pub struct Color {
pub r: u8,
pub g: u8,
pub b: u8,
pub a: u8,
}
Fields§
§r: u8
§g: u8
§b: u8
§a: u8
Implementations§
source§impl Color
impl Color
pub const fn RGB(r: u8, g: u8, b: u8) -> Color
pub const fn RGBA(r: u8, g: u8, b: u8, a: u8) -> Color
pub fn to_u32(self, format: &PixelFormat) -> u32
pub fn from_u32(format: &PixelFormat, pixel: u32) -> Color
pub fn invert(self) -> Color
pub const fn rgb(self) -> (u8, u8, u8)
pub const fn rgba(self) -> (u8, u8, u8, u8)
pub const WHITE: Color = _
pub const BLACK: Color = _
pub const GRAY: Color = _
pub const GREY: Color = Color::GRAY
pub const RED: Color = _
pub const GREEN: Color = _
pub const BLUE: Color = _
pub const MAGENTA: Color = _
pub const YELLOW: Color = _
pub const CYAN: Color = _
Trait Implementations§
source§impl PartialEq for Color
impl PartialEq for Color
impl Copy for Color
impl Eq for Color
impl StructuralEq for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more