Struct sdl2::keyboard::KeyboardUtil [] [src]

pub struct KeyboardUtil {
    // some fields omitted
}

Keyboard utility functions. Access with Sdl::keyboard().

let sdl_context = sdl2::init().unwrap();

let focused = sdl_context.keyboard().focused_window_id().is_some();

Methods

impl KeyboardUtil
[src]

fn focused_window_id(&self) -> Option<u32>

Gets the id of the window which currently has keyboard focus.

fn mod_state(&self) -> Mod

fn set_mod_state(&self, flags: Mod)