Struct sdl2::surface::SurfaceRef [] [src]

pub struct SurfaceRef { /* fields omitted */ }

An unsized Surface reference.

This type is used whenever Surfaces need to be borrowed from the SDL library, without concern for freeing the Surface.

Methods

impl SurfaceRef
[src]

Locks a surface so that the pixels can be directly accessed safely.

Locks a surface so that the pixels can be directly accessed safely.

Returns the Surface's pixel buffer if the Surface doesn't require locking (e.g. it's a software surface).

Returns the Surface's pixel buffer if the Surface doesn't require locking (e.g. it's a software surface).

Returns true if the Surface needs to be locked before accessing the Surface pixels.

The function will fail if the surface doesn't have color key enabled.

The function will fail if the blend mode is not supported by SDL.

Sets the clip rectangle for the surface.

If the rectangle is None, clipping will be disabled.

Gets the clip rectangle for the surface.

Returns None if clipping is disabled.

Copies the surface into a new one that is optimized for blitting to a surface of a specified pixel format.

Performs surface blitting (surface copying).

Returns the final blit rectangle, if a dst_rect was provided.

Performs low-level surface blitting.

Unless you know what you're doing, use blit() instead, which will clip the input rectangles. This function could crash if the rectangles aren't pre-clipped to the surface, and is therefore unsafe.

Performs scaled surface bliting (surface copying).

Returns the final blit rectangle, if a dst_rect was provided.

Performs low-level scaled surface blitting.

Unless you know what you're doing, use blit_scaled() instead, which will clip the input rectangles. This function could crash if the rectangles aren't pre-clipped to the surface, and is therefore unsafe.

Trait Implementations

impl AsRef<SurfaceRef> for SurfaceRef
[src]

Performs the conversion.