Struct sdl2_sys::controller::SDL_GameControllerButtonBindData
[−]
[src]
pub struct SDL_GameControllerButtonBindData { // some fields omitted }
Methods
impl SDL_GameControllerButtonBindData
[src]
fn button(&mut self) -> *mut c_int
fn axis(&mut self) -> *mut c_int
fn hat(&mut self) -> *mut SDL_GameControllerButtonBindDataHat
Trait Implementations
impl Clone for SDL_GameControllerButtonBindData
[src]
fn clone(&self) -> SDL_GameControllerButtonBindData
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more