Struct sdl2_sys::SDL_JoyHatEvent [−][src]
#[repr(C)]pub struct SDL_JoyHatEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub which: SDL_JoystickID,
pub hat: Uint8,
pub value: Uint8,
pub padding1: Uint8,
pub padding2: Uint8,
}
Expand description
\brief Joystick hat position change event structure (event.jhat.*)
Fields
type_: Uint32
< ::SDL_JOYHATMOTION
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
which: SDL_JoystickID
< The joystick instance id
hat: Uint8
< The joystick hat index
value: Uint8
< The hat position value. \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
Note that zero means the POV is centered.
padding1: Uint8
padding2: Uint8