls")]
267impl ::core::fmt::Debug for SDL_ThreadState {
268 fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
269 #[allow(unreachable_patterns)]
270 f.write_str(match *self {
271 Self::UNKNOWN => "SDL_THREAD_UNKNOWN",
272 Self::ALIVE => "SDL_THREAD_ALIVE",
273 Self::DETACHED => "SDL_THREAD_DETACHED",
274 Self::COMPLETE => "SDL_THREAD_COMPLETE",
275
276 _ => return write!(f, "SDL_ThreadState({})", self.0),
277 })
278 }
279}
280
281impl SDL_ThreadState {
282 /// The thread is not valid
283 pub const UNKNOWN: Self = Self((0 as ::core::ffi::c_int));
284 /// The thread is currently running
285 pub const ALIVE: Self = Self((1 as ::core::ffi::c_int));
286 /// The thread is detached and can't be waited on
287 pub const DETACHED: Self = Self((2 as ::core::ffi::c_int));
288 /// The thread has finished and should be cleaned up with [`SDL_WaitThread()`]
289 pub const COMPLETE: Self = Self((3 as ::core::ffi::c_int));
290}
291
292/// The thread is not valid
293pub const SDL_THREAD_UNKNOWN: SDL_ThreadState = SDL_ThreadState::UNKNOWN;
294/// The thread is currently running
295pub const SDL_THREAD_ALIVE: SDL_ThreadState = SDL_ThreadState::ALIVE;
296/// The thread is detached and can't be waited on
297pub const SDL_THREAD_DETACHED: SDL_ThreadState = SDL_ThreadState::DETACHED;
298/// The thread has finished and should be cleaned up with [`SDL_WaitThread()`]
299pub const SDL_THREAD_COMPLETE: SDL_ThreadState = SDL_ThreadState::COMPLETE;
300
301impl SDL_ThreadState {
302 /// Initialize a `SDL_ThreadState` from a raw value.
303 #[inline(always)]
304 pub const fn new(value: ::core::ffi::c_int) -> Self {
305 Self(value)
306 }
307}
308
309impl SDL_ThreadState {
310 /// Get a copy of the inner raw value.
311 #[inline(always)]
312 pub const fn value(&self) -> ::core::ffi::c_int {
313 self.0
314 }
315}
316
317#[cfg(feature = "metadata")]
318impl sdl3_sys::metadata::GroupMetadata for SDL_ThreadState {
319 const GROUP_METADATA: &'static sdl3_sys::metadata::Group =
320 &crate::metadata::thread::METADATA_SDL_ThreadState;
321}
322
323/// The function passed to [`SDL_CreateThread()`] as the new thread's entry point.
324///
325/// ## Parameters
326/// - `data`: what was passed as `data` to [`SDL_CreateThread()`].
327///
328/// ## Return value
329/// Returns a value that can be reported through [`SDL_WaitThread()`].
330///
331/// ## Availability
332/// This datatype is available since SDL 3.2.0.
333pub type SDL_ThreadFunction = ::core::option::Option<
334 unsafe extern "C" fn(data: *mut ::core::ffi::c_void) -> ::core::ffi::c_int,
335>;
336
337apply_cfg!(#[cfg(doc)] => {
338 unsafe extern "C" {
339 /// Create a new thread with a default stack size.
340 ///
341 /// This is a convenience function, equivalent to calling
342 /// [`SDL_CreateThreadWithProperties`] with the following properties set:
343 ///
344 /// - [`SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER`]\: `fn`
345 /// - [`SDL_PROP_THREAD_CREATE_NAME_STRING`]\: `name`
346 /// - [`SDL_PROP_THREAD_CREATE_USERDATA_POINTER`]\: `data`
347 ///
348 /// Note that this "function" is actually a macro that calls an internal
349 /// function with two extra parameters not listed here; they are hidden through
350 /// preprocessor macros and are needed to support various C runtimes at the
351 /// point of the function call. Language bindings that aren't using the C
352 /// headers will need to deal with this.
353 ///
354 /// Usually, apps should just call this function the same way on every platform
355 /// and let the macros hide the details.
356 ///
357 /// ## Parameters
358 /// - `fn`: the [`SDL_ThreadFunction`] function to call in the new thread.
359 /// - `name`: the name of the thread.
360 /// - `data`: a pointer that is passed to `fn`.
361 ///
362 /// ## Return value
363 /// Returns an opaque pointer to the new thread object on success, NULL if the
364 /// new thread could not be created; call [`SDL_GetError()`] for more
365 /// information.
366 ///
367 /// ## Thread safety
368 /// It is safe to call this function from any thread.
369 ///
370 /// ## Availability
371 /// This function is available since SDL 3.2.0.
372 ///
373 /// ## See also
374 /// - [`SDL_CreateThreadWithProperties`]
375 /// - [`SDL_WaitThread`]
376 pub fn SDL_CreateThread(r#fn: SDL_ThreadFunction, name: *const ::core::ffi::c_char, data: *mut ::core::ffi::c_void) -> *mut SDL_Thread;
377 }
378
379 unsafe extern "C" {
380 /// Create a new thread with with the specified properties.
381 ///
382 /// These are the supported properties:
383 ///
384 /// - [`SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER`]\: an [`SDL_ThreadFunction`]
385 /// value that will be called at the start of the new thread's life.
386 /// Required.
387 /// - [`SDL_PROP_THREAD_CREATE_NAME_STRING`]\: the name of the new thread, which
388 /// might be available to debuggers. Optional, defaults to NULL.
389 /// - [`SDL_PROP_THREAD_CREATE_USERDATA_POINTER`]\: an arbitrary app-defined
390 /// pointer, which is passed to the entry function on the new thread, as its
391 /// only parameter. Optional, defaults to NULL.
392 /// - [`SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER`]\: the size, in bytes, of the new
393 /// thread's stack. Optional, defaults to 0 (system-defined default).
394 ///
395 /// SDL makes an attempt to report [`SDL_PROP_THREAD_CREATE_NAME_STRING`] to the
396 /// system, so that debuggers can display it. Not all platforms support this.
397 ///
398 /// Thread naming is a little complicated: Most systems have very small limits
399 /// for the string length (Haiku has 32 bytes, Linux currently has 16, Visual
400 /// C++ 6.0 has _nine_!), and possibly other arbitrary rules. You'll have to
401 /// see what happens with your system's debugger. The name should be UTF-8 (but
402 /// using the naming limits of C identifiers is a better bet). There are no
403 /// requirements for thread naming conventions, so long as the string is
404 /// null-terminated UTF-8, but these guidelines are helpful in choosing a name:
405 ///
406 /// <https://stackoverflow.com/questions/149932/naming-conventions-for-threads>
407 ///
408 /// If a system imposes requirements, SDL will try to munge the string for it
409 /// (truncate, etc), but the original string contents will be available from
410 /// [`SDL_GetThreadName()`].
411 ///
412 /// The size (in bytes) of the new stack can be specified with
413 /// [`SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER`]. Zero means "use the system
414 /// default" which might be wildly different between platforms. x86 Linux
415 /// generally defaults to eight megabytes, an embedded device might be a few
416 /// kilobytes instead. You generally need to specify a stack that is a multiple
417 /// of the system's page size (in many cases, this is 4 kilobytes, but check
418 /// your system documentation).
419 ///
420 /// Note that this "function" is actually a macro that calls an internal
421 /// function with two extra parameters not listed here; they are hidden through
422 /// preprocessor macros and are needed to support various C runtimes at the
423 /// point of the function call. Language bindings that aren't using the C
424 /// headers will need to deal with this.
425 ///
426 /// The actual symbol in SDL is [`SDL_CreateThreadWithPropertiesRuntime`], so
427 /// there is no symbol clash, but trying to load an SDL shared library and look
428 /// for "SDL_CreateThreadWithProperties" will fail.
429 ///
430 /// Usually, apps should just call this function the same way on every platform
431 /// and let the macros hide the details.
432 ///
433 /// ## Parameters
434 /// - `props`: the properties to use.
435 ///
436 /// ## Return value
437 /// Returns an opaque pointer to the new thread object on success, NULL if the
438 /// new thread could not be created; call [`SDL_GetError()`] for more
439 /// information.
440 ///
441 /// ## Thread safety
442 /// It is safe to call this function from any thread.
443 ///
444 /// ## Availability
445 /// This function is available since SDL 3.2.0.
446 ///
447 /// ## See also
448 /// - [`SDL_CreateThread`]
449 /// - [`SDL_WaitThread`]
450 pub fn SDL_CreateThreadWithProperties(props: SDL_PropertiesID) -> *mut SDL_Thread;
451 }
452
453 pub const SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER: *const ::core::ffi::c_char = c"SDL.thread.create.entry_function".as_ptr();
454
455 pub const SDL_PROP_THREAD_CREATE_NAME_STRING: *const ::core::ffi::c_char = c"SDL.thread.create.name".as_ptr();
456
457 pub const SDL_PROP_THREAD_CREATE_USERDATA_POINTER: *const ::core::ffi::c_char = c"SDL.thread.create.userdata".as_ptr();
458
459 pub const SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER: *const ::core::ffi::c_char = c"SDL.thread.create.stacksize".as_ptr();
460
461});
462
463apply_cfg!(#[cfg(not(doc))] => {
464 apply_cfg!(#[cfg(any(doc, windows))] => {
465 });
466
467});
468
469apply_cfg!(#[cfg(not(doc))] => {
470});
471
472apply_cfg!(#[cfg(not(doc))] => {
473});
474
475apply_cfg!(#[cfg(not(doc))] => {
476 unsafe extern "C" {
477 /// The actual entry point for [`SDL_CreateThread`].
478 ///
479 /// ## Parameters
480 /// - `fn`: the [`SDL_ThreadFunction`] function to call in the new thread
481 /// - `name`: the name of the thread
482 /// - `data`: a pointer that is passed to `fn`
483 /// - `pfnBeginThread`: the C runtime's _beginthreadex (or whatnot). Can be NULL.
484 /// - `pfnEndThread`: the C runtime's _endthreadex (or whatnot). Can be NULL.
485 ///
486 /// ## Return value
487 /// Returns an opaque pointer to the new thread object on success, NULL if the
488 /// new thread could not be created; call [`SDL_GetError()`] for more
489 /// information.
490 ///
491 /// ## Thread safety
492 /// It is safe to call this function from any thread.
493 ///
494 /// ## Availability
495 /// This function is available since SDL 3.2.0.
496 pub fn SDL_CreateThreadRuntime(r#fn: SDL_ThreadFunction, name: *const ::core::ffi::c_char, data: *mut ::core::ffi::c_void, pfnBeginThread: SDL_FunctionPointer, pfnEndThread: SDL_FunctionPointer) -> *mut SDL_Thread;
497 }
498
499 unsafe extern "C" {
500 /// The actual entry point for [`SDL_CreateThreadWithProperties`].
501 ///
502 /// ## Parameters
503 /// - `props`: the properties to use
504 /// - `pfnBeginThread`: the C runtime's _beginthreadex (or whatnot). Can be NULL.
505 /// - `pfnEndThread`: the C runtime's _endthreadex (or whatnot). Can be NULL.
506 ///
507 /// ## Return value
508 /// Returns an opaque pointer to the new thread object on success, NULL if the
509 /// new thread could not be created; call [`SDL_GetError()`] for more
510 /// information.
511 ///
512 /// ## Thread safety
513 /// It is safe to call this function from any thread.
514 ///
515 /// ## Availability
516 /// This function is available since SDL 3.2.0.
517 pub fn SDL_CreateThreadWithPropertiesRuntime(props: SDL_PropertiesID, pfnBeginThread: SDL_FunctionPointer, pfnEndThread: SDL_FunctionPointer) -> *mut SDL_Thread;
518 }
519
520 #[cfg(not(windows))]
521 pub const SDL_BeginThreadFunction: SDL_FunctionPointer = unsafe { ::core::mem::transmute::<*const ::core::ffi::c_void, SDL_FunctionPointer>(core::ptr::null()) };
522 #[cfg(not(windows))]
523 pub const SDL_EndThreadFunction: SDL_FunctionPointer = unsafe { ::core::mem::transmute::<*const ::core::ffi::c_void, SDL_FunctionPointer>(core::ptr::null()) };
524 #[cfg(windows)]
525 unsafe extern "cdecl" {
526 fn _beginthreadex(security: *mut ::core::ffi::c_void, stack_size: ::core::ffi::c_uint, start_address: Option<unsafe extern "stdcall" fn(*const ::core::ffi::c_void) -> ::core::ffi::c_uint>, arglist: *mut ::core::ffi::c_void, initflag: ::core::ffi::c_uint, thrdaddr: ::core::ffi::c_uint) -> ::core::primitive::usize;
527 fn _endthreadex(retval: ::core::ffi::c_uint);
528 }
529 #[cfg(windows)]
530 pub const SDL_BeginThreadFunction: SDL_FunctionPointer = unsafe { ::core::mem::transmute::<unsafe extern "cdecl" fn(*mut ::core::ffi::c_void, ::core::ffi::c_uint, Option<unsafe extern "stdcall" fn(*const ::core::ffi::c_void) -> ::core::ffi::c_uint>, *mut ::core::ffi::c_void, ::core::ffi::c_uint, ::core::ffi::c_uint) -> ::core::primitive::usize, SDL_FunctionPointer>(_beginthreadex) };
531 #[cfg(windows)]
532 pub const SDL_EndThreadFunction: SDL_FunctionPointer = unsafe { ::core::mem::transmute::<unsafe extern "cdecl" fn (::core::ffi::c_uint), SDL_FunctionPointer>(_endthreadex) };
533
534 #[inline(always)]
535 pub unsafe fn SDL_CreateThread(r#fn: SDL_ThreadFunction, name: *const ::core::ffi::c_char, data: *mut ::core::ffi::c_void, ) -> *mut SDL_Thread {
536 unsafe { SDL_CreateThreadRuntime((r#fn), (name), (data), SDL_BeginThreadFunction, SDL_EndThreadFunction) }
537 }
538
539
540 #[inline(always)]
541 pub unsafe fn SDL_CreateThreadWithProperties(props: SDL_PropertiesID, ) -> *mut SDL_Thread {
542 unsafe { SDL_CreateThreadWithPropertiesRuntime(props, SDL_BeginThreadFunction, SDL_EndThreadFunction) }
543 }
544
545
546 pub const SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER: *const ::core::ffi::c_char = c"SDL.thread.create.entry_function".as_ptr();
547
548 pub const SDL_PROP_THREAD_CREATE_NAME_STRING: *const ::core::ffi::c_char = c"SDL.thread.create.name".as_ptr();
549
550 pub const SDL_PROP_THREAD_CREATE_USERDATA_POINTER: *const ::core::ffi::c_char = c"SDL.thread.create.userdata".as_ptr();
551
552 pub const SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER: *const ::core::ffi::c_char = c"SDL.thread.create.stacksize".as_ptr();
553
554});
555
556unsafe extern "C" {
557 /// Get the thread name as it was specified in [`SDL_CreateThread()`].
558 ///
559 /// ## Parameters
560 /// - `thread`: the thread to query.
561 ///
562 /// ## Return value
563 /// Returns a pointer to a UTF-8 string that names the specified thread, or
564 /// NULL if it doesn't have a name.
565 ///
566 /// ## Thread safety
567 /// It is safe to call this function from any thread.
568 ///
569 /// ## Availability
570 /// This function is available since SDL 3.2.0.
571 pub fn SDL_GetThreadName(thread: *mut SDL_Thread) -> *const ::core::ffi::c_char;
572}
573
574unsafe extern "C" {
575 /// Get the thread identifier for the current thread.
576 ///
577 /// This thread identifier is as reported by the underlying operating system.
578 /// If SDL is running on a platform that does not support threads the return
579 /// value will always be zero.
580 ///
581 /// This function also returns a valid thread ID when called from the main
582 /// thread.
583 ///
584 /// ## Return value
585 /// Returns the ID of the current thread.
586 ///
587 /// ## Thread safety
588 /// It is safe to call this function from any thread.
589 ///
590 /// ## Availability
591 /// This function is available since SDL 3.2.0.
592 ///
593 /// ## See also
594 /// - [`SDL_GetThreadID`]
595 pub safe fn SDL_GetCurrentThreadID() -> SDL_ThreadID;
596}
597
598unsafe extern "C" {
599 /// Get the thread identifier for the specified thread.
600 ///
601 /// This thread identifier is as reported by the underlying operating system.
602 /// If SDL is running on a platform that does not support threads the return
603 /// value will always be zero.
604 ///
605 /// ## Parameters
606 /// - `thread`: the thread to query.
607 ///
608 /// ## Return value
609 /// Returns the ID of the specified thread, or the ID of the current thread if
610 /// `thread` is NULL.
611 ///
612 /// ## Thread safety
613 /// It is safe to call this function from any thread.
614 ///
615 /// ## Availability
616 /// This function is available since SDL 3.2.0.
617 ///
618 /// ## See also
619 /// - [`SDL_GetCurrentThreadID`]
620 pub fn SDL_GetThreadID(thread: *mut SDL_Thread) -> SDL_ThreadID;
621}
622
623unsafe extern "C" {
624 /// Set the priority for the current thread.
625 ///
626 /// Note that some platforms will not let you alter the priority (or at least,
627 /// promote the thread to a higher priority) at all, and some require you to be
628 /// an administrator account. Be prepared for this to fail.
629 ///
630 /// ## Parameters
631 /// - `priority`: the [`SDL_ThreadPriority`] to set.
632 ///
633 /// ## Return value
634 /// Returns true on success or false on failure; call [`SDL_GetError()`] for more
635 /// information.
636 ///
637 /// ## Thread safety
638 /// It is safe to call this function from any thread.
639 ///
640 /// ## Availability
641 /// This function is available since SDL 3.2.0.
642 pub fn SDL_SetCurrentThreadPriority(priority: SDL_ThreadPriority) -> ::core::primitive::bool;
643}
644
645unsafe extern "C" {
646 /// Wait for a thread to finish.
647 ///
648 /// Threads that haven't been detached will remain until this function cleans
649 /// them up. Not doing so is a resource leak.
650 ///
651 /// Once a thread has been cleaned up through this function, the [`SDL_Thread`]
652 /// that references it becomes invalid and should not be referenced again. As
653 /// such, only one thread may call [`SDL_WaitThread()`] on another.
654 ///
655 /// The return code from the thread function is placed in the area pointed to
656 /// by `status`, if `status` is not NULL.
657 ///
658 /// You may not wait on a thread that has been used in a call to
659 /// [`SDL_DetachThread()`]. Use either that function or this one, but not both, or
660 /// behavior is undefined.
661 ///
662 /// It is safe to pass a NULL thread to this function; it is a no-op.
663 ///
664 /// Note that the thread pointer is freed by this function and is not valid
665 /// afterward.
666 ///
667 /// ## Parameters
668 /// - `thread`: the [`SDL_Thread`] pointer that was returned from the
669 /// [`SDL_CreateThread()`] call that started this thread.
670 /// - `status`: a pointer filled in with the value returned from the thread
671 /// function by its 'return', or -1 if the thread has been
672 /// detached or isn't valid, may be NULL.
673 ///
674 /// ## Thread safety
675 /// It is safe to call this function from any thread, but only a
676 /// single thread can wait any specific thread to finish.
677 ///
678 /// ## Availability
679 /// This function is available since SDL 3.2.0.
680 ///
681 /// ## See also
682 /// - [`SDL_CreateThread`]
683 /// - [`SDL_DetachThread`]
684 pub fn SDL_WaitThread(thread: *mut SDL_Thread, status: *mut ::core::ffi::c_int);
685}
686
687unsafe extern "C" {
688 /// Get the current state of a thread.
689 ///
690 /// ## Parameters
691 /// - `thread`: the thread to query.
692 ///
693 /// ## Return value
694 /// Returns the current state of a thread, or [`SDL_THREAD_UNKNOWN`] if the thread
695 /// isn't valid.
696 ///
697 /// ## Thread safety
698 /// It is safe to call this function from any thread.
699 ///
700 /// ## Availability
701 /// This function is available since SDL 3.2.0.
702 ///
703 /// ## See also
704 /// - [`SDL_ThreadState`]
705 pub fn SDL_GetThreadState(thread: *mut SDL_Thread) -> SDL_ThreadState;
706}
707
708unsafe extern "C" {
709 /// Let a thread clean up on exit without intervention.
710 ///
711 /// A thread may be "detached" to signify that it should not remain until
712 /// another thread has called [`SDL_WaitThread()`] on it. Detaching a thread is
713 /// useful for long-running threads that nothing needs to synchronize with or
714 /// further manage. When a detached thread is done, it simply goes away.
715 ///
716 /// There is no way to recover the return code of a detached thread. If you
717 /// need this, don't detach the thread and instead use [`SDL_WaitThread()`].
718 ///
719 /// Once a thread is detached, you should usually assume the [`SDL_Thread`] isn't
720 /// safe to reference again, as it will become invalid immediately upon the
721 /// detached thread's exit, instead of remaining until someone has called
722 /// [`SDL_WaitThread()`] to finally clean it up. As such, don't detach the same
723 /// thread more than once.
724 ///
725 /// If a thread has already exited when passed to [`SDL_DetachThread()`], it will
726 /// stop waiting for a call to [`SDL_WaitThread()`] and clean up immediately. It is
727 /// not safe to detach a thread that might be used with [`SDL_WaitThread()`].
728 ///
729 /// You may not call [`SDL_WaitThread()`] on a thread that has been detached. Use
730 /// either that function or this one, but not both, or behavior is undefined.
731 ///
732 /// It is safe to pass NULL to this function; it is a no-op.
733 ///
734 /// ## Parameters
735 /// - `thread`: the [`SDL_Thread`] pointer that was returned from the
736 /// [`SDL_CreateThread()`] call that started this thread.
737 ///
738 /// ## Thread safety
739 /// It is safe to call this function from any thread.
740 ///
741 /// ## Availability
742 /// This function is available since SDL 3.2.0.
743 ///
744 /// ## See also
745 /// - [`SDL_CreateThread`]
746 /// - [`SDL_WaitThread`]
747 pub fn SDL_DetachThread(thread: *mut SDL_Thread);
748}
749
750unsafe extern "C" {
751 /// Get the current thread's value associated with a thread local storage ID.
752 ///
753 /// ## Parameters
754 /// - `id`: a pointer to the thread local storage ID, may not be NULL.
755 ///
756 /// ## Return value
757 /// Returns the value associated with the ID for the current thread or NULL if
758 /// no value has been set; call [`SDL_GetError()`] for more information.
759 ///
760 /// ## Thread safety
761 /// It is safe to call this function from any thread.
762 ///
763 /// ## Availability
764 /// This function is available since SDL 3.2.0.
765 ///
766 /// ## See also
767 /// - [`SDL_SetTLS`]
768 pub fn SDL_GetTLS(id: *mut SDL_TLSID) -> *mut ::core::ffi::c_void;
769}
770
771/// The callback used to cleanup data passed to [`SDL_SetTLS`].
772///
773/// This is called when a thread exits, to allow an app to free any resources.
774///
775/// ## Parameters
776/// - `value`: a pointer previously handed to [`SDL_SetTLS`].
777///
778/// ## Availability
779/// This datatype is available since SDL 3.2.0.
780///
781/// ## See also
782/// - [`SDL_SetTLS`]
783pub type SDL_TLSDestructorCallback =
784 ::core::option::Option<unsafe extern "C" fn(value: *mut ::core::ffi::c_void)>;
785
786unsafe extern "C" {
787 /// Set the current thread's value associated with a thread local storage ID.
788 ///
789 /// If the thread local storage ID is not initialized (the value is 0), a new
790 /// ID will be created in a thread-safe way, so all calls using a pointer to
791 /// the same ID will refer to the same local storage.
792 ///
793 /// Note that replacing a value from a previous call to this function on the
794 /// same thread does _not_ call the previous value's destructor!
795 ///
796 /// `destructor` can be NULL; it is assumed that `value` does not need to be
797 /// cleaned up if so.
798 ///
799 /// ## Parameters
800 /// - `id`: a pointer to the thread local storage ID, may not be NULL.
801 /// - `value`: the value to associate with the ID for the current thread.
802 /// - `destructor`: a function called when the thread exits, to free the
803 /// value, may be NULL.
804 ///
805 /// ## Return value
806 /// Returns true on success or false on failure; call [`SDL_GetError()`] for more
807 /// information.
808 ///
809 /// ## Thread safety
810 /// It is safe to call this function from any thread.
811 ///
812 /// ## Availability
813 /// This function is available since SDL 3.2.0.
814 ///
815 /// ## See also
816 /// - [`SDL_GetTLS`]
817 pub fn SDL_SetTLS(
818 id: *mut SDL_TLSID,
819 value: *const ::core::ffi::c_void,
820 destructor: SDL_TLSDestructorCallback,
821 ) -> ::core::primitive::bool;
822}
823
824unsafe extern "C" {
825 /// Cleanup all TLS data for this thread.
826 ///
827 /// If you are creating your threads outside of SDL and then calling SDL
828 /// functions, you should call this function before your thread exits, to
829 /// properly clean up SDL memory.
830 ///
831 /// ## Thread safety
832 /// It is safe to call this function from any thread.
833 ///
834 /// ## Availability
835 /// This function is available since SDL 3.2.0.
836 pub fn SDL_CleanupTLS();
837}
838
839/// The SDL thread object.
840///
841/// These are opaque data.
842///
843/// ## Availability
844/// This datatype is available since SDL 3.2.0.
845///
846/// ## See also
847/// - [`SDL_CreateThread`]
848/// - [`SDL_WaitThread`]
849#[repr(C)]
850pub struct SDL_Thread {
851 _opaque: [::core::primitive::u8; 0],
852}
853
854#[cfg(doc)]
855use crate::everything::*;