#[repr(C)]
pub struct SDL_GameControllerButtonBind__bindgen_ty_1__bindgen_ty_1 { pub hat: c_int, pub hat_mask: c_int, }

Fields

hat: c_inthat_mask: c_int

Trait Implementations

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Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.