Struct sdl2::pixels::PixelMasks [] [src]

pub struct PixelMasks {
    pub bpp: u8,
    pub rmask: u32,
    pub gmask: u32,
    pub bmask: u32,
    pub amask: u32,
}

Fields

bpp: u8

Bits per pixel; usually 15, 16, or 32

rmask: u32

The red mask

gmask: u32

The green mask

bmask: u32

The blue mask

amask: u32

The alpha mask