Struct sdl2::AudioSubsystem
[−]
[src]
pub struct AudioSubsystem { /* fields omitted */ }
Methods
impl AudioSubsystem
[src]
impl AudioSubsystem
[src]
fn open_playback<'a, CB, F, D>(
&self,
device: D,
spec: &AudioSpecDesired,
get_callback: F
) -> Result<AudioDevice<CB>, String> where
CB: AudioCallback,
F: FnOnce(AudioSpec) -> CB,
D: Into<Option<&'a str>>,
&self,
device: D,
spec: &AudioSpecDesired,
get_callback: F
) -> Result<AudioDevice<CB>, String> where
CB: AudioCallback,
F: FnOnce(AudioSpec) -> CB,
D: Into<Option<&'a str>>,
Opens a new audio device given the desired parameters and callback.
fn open_queue<'a, Channel, D>(
&self,
device: D,
spec: &AudioSpecDesired
) -> Result<AudioQueue<Channel>, String> where
Channel: AudioFormatNum,
D: Into<Option<&'a str>>,
&self,
device: D,
spec: &AudioSpecDesired
) -> Result<AudioQueue<Channel>, String> where
Channel: AudioFormatNum,
D: Into<Option<&'a str>>,
Opens a new audio device which uses queueing rather than older callback method.
fn current_audio_driver(&self) -> &'static str
fn num_audio_playback_devices(&self) -> Option<u32>
fn audio_playback_device_name(&self, index: u32) -> Result<String, String>
Trait Implementations
impl Debug for AudioSubsystem
[src]
impl Clone for AudioSubsystem
[src]
fn clone(&self) -> AudioSubsystem
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more