Function sdl2_sys::SDL_PauseAudio

source ·
pub unsafe extern "C" fn SDL_PauseAudio(pause_on: c_int)
Expand description

This function is a legacy means of pausing the audio device.

New programs might want to use SDL_PauseAudioDevice() instead. This function is equivalent to calling…

SDL_PauseAudioDevice(1, pause_on);

…and is only useful if you used the legacy SDL_OpenAudio() function.

\param pause_on non-zero to pause, 0 to unpause

\since This function is available since SDL 2.0.0.

\sa SDL_GetAudioStatus \sa SDL_PauseAudioDevice